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authorAlan Hourihane <alanh@tungstengraphics.com>2003-09-30 11:28:16 +0000
committerAlan Hourihane <alanh@tungstengraphics.com>2003-09-30 11:28:16 +0000
commite508f7f08e6fa4292136a377150fc058c041fbc0 (patch)
treea012bb2a36fc4858d03e3b6af9a6fe714000f10b /src/mesa/drivers/dri/gamma/gamma_regs.h
parent0f2e1869263ef04b3bc47d9817278a555201bda8 (diff)
add gamma driver - no kernel driver yet
(build tested, not physically tested)
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_regs.h')
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_regs.h659
1 files changed, 659 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_regs.h b/src/mesa/drivers/dri/gamma/gamma_regs.h
new file mode 100644
index 0000000000..2edda07227
--- /dev/null
+++ b/src/mesa/drivers/dri/gamma/gamma_regs.h
@@ -0,0 +1,659 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_regs.h,v 1.5 2002/02/22 21:33:02 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <kevin@precisioninsight.com>
+ *
+ */
+
+#ifndef _GAMMA_REGS_H_
+#define _GAMMA_REGS_H_
+
+#include "gamma_client.h"
+
+/**************** MX FLAGS ****************/
+/* FBReadMode */
+#define FBReadSrcDisable 0x00000000
+#define FBReadSrcEnable 0x00000200
+#define FBReadDstDisable 0x00000000
+#define FBReadDstEnable 0x00000400
+#define FBDataTypeDefault 0x00000000
+#define FBDataTypeColor 0x00008000
+#define FBWindowOriginTop 0x00000000
+#define FBWindowOriginBot 0x00010000
+#define FBScanLineInt1 0x00000000
+#define FBScanLineInt2 0x00800000
+#define FBScanLineInt4 0x01000000
+#define FBScanLineInt8 0x01800000
+#define FBSrcAddrConst 0x00000000
+#define FBSrcAddrIndex 0x10000000
+#define FBSrcAddrCoord 0x20000000
+
+/* LBReadMode */
+#define LBPartialProdMask 0x000001ff
+#define LBReadSrcDisable 0x00000000
+#define LBReadSrcEnable 0x00000200
+#define LBReadDstDisable 0x00000000
+#define LBReadDstEnable 0x00000400
+#define LBDataTypeDefault 0x00000000
+#define LBDataTypeStencil 0x00010000
+#define LBDataTypeDepth 0x00020000
+#define LBWindowOriginTop 0x00000000
+#define LBWindowOriginBot 0x00040000
+#define LBScanLineInt1 0x00000000
+#define LBScanLineInt2 0x00100000
+#define LBScanLineInt4 0x00200000
+#define LBScanLineInt8 0x00300000
+
+/* ColorDDAMode */
+#define ColorDDADisable 0x00000000
+#define ColorDDAEnable 0x00000001
+#define ColorDDAFlat 0x00000000
+#define ColorDDAGouraud 0x00000002
+#define ColorDDAShadingMask 0x00000002
+
+/* AlphaTestMode */
+#define AlphaTestModeDisable 0x00000000
+#define AlphaTestModeEnable 0x00000001
+#define AT_Never 0x00000000
+#define AT_Less 0x00000002
+#define AT_Equal 0x00000004
+#define AT_LessEqual 0x00000006
+#define AT_Greater 0x00000008
+#define AT_NotEqual 0x0000000a
+#define AT_GreaterEqual 0x0000000c
+#define AT_Always 0x0000000e
