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authorKeith Whitwell <keith@tungstengraphics.com>2004-01-27 16:34:45 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2004-01-27 16:34:45 +0000
commit18fa367ac6e035341f5eb86ecc4231124b2921e3 (patch)
treee0902aabb61e55a785e8742aa809f53dcf5fa16c /src/mesa/drivers/d3d
parent740f7de085f143b2bb1fe623d68c5efb3560e1a7 (diff)
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
array, texObj->Image[face][level].
Diffstat (limited to 'src/mesa/drivers/d3d')
-rw-r--r--src/mesa/drivers/d3d/D3Dvbrender.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c
index 7f60ca82a6..09857f1dc8 100644
--- a/src/mesa/drivers/d3d/D3Dvbrender.c
+++ b/src/mesa/drivers/d3d/D3Dvbrender.c
@@ -1516,7 +1516,7 @@ static void SetRenderStates( GLcontext *ctx )
switch( ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode )
{
case GL_MODULATE:
- if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format == GL_RGBA )
+ if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA )
dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulatealpha];
else
dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulate];
@@ -1531,7 +1531,7 @@ static void SetRenderStates( GLcontext *ctx )
break;
case GL_DECAL:
- if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format == GL_RGBA )
+ if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA )
dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decalalpha];
else
dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decal];
@@ -1592,12 +1592,12 @@ static void SetRenderStates( GLcontext *ctx )
CreateTMgrHAL( pContext->pShared,
texName,
0,
- ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format,
+ ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format,
(RECT *)NULL,
- ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Width,
- ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Height,
+ ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Width,
+ ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Height,
TM_ACTION_BIND,
- (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Data );
+ (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Data );
// }
bTexture = TRUE;
}
@@ -1884,7 +1884,7 @@ static void DebugRenderStates( GLcontext *ctx, BOOL bForce )
textName = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name;
DPF(( 0, "\tTexture Name:\t%d", textName ));
DPF(( 0, "\tTexture Format:\t%s",
- (ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format == GL_RGBA) ?
+ (ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA) ?
"GL_RGBA" : "GLRGB" ));
}