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authorChia-I Wu <olvaffe@gmail.com>2009-10-08 10:33:57 +0800
committerBrian Paul <brianp@vmware.com>2009-10-23 09:10:04 -0600
commit17ef1f6074d6107c167f1956a5c60993904c0b72 (patch)
treedc606f3d06e16aeecb29bb1cbc71ba3ddd7a44f6 /src/mesa/drivers/dri/common
parentd7d3fb925b6993740d0126d0d7e678c27f5f1850 (diff)
mesa: Enable remap table in core.
This enables the remap table in core. driInitExtensions is adapted to use the remap table. All uses of extension_helper.h are replaced by remap_helper.h. The chicken-egg problem of the DRI drivers is also solved. It is now also possible to pass NULL extensions to driInitExtensions. It will cause driInitExtensions to map all known functions. This functionality is used by software drivers and EGL_i915. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/utils.c94
-rw-r--r--src/mesa/drivers/dri/common/utils.h32
2 files changed, 21 insertions, 105 deletions
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index 66f277c10b..b272eb74ea 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -38,9 +38,6 @@
#include "utils.h"
-int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-
unsigned
driParseDebugString( const char * debug,
const struct dri_debug_control * control )
@@ -142,7 +139,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
#define need_GL_EXT_blend_func_separate
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
static const struct dri_extension all_mesa_extensions[] = {
{ "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
@@ -165,8 +162,12 @@ static const struct dri_extension all_mesa_extensions[] = {
/**
- * Enable extensions supported by the driver.
+ * Enable and map extensions supported by the driver.
*
+ * When ctx is NULL, extensions are not enabled, but their functions
+ * are still mapped. When extensions_to_enable is NULL, all static
+ * functions known to mesa core are mapped.
+ *
* \bug
* ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
* enables all the sub-extensions that are folded into it. This means that
@@ -181,18 +182,23 @@ void driInitExtensions( GLcontext * ctx,
unsigned i;
if ( first_time ) {
- for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
- driDispatchRemapTable[i] = -1;
- }
-
first_time = 0;
- driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
+ driInitExtensions( NULL, all_mesa_extensions, GL_FALSE );
}
if ( (ctx != NULL) && enable_imaging ) {
_mesa_enable_imaging_extensions( ctx );
}
+ /* The caller is too lazy to list any extension */
+ if ( extensions_to_enable == NULL ) {
+ /* Map the static functions. Together with those mapped by remap
+ * table, this should cover everything mesa core knows.
+ */
+ _mesa_map_static_functions();
+ return;
+ }
+
for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
driInitSingleExtension( ctx, & extensions_to_enable[i] );
}
@@ -202,80 +208,18 @@ void driInitExtensions( GLcontext * ctx,
/**
- * Enable and add dispatch functions for a single extension
+ * Enable and map functions for a single extension
*
* \param ctx Context where extension is to be enabled.
* \param ext Extension that is to be enabled.
*
- * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
- *
- * \todo
- * Determine if it would be better to use \c strlen instead of the hardcoded
- * for-loops.
+ * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array
*/
void driInitSingleExtension( GLcontext * ctx,
const struct dri_extension * ext )
{
- unsigned i;
-
-
if ( ext->functions != NULL ) {
- for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
- const char * functions[16];
- const char * parameter_signature;
- const char * str = ext->functions[i].strings;
- unsigned j;
- unsigned offset;
-
-
- /* Separate the parameter signature from the rest of the string.
- * If the parameter signature is empty (i.e., the string starts
- * with a NUL character), then the function has a void parameter
- * list.
- */
- parameter_signature = str;
- while ( str[0] != '\0' ) {
- str++;
- }
- str++;
-
-
- /* Divide the string into the substrings that name each
- * entry-point for the function.
- */
- for ( j = 0 ; j < 16 ; j++ ) {
- if ( str[0] == '\0' ) {
- functions[j] = NULL;
- break;
- }
-
- functions[j] = str;
-
- while ( str[0] != '\0' ) {
- str++;
- }
- str++;
- }
-
-
- /* Add each entry-point to the dispatch table.
- */
- offset = _glapi_add_dispatch( functions, parameter_signature );
- if (offset == -1) {
-#if 0 /* this causes noise with egl */
- fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
- "to add %s!\n", functions[0]);
-#endif
- }
- else if (ext->functions[i].remap_index != -1) {
- driDispatchRemapTable[ ext->functions[i].remap_index ] =
- offset;
- }
- else if (ext->functions[i].offset != offset) {
- fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
- functions[0], offset, ext->functions[i].offset);
- }
- }
+ _mesa_map_function_array(ext->functions);
}
if ( ctx != NULL ) {
diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h
index 9e9e5bc224..2aa6de66c1 100644
--- a/src/mesa/drivers/dri/common/utils.h
+++ b/src/mesa/drivers/dri/common/utils.h
@@ -31,6 +31,7 @@
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include "main/context.h"
+#include "main/remap.h"
typedef struct __DRIutilversionRec2 __DRIutilversion2;
@@ -40,35 +41,6 @@ struct dri_debug_control {
};
/**
- * Description of the entry-points and parameters for an OpenGL function.
- */
-struct dri_extension_function {
- /**
- * \brief
- * Packed string describing the parameter signature and the entry-point
- * names.
- *
- * The parameter signature and the names of the entry-points for this
- * function are packed into a single string. The substrings are
- * separated by NUL characters. The whole string is terminated by
- * two consecutive NUL characters.
- */
- const char * strings;
-
-
- /**
- * Location in the remap table where the dispatch offset should be
- * stored.
- */
- int remap_index;
-
- /**
- * Offset of the function in the dispatch table.
- */
- int offset;
-};
-
-/**
* Description of the API for an extension to OpenGL.
*/
struct dri_extension {
@@ -83,7 +55,7 @@ struct dri_extension {
* is terminated by a structure with a \c NULL
* \c dri_extension_function::strings pointer.
*/
- const struct dri_extension_function * functions;
+ const struct gl_function_remap * functions;
};
/**