+#define AT_CompareMask 0x0000000e
+#define AT_RefValueMask 0x00000ff0
+
+/* AlphaBlendMode */
+#define AlphaBlendModeDisable 0x00000000
+#define AlphaBlendModeEnable 0x00000001
+#define AB_Src_Zero 0x00000000
+#define AB_Src_One 0x00000002
+#define AB_Src_DstColor 0x00000004
+#define AB_Src_OneMinusDstColor 0x00000006
+#define AB_Src_SrcAlpha 0x00000008
+#define AB_Src_OneMinusSrcAlpha 0x0000000a
+#define AB_Src_DstAlpha 0x0000000c
+#define AB_Src_OneMinusDstAlpha 0x0000000e
+#define AB_Src_SrcAlphaSaturate 0x00000010
+#define AB_SrcBlendMask 0x0000001e
+#define AB_Dst_Zero 0x00000000
+#define AB_Dst_One 0x00000020
+#define AB_Dst_SrcColor 0x00000040
+#define AB_Dst_OneMinusSrcColor 0x00000060
+#define AB_Dst_SrcAlpha 0x00000080
+#define AB_Dst_OneMinusSrcAlpha 0x000000a0
+#define AB_Dst_DstAlpha 0x000000c0
+#define AB_Dst_OneMinusDstAlpha 0x000000e0
+#define AB_DstBlendMask 0x000000e0
+#define AB_ColorFmt_8888 0x00000000
+#define AB_ColorFmt_5555 0x00000100
+#define AB_ColorFmt_4444 0x00000200
+#define AB_ColorFmt_4444Front 0x00000300
+#define AB_ColorFmt_4444Back 0x00000400
+#define AB_ColorFmt_332Front 0x00000500
+#define AB_ColorFmt_332Back 0x00000600
+#define AB_ColorFmt_121Front 0x00000700
+#define AB_ColorFmt_121Back 0x00000800
+#define AB_ColorFmt_555Back 0x00000d00
+#define AB_ColorFmt_CI8 0x00000e00
+#define AB_ColorFmt_CI4 0x00000f00
+#define AB_AlphaBufferPresent 0x00000000
+#define AB_NoAlphaBufferPresent 0x00001000
+#define AB_ColorOrder_BGR 0x00000000
+#define AB_ColorOrder_RGB 0x00002000
+#define AB_OpenGLType 0x00000000
+#define AB_QuickDraw3DType 0x00004000
+#define AB_AlphaDst_FBData 0x00000000
+#define AB_AlphaDst_FBSourceData 0x00008000
+#define AB_ColorConversionScale 0x00000000
+#define AB_ColorConversionShift 0x00010000
+#define AB_AlphaConversionScale 0x00000000
+#define AB_AlphaConversionShift 0x00020000
+
+/* AntialiasMode */
+#define AntialiasModeDisable 0x00000000
+#define AntialiasModeEnable 0x00000001
+
+/* AreaStippleMode */
+#define AreaStippleModeDisable 0x00000000
+#define AreaStippleModeEnable 0x00000001
+#define ASM_X32 0x00000008
+#define ASM_Y32 0x00000040
+
+/* DepthMode */
+#define DepthModeDisable 0x00000000
+#define DepthModeEnable 0x00000001
+#define DM_WriteMask 0x00000002
+#define DM_SourceFragment 0x00000000
+#define DM_SourceLBData 0x00000004
+#define DM_SourceDepthRegister 0x00000008
+#define DM_SourceLBSourceData 0x0000000c
+#define DM_SourceMask 0x0000000c
+#define DM_Never 0x00000000
+#define DM_Less 0x00000010
+#define DM_Equal 0x00000020
+#define DM_LessEqual 0x00000030
+#define DM_Greater 0x00000040
+#define DM_NotEqual 0x00000050
+#define DM_GreaterEqual 0x00000060
+#define DM_Always 0x00000070
+#define DM_CompareMask 0x00000070
+
+/* FBWriteMode */
+#define FBWriteModeDisable 0x00000000
+#define FBWriteModeEnable 0x00000001
