diff options
author | Alan Hourihane <alanh@tungstengraphics.com> | 2006-01-24 19:59:54 +0000 |
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committer | Alan Hourihane <alanh@tungstengraphics.com> | 2006-01-24 19:59:54 +0000 |
commit | 65573edd1bcd734e3b0d7f717149e023e66192e5 (patch) | |
tree | d30320bf8123c38ce1f3a17a65507f90c9161c59 /src/mesa/drivers/dri/i830/i830_state.c | |
parent | f3134ca7add4a1894f119defde76fbe625a173a3 (diff) |
remove very old i830 code
Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_state.c | 1702 |
1 files changed, 0 insertions, 1702 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c deleted file mode 100644 index 55211f20a0..0000000000 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ /dev/null @@ -1,1702 +0,0 @@ -/************************************************************************** - -Copyright 2001 2d3d Inc., Delray Beach, FL - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_state.c,v 1.6 2003/01/28 22:47:06 dawes Exp $ */ - -/* - * Author: - * Jeff Hartmann <jhartmann@2d3d.com> - * - * Heavily based on the I810 driver, which was written by: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "enums.h" -#include "dd.h" - -#include "texmem.h" - -#include "i830_screen.h" -#include "i830_dri.h" - -#include "i830_context.h" -#include "i830_state.h" -#include "i830_tex.h" -#include "i830_tris.h" -#include "i830_ioctl.h" - -#include "swrast/swrast.h" -#include "array_cache/acache.h" -#include "tnl/tnl.h" -#include "swrast_setup/swrast_setup.h" - -#include "tnl/t_pipeline.h" - -static __inline__ GLuint i830PackColor(GLuint format, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a) -{ - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - switch (format) { - case DV_PF_555: - return I830PACKCOLOR1555(r,g,b,a); - case DV_PF_565: - return I830PACKCOLOR565(r,g,b); - case DV_PF_8888: - return I830PACKCOLOR8888(r,g,b,a); - default: - fprintf(stderr, "unknown format %d\n", (int)format); - return 0; - } -} - -static void -i830StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref, - GLuint mask) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int test = 0; - - mask = mask & 0xff; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(func), ref, mask); - - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: - return; - } - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK; - imesa->Setup[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_TEST_MASK | - STENCIL_TEST_MASK(mask)); - imesa->Setup[I830_CTXREG_STENCILTST] &= ~(STENCIL_REF_VALUE_MASK | - ENABLE_STENCIL_TEST_FUNC_MASK); - imesa->Setup[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_REF_VALUE | - ENABLE_STENCIL_TEST_FUNC | - STENCIL_REF_VALUE(ref) | - STENCIL_TEST_FUNC(test)); -} - -static void -i830StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s : mask 0x%x\n", __FUNCTION__, mask); - - mask = mask & 0xff; - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_WRITE_MASK; - imesa->Setup[I830_CTXREG_STATE4] |= (ENABLE_STENCIL_WRITE_MASK | - STENCIL_WRITE_MASK(mask)); -} - -static void -i830StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, - GLenum zpass) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int fop, dfop, dpop; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(fail), - _mesa_lookup_enum_by_nr(zfail), - _mesa_lookup_enum_by_nr(zpass)); - - fop = 0; dfop = 0; dpop = 0; - - switch(fail) { - case GL_KEEP: - fop = STENCILOP_KEEP; - break; - case GL_ZERO: - fop = STENCILOP_ZERO; - break; - case GL_REPLACE: - fop = STENCILOP_REPLACE; - break; - case GL_INCR: - fop = STENCILOP_INCRSAT; - break; - case GL_DECR: - fop = STENCILOP_DECRSAT; - break; - case GL_INCR_WRAP: - fop = STENCILOP_INCR; - break; - case GL_DECR_WRAP: - fop = STENCILOP_DECR; - break; - case