diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-05-04 20:11:35 +0000 |
commit | e4b2356c07d31fbeeabb13b2fb47db703b473080 (patch) | |
tree | d8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/drivers/dri/gamma | |
parent | ebef61f5c0950572f9c6a81b08f447957461675c (diff) |
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/drivers/dri/gamma')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_span.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_state.c | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index c953dfd08f..db61f1c777 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -268,10 +268,10 @@ static void gammaSetBuffer( GLcontext *ctx, gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: gmesa->readOffset = 0; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; break; default: diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 4d9d92fdb6..24a6b3672c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -230,12 +230,12 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); #endif - if (mask & DD_DEPTH_BIT) { + if (mask & BUFFER_BIT_DEPTH) { /* Turn off writes the FB */ CHECK_DMA_BUFFER(gmesa, 1); WRITE(gmesa->buf, FBWriteMode, FBWriteModeDisable); - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; /* * Turn Rectangle2DControl off when the window is not clipped @@ -349,13 +349,13 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; int x = gmesa->driDrawable->x; int w = gmesa->driDrawable->w; int h = gmesa->driDrawable->h; - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); + mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); if (x < 0) { w -= -x; x = 0; } |