+#define FBW_UploadColorData 0x00000008
+
+/* FogMode */
+#define FogModeDisable 0x00000000
+#define FogModeEnable 0x00000001
+
+/* LBWriteMode */
+#define LBWriteModeDisable 0x00000000
+#define LBWriteModeEnable 0x00000001
+#define LBW_UploadNone 0x00000000
+#define LBW_UploadDepth 0x00000002
+#define LBW_UploadStencil 0x00000004
+
+/* LBRead/Write Format */
+#define LBRF_DepthWidth15 0x03 /* only permedia */
+#define LBRF_DepthWidth16 0x00
+#define LBRF_DepthWidth24 0x01
+#define LBRF_DepthWidth32 0x02
+#define LBRF_StencilWidth0 (0 << 2)
+#define LBRF_StencilWidth4 (1 << 2)
+#define LBRF_StencilWidth8 (2 << 2)
+#define LBRF_StencilPos16 (0 << 4)
+#define LBRF_StencilPos20 (1 << 4)
+#define LBRF_StencilPos24 (2 << 4)
+#define LBRF_StencilPos28 (3 << 4)
+#define LBRF_StencilPos32 (4 << 4)
+#define LBRF_FrameCount0 (0 << 7)
+#define LBRF_FrameCount4 (1 << 7)
+#define LBRF_FrameCount8 (2 << 7)
+#define LBRF_FrameCountPos16 (0 << 9)
+#define LBRF_FrameCountPos20 (1 << 9)
+#define LBRF_FrameCountPos24 (2 << 9)
+#define LBRF_FrameCountPos28 (3 << 9)
+#define LBRF_FrameCountPos32 (4 << 9)
+#define LBRF_FrameCountPos36 (5 << 9)
+#define LBRF_FrameCountPos40 (6 << 9)
+#define LBRF_GIDWidth0 (0 << 12)
+#define LBRF_GIDWidth4 (1 << 12)
+#define LBRF_GIDPos16 (0 << 13)
+#define LBRF_GIDPos20 (1 << 13)
+#define LBRF_GIDPos24 (2 << 13)
+#define LBRF_GIDPos28 (3 << 13)
+#define LBRF_GIDPos32 (4 << 13)
+#define LBRF_GIDPos36 (5 << 13)
+#define LBRF_GIDPos40 (6 << 13)
+#define LBRF_GIDPos44 (7 << 13)
+#define LBRF_GIDPos48 (8 << 13)
+#define LBRF_Compact32 (1 << 17)
+
+/* StencilMode */
+#define StencilDisable 0x00000000
+#define StencilEnable 0x00000001
+
+/* RouterMode */
+#define R_Order_TextureDepth 0x00000000
+#define R_Order_DepthTexture 0x00000001
+
+/* ScissorMode */
+#define UserScissorDisable 0x00000000
+#define UserScissorEnable 0x00000001
+#define ScreenScissorDisable 0x00000000
+#define ScreenScissorEnable 0x00000002
+
+/* DitherMode */
+#define DitherModeDisable 0x00000000
+#define DitherModeEnable 0x00000001
+#define DM_DitherDisable 0x00000000
+#define DM_DitherEnable 0x00000002
+#define DM_ColorFmt_8888 0x00000000
+#define DM_ColorFmt_5555 0x00000004
+#define DM_ColorFmt_4444 0x00000008
+#define DM_ColorFmt_4444Front 0x0000000c
+#define DM_ColorFmt_4444Back 0x00000010
+#define DM_ColorFmt_332Front 0x00000014
+#define DM_ColorFmt_332Back 0x00000018
+#define DM_ColorFmt_121Front 0x0000001c
+#define DM_ColorFmt_121Back 0x00000020
+#define DM_ColorFmt_555Back 0x00000024
+#define DM_ColorFmt_CI8 0x00000028
+#define DM_ColorFmt_CI4 0x0000002c
+#define DM_XOffsetMask 0x000000c0
+#define DM_YOffsetMask 0x00000300
+#define DM_ColorOrder_BGR 0x00000000
+#define DM_ColorOrder_RGB 0x00000400
+#define DM_AlphaDitherDefault 0x00000000
+#define DM_AlphaDitherNone 0x00004000