GL_INVERT: - fop = STENCILOP_INVERT; - break; - default: - break; - } - switch(zfail) { - case GL_KEEP: - dfop = STENCILOP_KEEP; - break; - case GL_ZERO: - dfop = STENCILOP_ZERO; - break; - case GL_REPLACE: - dfop = STENCILOP_REPLACE; - break; - case GL_INCR: - dfop = STENCILOP_INCRSAT; - break; - case GL_DECR: - dfop = STENCILOP_DECRSAT; - break; - case GL_INCR_WRAP: - dfop = STENCILOP_INCR; - break; - case GL_DECR_WRAP: - dfop = STENCILOP_DECR; - break; - case GL_INVERT: - dfop = STENCILOP_INVERT; - break; - default: - break; - } - switch(zpass) { - case GL_KEEP: - dpop = STENCILOP_KEEP; - break; - case GL_ZERO: - dpop = STENCILOP_ZERO; - break; - case GL_REPLACE: - dpop = STENCILOP_REPLACE; - break; - case GL_INCR: - dpop = STENCILOP_INCRSAT; - break; - case GL_DECR: - dpop = STENCILOP_DECRSAT; - break; - case GL_INCR_WRAP: - dpop = STENCILOP_INCR; - break; - case GL_DECR_WRAP: - dpop = STENCILOP_DECR; - break; - case GL_INVERT: - dpop = STENCILOP_INVERT; - break; - default: - break; - } - - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STENCILTST] &= ~(STENCIL_OPS_MASK); - imesa->Setup[I830_CTXREG_STENCILTST] |= (ENABLE_STENCIL_PARMS | - STENCIL_FAIL_OP(fop) | - STENCIL_PASS_DEPTH_FAIL_OP(dfop) | - STENCIL_PASS_DEPTH_PASS_OP(dpop)); -} - -static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int test = 0; - GLuint refByte = (GLint) (ref * 255.0); - - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: - return; - } - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE2] &= ~ALPHA_TEST_REF_MASK; - imesa->Setup[I830_CTXREG_STATE2] |= (ENABLE_ALPHA_TEST_FUNC | - ENABLE_ALPHA_REF_VALUE | - ALPHA_TEST_FUNC(test) | - ALPHA_REF_VALUE(refByte)); -} - -/* This function makes sure that the proper enables are - * set for LogicOp, Independant Alpha Blend, and Blending. - * It needs to be called from numerous places where we - * could change the LogicOp or Independant Alpha Blend without subsequent - * calls to glEnable. - */ -static void i830EvalLogicOpBlendState(GLcontext *ctx) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND | - ENABLE_LOGIC_OP_MASK); - imesa->Setup[I830_CTXREG_IALPHAB] &= ~ENABLE_INDPT_ALPHA_BLEND; - - if (ctx->Color.ColorLogicOpEnabled) { - imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND | - ENABLE_LOGIC_OP); - imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND; - } else if (ctx->Color.BlendEnabled) { - imesa->Setup[I830_CTXREG_ENABLES_1] |= (ENABLE_COLOR_BLEND | - DISABLE_LOGIC_OP); - - /* If the alpha blend state does not match the color blend state, - * enable independent alpha blending. Otherwise, leave it disabled - * and the hardware will use the color blend state for both. - */ - - if ( 0 && (imesa->Setup[I830_CTXREG_IALPHAB] & BLEND_STATE_MASK) - != (imesa->Setup[I830_CTXREG_STATE1] & BLEND_STATE_MASK) ) { - imesa->Setup[I830_CTXREG_IALPHAB] |= ENABLE_INDPT_ALPHA_BLEND; - } else { - imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND; - } - } else { - imesa->Setup[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND | - DISABLE_LOGIC_OP); - imesa->Setup[I830_CTXREG_IALPHAB] |= DISABLE_INDPT_ALPHA_BLEND; - } -} - -static void i830BlendColor(GLcontext *ctx, const GLfloat color[4]) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - GLubyte r, g, b, a; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - FLOAT_COLOR_TO_UBYTE_COLOR(r, color[RCOMP]); - FLOAT_COLOR_TO_UBYTE_COLOR(g, color[GCOMP]); - FLOAT_COLOR_TO_UBYTE_COLOR(b, color[BCOMP]); - FLOAT_COLOR_TO_UBYTE_COLOR(a, color[ACOMP]); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_BLENDCOLR] = ((a << 24) | - (r << 16) | - (g << 8) | - b); -} - -/** - * Calculate the hardware blend factor setting. This same function is used - * for source and destination of both alpha and RGB. - * - * \returns - * The