diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
commit | e4b2356c07d31fbeeabb13b2fb47db703b473080 (patch) | |
tree | d8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/drivers/dri/fb | |
parent | ebef61f5c0950572f9c6a81b08f447957461675c (diff) |
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/drivers/dri/fb')
-rw-r--r-- | src/mesa/drivers/dri/fb/fb_dri.c | 172 |
1 files changed, 109 insertions, 63 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 696bf9e2e1..dc049fddb5 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -44,9 +44,12 @@ #include "driver.h" #include "drm.h" #include "utils.h" +#include "drirenderbuffer.h" #include "buffers.h" #include "extensions.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "array_cache/acache.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -153,10 +156,10 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) switch (bufferBit) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: fbdrawable->currentBuffer = fbdrawable->frontBuffer; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: fbdrawable->currentBuffer = fbdrawable->backBuffer; break; default: @@ -171,7 +174,7 @@ init_core_functions( struct dd_function_table *functions ) { functions->GetString = get_string; functions->UpdateState = update_state; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetBufferSize = get_buffer_size; functions->Viewport = viewport; @@ -279,7 +282,67 @@ init_core_functions( struct dd_function_table *functions ) #define FETCH_CI_PIXEL(CI, P) \ CI = P[0] - #include "swrast/s_spantemp.h" +#include "swrast/s_spantemp.h" + + + +void +fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + ASSERT(drb->Base.InternalFormat == GL_RGBA); + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = read_rgba_span_B5G6R5; + drb->Base.GetValues = read_rgba_pixels_B5G6R5; + drb->Base.PutRow = write_rgba_span_B5G6R5; + drb->Base.PutMonoRow = write_monorgba_span_B5G6R5; + drb->Base.PutRowRGB = write_rgb_span_B5G6R5; + drb->Base.PutValues = write_rgba_pixels_B5G6R5; + drb->Base.PutMonoValues = write_monorgba_pixels_B5G6R5; + } + else if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { + drb->Base.GetRow = read_rgba_span_B5G5R5; + drb->Base.GetValues = read_rgba_pixels_B5G5R5; + drb->Base.PutRow = write_rgba_span_B5G5R5; + drb->Base.PutMonoRow = write_monorgba_span_B5G5R5; + drb->Base.PutRowRGB = write_rgb_span_B5G5R5; + drb->Base.PutValues = write_rgba_pixels_B5G5R5; + drb->Base.PutMonoValues = write_monorgba_pixels_B5G5R5; + } + else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 + && vis->alphaBits == 8) { + drb->Base.GetRow = read_rgba_span_B8G8R8A8; + drb->Base.GetValues = read_rgba_pixels_B8G8R8A8; + drb->Base.PutRow = write_rgba_span_B8G8R8A8; + drb->Base.PutMonoRow = write_monorgba_span_B8G8R8A8; + drb->Base.PutRowRGB = write_rgb_span_B8G8R8A8; + drb->Base.PutValues = write_rgba_pixels_B8G8R8A8; + drb->Base.PutMonoValues = write_monorgba_pixels_B8G8R8A8; + } + else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 + && vis->alphaBits == 0) { + drb->Base.GetRow = read_rgba_span_B8G8R8; + drb->Base.GetValues = read_rgba_pixels_B8G8R8; + drb->Base.PutRow = write_rgba_span_B8G8R8; + drb->Base.PutMonoRow = write_monorgba_span_B8G8R8; + drb->Base.PutRowRGB = write_rgb_span_B8G8R8; + drb->Base.PutValues = write_rgba_pixels_B8G8R8; + drb->Base.PutMonoValues = write_monorgba_pixels_B8G8R8; + } + else if (vis->indexBits == 8) { + drb->Base.GetRow = read_index_span_CI8; + drb->Base.GetValues = read_index_pixels_CI8; + drb->Base.PutRow = write_index_span_CI8; + drb->Base.PutMonoRow = write_monoindex_span_CI8; + drb->Base.PutValues = write_index_pixels_CI8; + drb->Base.PutMonoValues = write_monoindex_pixels_CI8; + } + } + else { + /* hardware z/stencil/etc someday */ + } +} + /* Initialize the driver specific screen private data. @@ -377,60 +440,6 @@ fbCreateContext( const __GLcontextModes *glVisual, struct swrast_device_driver *swdd; swdd = _swrast_GetDeviceDriverReference( ctx ); swdd->SetBuffer = set_buffer; - if (!glVisual->rgbMode) { - swdd->WriteCI32Span = write_index32_span_CI8; - swdd->WriteCI8Span = write_index8_span_CI8; - swdd->WriteMonoCISpan = write_monoindex_span_CI8; - swdd->WriteCI32Pixels = write_index_pixels_CI8; - swdd->WriteMonoCIPixels = write_monoindex_pixels_CI8; - swdd->ReadCI32Span = read_index_span_CI8; - swdd->ReadCI32Pixels = read_index_pixels_CI8; - } - else if (glVisual->rgbBits == 24 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8; - } - else if (glVisual->rgbBits == 32 && - glVisual->alphaBits == 8) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8A8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8A8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8A8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8A8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8A8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8A8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8A8; - } - else if (glVisual->rgbBits == 16 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B5G6R5; - swdd->WriteRGBSpan = write_rgb_span_B5G6R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G6R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G6R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G6R5; - swdd->ReadRGBASpan = read_rgba_span_B5G6R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G6R5; - } - else if (glVisual->rgbBits == 15 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B5G5R5; - swdd->WriteRGBSpan = write_rgb_span_B5G5R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G5R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G5R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G5R5; - swdd->ReadRGBASpan = read_rgba_span_B5G5R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G5R5; - } - else { - _mesa_printf("bad pixelformat rgb %d alpha %d\n", - glVisual->rgbBits, - glVisual->alphaBits ); - } } /* use default TCL pipeline */ @@ -454,7 +463,7 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) /* check if we're deleting the currently bound context */ if (fbmesa == current) { - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } /* Free fb context resources */ @@ -498,6 +507,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (!fbdrawable) return 0; +#if 0 fbdrawable->mesa_framebuffer = (void *) _mesa_create_framebuffer( mesaVis, swDepth, @@ -509,6 +519,42 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_free(fbdrawable); return 0; } +#else + fbdrawable->mesa_framebuffer = _mesa_create_framebuffer(mesaVis); + if (!fbdrawable->mesa_framebuffer) { + _mesa_free(fbdrawable); + return 0; + } + + /* XXX double-check these parameters (bpp vs cpp, etc) */ + { + driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, spriv->bpp, + spriv->fbOrigin, + spriv->fbStride); + fbSetSpanFunctions(drb, mesaVis); + _mesa_add_renderbuffer(fbdrawable->mesa_framebuffer, + BUFFER_FRONT_LEFT, &drb->Base); + } + if (mesaVis->doubleBufferMode) { + /* XXX what are the correct origin/stride values? */ + driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, spriv->bpp, + spriv->fbOrigin, + spriv->fbStride); + fbSetSpanFunctions(drb, mesaVis); + _mesa_add_renderbuffer(fbdrawable->mesa_framebuffer, + BUFFER_BACK_LEFT, &drb->Base); + } + + _mesa_add_soft_renderbuffers(fbdrawable->mesa_framebuffer, + GL_FALSE, /* color */ + swDepth, + swStencil, + swAccum, + swAlpha, + GL_FALSE /* aux */); + +#endif + driDrawPriv->driverPrivate = fbdrawable; fbdrawable->frontBuffer = fbdrawable->currentBuffer = spriv->fbMap; @@ -591,11 +637,11 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, newFbCtx->dri.drawable = driDrawPriv; - _mesa_make_current2( newFbCtx->glCtx, - ((fbDrawablePtr)driDrawPriv->driverPrivate)->mesa_framebuffer, - ((fbDrawablePtr)driReadPriv->driverPrivate)->mesa_framebuffer); + _mesa_make_current( newFbCtx->glCtx, + ((fbDrawablePtr)driDrawPriv->driverPrivate)->mesa_framebuffer, + ((fbDrawablePtr)driReadPriv->driverPrivate)->mesa_framebuffer); } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; |