+#define DM_Truncate 0x00000000
+#define DM_Round 0x00008000
+
+/* RasterizerMode */
+#define RM_MirrorBitMask 0x00000001
+#define RM_InvertBitMask 0x00000002
+#define RM_FractionAdjNo 0x00000000
+#define RM_FractionAdjZero 0x00000004
+#define RM_FractionAdjHalf 0x00000008
+#define RM_FractionAdjNearHalf 0x0000000c
+#define RM_BiasCoordZero 0x00000000
+#define RM_BiasCoordHalf 0x00000010
+#define RM_BiasCoordNearHalf 0x00000020
+#define RM_BitMaskByteSwap_ABCD 0x00000000
+#define RM_BitMaskByteSwap_BADC 0x00000080
+#define RM_BitMaskByteSwap_CDAB 0x00000100
+#define RM_BitMaskByteSwap_DCBA 0x00000180
+#define RM_BitMaskPacked 0x00000000
+#define RM_BitMaskEveryScanline 0x00000200
+#define RM_BitMaskOffsetMask 0x00007c00
+#define RM_HostDataByteSwap_ABCD 0x00000000
+#define RM_HostDataByteSwap_BADC 0x00008000
+#define RM_HostDataByteSwap_CDAB 0x00010000
+#define RM_HostDataByteSwap_DCBA 0x00018000
+#define RM_SingleGLINT 0x00000000
+#define RM_MultiGLINT 0x00020000
+#define RM_YLimitsEnable 0x00040000
+
+/* Window */
+#define WindowDisable 0x00000000
+#define WindowEnable 0x00000001
+#define W_AlwaysPass 0x00000000
+#define W_NeverPass 0x00000002
+#define W_PassIfEqual 0x00000004
+#define W_PassIfNotEqual 0x00000006
+#define W_CompareMask 0x00000006
+#define W_ForceLBUpdate 0x00000008
+#define W_LBUpdateFromSource 0x00000000
+#define W_LBUpdateFromRegisters 0x00000010
+#define W_GIDMask 0x000001e0
+#define W_FrameCountMask 0x0001fe00
+#define W_StencilFCP 0x00020000
+#define W_DepthFCP 0x00040000
+#define W_OverrideWriteFiltering 0x00080000
+
+/* TextureAddressMode */
+#define TextureAddressModeDisable 0x00000000
+#define TextureAddressModeEnable 0x00000001
+#define TAM_SWrap_Clamp 0x00000000
+#define TAM_SWrap_Repeat 0x00000002
+#define TAM_SWrap_Mirror 0x00000004
+#define TAM_SWrap_Mask 0x00000006
+#define TAM_TWrap_Clamp 0x00000000
+#define TAM_TWrap_Repeat 0x00000008
+#define TAM_TWrap_Mirror 0x00000010
+#define TAM_TWrap_Mask 0x00000018
+#define TAM_Operation_2D 0x00000000
+#define TAM_Operation_3D 0x00000020
+#define TAM_InhibitDDAInit 0x00000040
+#define TAM_LODDisable 0x00000000
+#define TAM_LODEnable 0x00000080
+#define TAM_DY_Disable 0x00000000
+#define TAM_DY_Enable 0x00000100
+#define TAM_WidthMask 0x00001e00
+#define TAM_HeightMask 0x0001e000
+#define TAM_TexMapType_1D 0x00000000
+#define TAM_TexMapType_2D 0x00020000
+#define TAM_TexMapType_Mask 0x00020000
+
+/* TextureReadMode */
+#define TextureReadModeDisable 0x00000000
+#define TextureReadModeEnable 0x00000001
+#define TRM_WidthMask 0x0000001e
+#define TRM_HeightMask 0x000001e0
+#define TRM_Depth1 0x00000000
+#define TRM_Depth2 0x00000200
+#define TRM_Depth4 0x00000400
+#define TRM_Depth8 0x00000600
+#define TRM_Depth16 0x00000800
+#define TRM_Depth32 0x00000a00