hardware register value for the specified blend factor. This value - * will need to be shifted into the correct position for either source or - * destination factor. - * - * \todo - * Since the two cases where source and destination are handled differently - * are essentially error cases, they should never happen. Determine if these - * cases can be removed. - */ -static int blend_factor( GLenum factor, GLboolean is_src ) -{ - int func; - - switch( factor ) { - case GL_ZERO: - func = BLENDFACT_ZERO; - break; - case GL_ONE: - func = BLENDFACT_ONE; - break; - case GL_SRC_COLOR: - func = BLENDFACT_SRC_COLR; - break; - case GL_ONE_MINUS_SRC_COLOR: - func = BLENDFACT_INV_SRC_COLR; - break; - case GL_SRC_ALPHA: - func = BLENDFACT_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - func = BLENDFACT_INV_SRC_ALPHA; - break; - case GL_DST_ALPHA: - func = BLENDFACT_DST_ALPHA; - break; - case GL_ONE_MINUS_DST_ALPHA: - func = BLENDFACT_INV_DST_ALPHA; - break; - case GL_DST_COLOR: - func = BLENDFACT_DST_COLR; - break; - case GL_ONE_MINUS_DST_COLOR: - func = BLENDFACT_INV_DST_COLR; - break; - case GL_SRC_ALPHA_SATURATE: - func = (is_src) ? BLENDFACT_SRC_ALPHA_SATURATE : BLENDFACT_ZERO; - break; - case GL_CONSTANT_COLOR: - func = BLENDFACT_CONST_COLOR; - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - func = BLENDFACT_INV_CONST_COLOR; - break; - case GL_CONSTANT_ALPHA: - func = BLENDFACT_CONST_ALPHA; - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - func = BLENDFACT_INV_CONST_ALPHA; - break; - default: - func = (is_src) ? BLENDFACT_ONE : BLENDFACT_ZERO; - } - - return func; -} - - -/** - * Sets both the blend equation (called "function" in i830 docs) and the - * blend function (called "factor" in i830 docs). This is done in a single - * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX) - * change the interpretation of the blend function. - */ - -static void i830_set_blend_state( GLcontext * ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int funcA; - int funcRGB; - int eqnA; - int eqnRGB; - - - funcRGB = SRC_BLND_FACT( blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) ) - | DST_BLND_FACT( blend_factor( ctx->Color.BlendDstRGB, GL_FALSE ) ); - - switch(ctx->Color.BlendEquationRGB) { - case GL_FUNC_ADD: - eqnRGB = BLENDFUNC_ADD; - break; - case GL_MIN: - eqnRGB = BLENDFUNC_MIN; - funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); - break; - case GL_MAX: - eqnRGB = BLENDFUNC_MAX; - funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); - break; - case GL_FUNC_SUBTRACT: - eqnRGB = BLENDFUNC_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - eqnRGB = BLENDFUNC_RVRSE_SUB; - break; - default: - fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", - __func__, __LINE__, ctx->Color.BlendEquationRGB ); - return; - } - - - funcA = SRC_ABLEND_FACT( blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) ) - | DST_ABLEND_FACT( blend_factor( ctx->Color.BlendDstA, GL_FALSE ) ); - - switch(ctx->Color.BlendEquationA) { - case GL_FUNC_ADD: - eqnA = BLENDFUNC_ADD; - break; - case GL_MIN: - eqnA = BLENDFUNC_MIN; - funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); - break; - case GL_MAX: - eqnA = BLENDFUNC_MAX; - funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); - break; - case GL_FUNC_SUBTRACT: - eqnA = BLENDFUNC_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - eqnA = BLENDFUNC_RVRSE_SUB; - break; - default: - fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", - __func__, __LINE__, ctx->Color.BlendEquationA ); - return; - } - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - - imesa->Setup[I830_CTXREG_STATE1] = eqnRGB | funcRGB - | STATE3D_MODES_1_CMD - | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR - | ENABLE_COLR_BLND_FUNC; - - imesa->Setup[I830_CTXREG_IALPHAB] = eqnA | funcA - | STATE3D_INDPT_ALPHA_BLEND_CMD - | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR - | ENABLE_ALPHA_BLENDFUNC; - - - /* This will catch a logicop blend equation. It will also ensure - * independant alpha blend is really in the correct state (either enabled - * or disabled) if blending is already enabled. - */ - - i830EvalLogicOpBlendState(ctx); - - if (0) { - fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n", - __func__, __LINE__, - imesa->Setup[I830_CTXREG_STATE1], - imesa->Setup[I830_CTXREG_IALPHAB], - (ctx->Color.BlendEnabled) ? "en" : "dis"); - } -} - -static void i830BlendEquationSeparate(GLcontext *ctx, - GLenum modeRGB, GLenum modeA) -{ - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(modeRGB), - _mesa_lookup_enum_by_nr(modeA)); - - (void) modeRGB; - (void) modeA; - i830_set_blend_state( ctx ); -} - - - -static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA ) -{ - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(sfactorRGB), - _mesa_lookup_enum_by_nr(dfactorRGB), - _mesa_lookup_enum_by_nr(sfactorA), - _mesa_lookup_enum_by_nr(dfactorA)); - - (void) sfactorRGB; - (void) dfactorRGB; - (void) sfactorA; - (void) dfactorA; - i830_set_blend_state( ctx ); -} - -static void i830DepthFunc(GLcontext *ctx, GLenum func) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int test = 0; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: return; - } - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE3] &= ~DEPTH_TEST_FUNC_MASK; - imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_DEPTH_TEST_FUNC | - DEPTH_TEST_FUNC(test)); -} - -static void i830DepthMask(GLcontext *ctx, GLboolean flag) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s flag (%d)\n", __FUNCTION__, flag); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - - imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_DIS_DEPTH_WRITE_MASK; - - if (flag && ctx->Depth.Test) - imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_DEPTH_WRITE; - else - imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE; -} - -/* ============================================================= - * Polygon stipple - * - * The i830 supports a 4x4 stipple natively, GL wants 32x32. - * Fortunately stipple is usually a repeating pattern. - */ -static void i830PolygonStipple( GLcontext *ctx, const GLubyte *mask ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - const GLubyte *m = mask; - GLubyte p[4]; - int i,j,k; - int active = (ctx->Polygon.StippleFlag && - imesa->reduced_primitive == GL_TRIANGLES); - GLuint newMask; - - if (active) { - I830_STATECHANGE(imesa, I830_UPLOAD_STIPPLE); - imesa->StippleSetup[I830_STPREG_ST1] &= ~ST1_ENABLE; - } - - p[0] = mask[12] & 0xf; p[0] |= p[0] << 4; - p[1] = mask[8] & 0xf; p[1] |= p[1] << 4; - p[2] = mask[4] & 0xf; p[2] |= p[2] << 4; - p[3] = mask[0] & 0xf; p[3] |= p[3] << 4; - - for (k = 0 ; k < 8 ; k++) - for (j = 3 ; j >= 0; j--) - for (i = 0 ; i < 4 ; i++, m++) - if (*m != p[j]) { - imesa->hw_stipple = 0; - return; - } - - newMask = (((p[0] & 0xf) << 0) | - ((p[1] & 0xf) << 4) | - ((p[2] & 0xf) << 8) | - ((p[3] & 0xf) << 12)); - - - if (newMask == 0xffff || newMask == 0x0) { - /* this is needed to make conform pass */ - imesa->hw_stipple = 0; - return; - } - - imesa->StippleSetup[I830_STPREG_ST1] &= ~0xffff; - imesa->StippleSetup[I830_STPREG_ST1] |= newMask; - imesa->hw_stipple = 1; - - if (active) - imesa->StippleSetup[I830_STPREG_ST1] |= ST1_ENABLE; -} - -static void i830PolygonStippleFallback( GLcontext *ctx, const GLubyte *mask ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - imesa->hw_stipple = 0; - (void) i830PolygonStipple; -} - -/* ============================================================= - * Hardware clipping - */ -static void i830Scissor(GLcontext *ctx, GLint