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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 03:07:29 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 03:07:29 +0000
commit5545245fe794519db577b2e8208277cd8fc7d276 (patch)
tree56a8bf2f69323091d5940a0a416735a4d4aac07a /src/mesa/drivers/dri/common
parentdb84ec2c6ddb197409e7d7288308d030fd4649eb (diff)
added a few more fields to help with DRI drivers
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.c4
-rw-r--r--src/mesa/drivers/dri/common/drirenderbuffer.h14
2 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 44826958d0..201ce44950 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -93,6 +93,10 @@ driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch)
drb->offset = offset;
drb->pitch = pitch;
drb->cpp = cpp;
+
+ /* may be changed if page flipping is active: */
+ drb->flippedOffset = offset;
+ drb->flippedPitch = pitch;
}
return drb;
}
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h
index 627f1d41d9..b2b6fea12c 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.h
@@ -29,6 +29,20 @@ typedef struct {
GLint offset; /* in bytes */
GLint pitch; /* in pixels */
+ /* If the driver can do page flipping (full-screen double buffering)
+ * the current front/back buffers may get swapped.
+ * If page flipping is disabled, these fields will be identical to
+ * the offset/pitch above.
+ * If page flipping is enabled, and this is the front(back) renderbuffer,
+ * flippedOffset/Pitch will have the back(front) renderbuffer's values.
+ */
+ GLint flippedOffset;
+ GLint flippedPitch;
+
+ /* XXX this is for radeon/r200 only. We should really create a new
+ * r200Renderbuffer class, derived from this class... not a huge deal.
+ */
+ GLboolean depthHasSurface;
} driRenderbuffer;