+#define TRM_DepthMask 0x00000e00
+#define TRM_Border 0x00001000
+#define TRM_Patch 0x00002000
+#define TRM_Mag_Nearest 0x00000000
+#define TRM_Mag_Linear 0x00004000
+#define TRM_Mag_Mask 0x00004000
+#define TRM_Min_Nearest 0x00000000
+#define TRM_Min_Linear 0x00008000
+#define TRM_Min_NearestMMNearest 0x00010000
+#define TRM_Min_NearestMMLinear 0x00018000
+#define TRM_Min_LinearMMNearest 0x00020000
+#define TRM_Min_LinearMMLinear 0x00028000
+#define TRM_Min_Mask 0x00038000
+#define TRM_UWrap_Clamp 0x00000000
+#define TRM_UWrap_Repeat 0x00040000
+#define TRM_UWrap_Mirror 0x00080000
+#define TRM_UWrap_Mask 0x000c0000
+#define TRM_VWrap_Clamp 0x00000000
+#define TRM_VWrap_Repeat 0x00100000
+#define TRM_VWrap_Mirror 0x00200000
+#define TRM_VWrap_Mask 0x00300000
+#define TRM_TexMapType_1D 0x00000000
+#define TRM_TexMapType_2D 0x00400000
+#define TRM_TexMapType_Mask 0x00400000
+#define TRM_MipMapDisable 0x00000000
+#define TRM_MipMapEnable 0x00800000
+#define TRM_PrimaryCacheDisable 0x00000000
+#define TRM_PrimaryCacheEnable 0x01000000
+#define TRM_FBSourceAddr_None 0x00000000
+#define TRM_FBSourceAddr_Index 0x02000000
+#define TRM_FBSourceAddr_Coord 0x04000000
+#define TRM_BorderClamp 0x08000000
+
+/* TextureColorMode */
+#define TextureColorModeDisable 0x00000000
+#define TextureColorModeEnable 0x00000001
+#define TCM_Modulate 0x00000000
+#define TCM_Decal 0x00000002
+#define TCM_Blend 0x00000004
+#define TCM_Replace 0x00000006
+#define TCM_ApplicationMask 0x0000000e
+#define TCM_OpenGLType 0x00000000
+#define TCM_QuickDraw3DType 0x00000010
+#define TCM_KdDDA_Disable 0x00000000
+#define TCM_KdDDA_Enable 0x00000020
+#define TCM_KsDDA_Disable 0x00000000
+#define TCM_KsDDA_Enable 0x00000040
+#define TCM_BaseFormat_Alpha 0x00000000
+#define TCM_BaseFormat_Lum 0x00000080
+#define TCM_BaseFormat_LumAlpha 0x00000100
+#define TCM_BaseFormat_Intensity 0x00000180
+#define TCM_BaseFormat_RGB 0x00000200
+#define TCM_BaseFormat_RGBA 0x00000280
+#define TCM_BaseFormatMask 0x00000380
+#define TCM_LoadMode_None 0x00000000
+#define TCM_LoadMode_Ks 0x00000400
+#define TCM_LoadMode_Kd 0x00000800
+
+/* TextureCacheControl */
+#define TCC_Invalidate 0x00000001
+#define TCC_Disable 0x00000000
+#define TCC_Enable 0x00000002
+
+/* TextureFilterMode */
+#define TextureFilterModeDisable 0x00000000
+#define TextureFilterModeEnable 0x00000001
+#define TFM_AlphaMapEnable 0x00000002
+#define TFM_AlphaMapSense 0x00000004
+
+/* TextureFormat */
+#define TF_LittleEndian 0x00000000
+#define TF_BigEndian 0x00000001
+#define TF_16Bit_565 0x00000000
+#define TF_16Bit_555 0x00000002
+#define TF_ColorOrder_BGR 0x00000000
+#define TF_ColorOrder_RGB 0x00000004
+#define TF_Compnents_1 0x00000000
+#define TF_Compnents_2 0x00000008
+#define TF_Compnents_3 0x00000010
+#define TF_Compnents_4 0x00000018
+#define TF_CompnentsMask 0x00000018
+#define TF_OutputFmt_Texel 0x00000000
+#define TF_OutputFmt_Color 0x00000020
+#define TF_OutputFmt_BitMask 0x00000040
+#define TF_OutputFmtMask 0x00000060
+#define TF_MirrorEnable 0x00000080
+#define TF_InvertEnable 0x00000100
+#define TF_ByteSwapEnable 0x00000200
+#define TF_LUTOffsetMask 0x0003fc00
+#define TF_OneCompFmt_Lum 0x00000000
+#define TF_OneCompFmt_Alpha 0x00040000
+#define TF_OneCompFmt_Intensity 0x00080000
+#define TF_OneCompFmt_Mask 0x000c0000
+/**************** MX FLAGS ****************/
+
+/************** GAMMA FLAGS ***************/
+/* GeometryMode */
+#define GM_TextureDisable 0x00000000
+#define GM_TextureEnable 0x00000001
+#define GM_FogDisable 0x00000000
+#define GM_FogEnable 0x00000002
+#define GM_FogLinear 0x00000000
+#define GM_FogExp 0x00000004
+#define GM_FogExpSquared 0x00000008
+#define GM_FogMask 0x0000000C
+#define GM_FrontPolyPoint 0x00000000
+#define GM_FrontPolyLine 0x00000010
+#define GM_FrontPolyFill 0x00000020
+#define GM_BackPolyPoint 0x00000000
+#define GM_BackPolyLine 0x00000040
+#define GM_BackPolyFill 0x00000080
+#define GM_FB_PolyMask 0x000000F0
+#define GM_FrontFaceCW 0x00000000
+#define GM_FrontFaceCCW 0x00000100
+#define GM_FFMask 0x00000100
+#define GM_PolyCullDisable 0x00000000
+#define GM_PolyCullEnable 0x00000200
+#define GM_PolyCullFront 0x00000000
+#define GM_PolyCullBack 0x00000400
+#define GM_PolyCullBoth 0x00000800
+#define GM_PolyCullMask 0x00000c00
+#define GM_ClipShortLinesDisable 0x00000000
+#define GM_ClipShortLinesEnable 0x00001000
+#define GM_ClipSmallTrisDisable 0x00000000
+#define GM_ClipSmallTrisEnable 0x00002000
+#define GM_RenderMode 0x00000000
+#define GM_SelectMode 0x00004000
+#define GM_FeedbackMode 0x00008000
+#define GM_Feedback2D 0x00000000
+#define GM_Feedback3D 0x00010000
+#define GM_Feedback3DColor 0x00020000
+#define GM_Feedback3DColorTexture 0x00030000
+#define GM_Feedback4DColorTexture 0x00040000
+#define GM_CullFaceNormDisable 0x00000000
+#define GM_CullFaceNormEnable 0x00080000
+#define GM_AutoFaceNormDisable 0x00000000
+#define GM_AutoFaceNormEnable 0x00100000
+#define GM_GouraudShading 0x00000000
+#define GM_FlatShading 0x00200000
+#define GM_ShadingMask 0x00200000
+#define GM_UserClipNone 0x00000000
+#define GM_UserClip0 0x00400000
+#define GM_UserClip1 0x00800000
+#define GM_UserClip2 0x01000000
+#define GM_UserClip3 0x02000000
+#define GM_UserClip4 0x04000000
+#define GM_UserClip5 0x08000000
+#define GM_PolyOffsetPointDisable 0x00000000
+#define GM_PolyOffsetPointEnable 0x10000000
+#define GM_PolyOffsetLineDisable 0x00000000
+#define GM_PolyOffsetLineEnable 0x20000000
+#define GM_PolyOffsetFillDisable 0x00000000
+#define GM_PolyOffsetFillEnable 0x40000000
+#define GM_InvertFaceNormCullDisable 0x00000000
+#define GM_InvertFaceNormCullEnable 0x80000000
+
+/* Begin */
+#define B_AreaStippleDisable 0x00000000
+#define B_AreaStippleEnable 0x00000001
+#define B_LineStippleDisable 0x00000000
+#define B_LineStippleEnable 0x00000002
+#define B_AntiAliasDisable 0x00000000
+#define B_AntiAliasEnable 0x00000100
+#define B_TextureDisable 0x00000000
+#define B_TextureEnable 0x00002000
+#define B_FogDisable 0x00000000
+#define B_FogEnable 0x00004000
+#define B_SubPixelCorrectDisable 0x00000000
+#define B_SubPixelCorrectEnable 0x00010000
+#define B_PrimType_Null 0x00000000
+#define B_PrimType_Points 0x10000000
+#define B_PrimType_Lines 0x20000000
+#define B_PrimType_LineLoop 0x30000000
+#define B_PrimType_LineStrip 0x40000000
+#define B_PrimType_Triangles 0x50000000
+#define B_PrimType_TriangleStrip 0x60000000
+#define B_PrimType_TriangleFan 0x70000000
+#define B_PrimType_Quads 0x80000000
+#define B_PrimType_QuadStrip 0x90000000
+#define B_PrimType_Polygon 0xa0000000
+#define B_PrimType_Mask 0xf0000000
+
+/* EdgeFlag */
+#define EdgeFlagDisable 0x00000000
+#define EdgeFlagEnable 0x00000001
+
+/* NormalizeMode */
+#define NormalizeModeDisable 0x00000000
+#define NormalizeModeEnable 0x00000001
+#define FaceNormalDisable 0x00000000
+#define FaceNormalEnable 0x00000002
+#define InvertAutoFaceNormal 0x00000004
+
+/* LightingMode */
+#define LightingModeDisable 0x00000000
+#define LightingModeEnable 0x00000001
+#define LightingModeTwoSides 0x00000004
+#define LightingModeLocalViewer 0x00000008
+#define LightingModeSpecularEnable 0x00008000
+
+/* Light0Mode */
+#define Light0ModeDisable 0x00000000
+#define Light0ModeEnable 0x00000001
+#define Light0ModeSpotLight 0x00000002
+#define Light0ModeAttenuation 0x00000004
+#define Light0ModeLocal 0x00000008
+
+/* Light0Mode */
+#define Light1ModeDisable 0x00000000
+#define Light1ModeEnable 0x00000001
+#define Light1ModeSpotLight 0x00000002
+#define Light1ModeAttenuation 0x00000004
+#define Light1ModeLocal 0x00000008
+
+/* ColorMaterialMode */
+#define ColorMaterialModeDisable 0x00000000
+#define ColorMaterialModeEnable 0x00000001
+#define ColorMaterialModeFront 0x00000000
+#define ColorMaterialModeBack 0x00000002
+#define ColorMaterialModeFrontAndBack 0x00000004
+#define ColorMaterialModeEmission 0x00000000
+#define ColorMaterialModeAmbient 0x00000008
+#define ColorMaterialModeDiffuse 0x00000010
+#define ColorMaterialModeSpecular 0x00000018
+#define ColorMaterialModeAmbAndDiff 0x00000020
+#define ColorMaterialModeMask 0x0000003e
+
+/* MaterialMode */
+#define MaterialModeDisable 0x00000000
+#define MaterialModeEnable 0x00000001
+#define MaterialModeTwoSides 0x00000080
+
+/* DeltaMode */
+#define DM_Target300SX 0x00000000
+#define DM_Target500TXMX 0x00000001
+#define DM_Depth16 0x00000004
+#define DM_Depth24 0x00000008
+#define DM_Depth32 0x0000000c
+#define DM_FogEnable 0x00000010
+#define DM_TextureEnable 0x00000020
+#define DM_SmoothShadingEnable 0x00000040
+#define DM_DepthEnable 0x00000080
+#define DM_SpecularEnable 0x00000100
+#define DM_DiffuseEnable 0x00000200
+#define DM_SubPixlCorrectionEnable 0x00000400
+#define DM_DiamondExit 0x00000800
+#define DM_NoDraw 0x00001000
+#define DM_ClampEnable 0x00002000
+#define DM_TextureParameterAsGiven 0x00000000
+#define DM_TextureParameterClamped 0x00004000
+#define DM_TextureParameterNormalized 0x00008000
+#define DM_BiasCoords 0x00080000
+#define DM_ColorDiffuse 0x00100000
+#define DM_ColorSpecular 0x00200000
+#define DM_FlatShadingMethod 0x00400000
+
+/* PointMode */
+#define PM_AntialiasDisable 0x00000000
+#define PM_AntialiasEnable 0x00000001
+#define PM_AntialiasQuality_4x4 0x00000000
+#define PM_AntialiasQuality_8x8 0x00000002
+
+/* LogicalOpMode */
+#define LogicalOpModeDisable 0x00000000
+#define LogicalOpModeEnable 0x00000001
+#define LogicalOpModeMask 0x0000001e
+
+/* LineMode */
+#define LM_StippleDisable 0x00000000
+#define LM_StippleEnable 0x00000001
+#define LM_RepeatFactorMask 0x000003fe
+#define LM_StippleMask 0x03fffc00
+#define LM_MirrorDisable 0x00000000
+#define LM_MirrorEnable 0x04000000
+#define LM_AntialiasDisable 0x00000000
+#define LM_AntialiasEnable 0x08000000
+#define LM_AntialiasQuality_4x4 0x00000000
+#define LM_AntialiasQuality_8x8 0x10000000
+
+/* TriangleMode */
+#define TM_AntialiasDisable 0x00000000
+#define TM_AntialiasEnable 0x00000001
+#define TM_AntialiasQuality_4x4 0x00000000
+#define TM_AntialiasQuality_8x8 0x00000002
+#define TM_UseTriPacketInterface 0x00000004
+
+/* TransformMode */
+#define XM_UseModelViewMatrix 0x00000001
+#define XM_UseModelViewProjMatrix 0x00000002
+#define XM_XformNormals 0x00000004
+#define XM_XformFaceNormals 0x00000008
+#define XM_XformTexture 0x00000010
+#define XM_XMask 0x00000013
+#define XM_TexGenModeS_None 0x00000000
+#define XM_TexGenModeS_ObjLinear 0x00000020
+#define XM_TexGenModeS_EyeLinear 0x00000040
+#define XM_TexGenModeS_SphereMap 0x00000060
+#define XM_TexGenModeT_None 0x00000000
+#define XM_TexGenModeT_ObjLinear 0x00000080
+#define XM_TexGenModeT_EyeLinear 0x00000100
+#define XM_TexGenModeT_SphereMap 0x00000180
+#define XM_TexGenModeR_None 0x00000000
+#define XM_TexGenModeR_ObjLinear 0x00000200
+#define XM_TexGenModeR_EyeLinear 0x00000400
+#define XM_TexGenModeR_SphereMap 0x00000600
+#define XM_TexGenModeQ_None 0x00000000
+#define XM_TexGenModeQ_ObjLinear 0x00000800
+#define XM_TexGenModeQ_EyeLinear 0x00001000
+#define XM_TexGenModeQQSphereMap 0x00001800
+#define XM_TexGenS 0x00002000
+#define XM_TexGenT 0x00004000
+#define XM_TexGenR 0x00008000
+#define XM_TexGenQ 0x00010000
+
+/* LightNMode */
+#define LNM_Off 0x00000000
+#define LNM_On 0x00000001
+/************** GAMMA FLAGS ***************/
+
+#endif /* _GAMMA_REGS_H_ */