x, GLint y, - GLsizei w, GLsizei h) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int x1 = x; - int y1 = imesa->driDrawable->h - (y + h); - int x2 = x + w - 1; - int y2 = y1 + h - 1; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "[%s] x(%d) y(%d) w(%d) h(%d)\n", __FUNCTION__, - x, y, w, h); - - if (x1 < 0) x1 = 0; - if (y1 < 0) y1 = 0; - if (x2 < 0) x2 = 0; - if (y2 < 0) y2 = 0; - - if (x2 >= imesa->i830Screen->width) x2 = imesa->i830Screen->width-1; - if (y2 >= imesa->i830Screen->height) y2 = imesa->i830Screen->height-1; - if (x1 >= imesa->i830Screen->width) x1 = imesa->i830Screen->width-1; - if (y1 >= imesa->i830Screen->height) y1 = imesa->i830Screen->height-1; - - - I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); - imesa->BufferSetup[I830_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff); - imesa->BufferSetup[I830_DESTREG_SR2] = (y2 << 16) | (x2 & 0xffff); -} - -static void i830LogicOp(GLcontext *ctx, GLenum opcode) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - int tmp = 0; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - /* FIXME: This should be a look-up table, like the r200 driver. */ - switch(opcode) { - case GL_CLEAR: - tmp = LOGICOP_CLEAR; - break; - case GL_AND: - tmp = LOGICOP_AND; - break; - case GL_AND_REVERSE: - tmp = LOGICOP_AND_RVRSE; - break; - case GL_COPY: - tmp = LOGICOP_COPY; - break; - case GL_COPY_INVERTED: - tmp = LOGICOP_COPY_INV; - break; - case GL_AND_INVERTED: - tmp = LOGICOP_AND_INV; - break; - case GL_NOOP: - tmp = LOGICOP_NOOP; - break; - case GL_XOR: - tmp = LOGICOP_XOR; - break; - case GL_OR: - tmp = LOGICOP_OR; - break; - case GL_OR_INVERTED: - tmp = LOGICOP_OR_INV; - break; - case GL_NOR: - tmp = LOGICOP_NOR; - break; - case GL_EQUIV: - tmp = LOGICOP_EQUIV; - break; - case GL_INVERT: - tmp = LOGICOP_INV; - break; - case GL_OR_REVERSE: - tmp = LOGICOP_OR_RVRSE; - break; - case GL_NAND: - tmp = LOGICOP_NAND; - break; - case GL_SET: - tmp = LOGICOP_SET; - break; - default: - return; - } - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE4] &= ~LOGICOP_MASK; - imesa->Setup[I830_CTXREG_STATE4] |= LOGIC_OP_FUNC(tmp); - - /* Make sure all the enables are correct */ - i830EvalLogicOpBlendState(ctx); -} - -/* Fallback to swrast for select and feedback. - */ -static void i830RenderMode( GLcontext *ctx, GLenum mode ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - FALLBACK( imesa, I830_FALLBACK_RENDERMODE, (mode != GL_RENDER) ); -} - -static void i830DrawBuffer(GLcontext *ctx, GLenum mode ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - /* - * _ColorDrawBufferMask is easier to cope with than <mode>. - */ - switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { - case BUFFER_BIT_FRONT_LEFT: - I830_FIREVERTICES(imesa); - I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); - imesa->BufferSetup[I830_DESTREG_CBUFADDR] = imesa->i830Screen->fbOffset; - i830XMesaSetFrontClipRects( imesa ); - FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - case BUFFER_BIT_BACK_LEFT: - I830_FIREVERTICES(imesa); - I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); - imesa->BufferSetup[I830_DESTREG_CBUFADDR] = - imesa->i830Screen->backOffset; - i830XMesaSetBackClipRects( imesa ); - FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - default: - /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ - FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } -} - -static void i830ReadBuffer(GLcontext *ctx, GLenum mode ) -{ - /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ -} - -static void i830ClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - CLAMPED_FLOAT_TO_UBYTE(imesa->clear_red, color[0]); - CLAMPED_FLOAT_TO_UBYTE(imesa->clear_green, color[1]); - CLAMPED_FLOAT_TO_UBYTE(imesa->clear_blue, color[2]); - CLAMPED_FLOAT_TO_UBYTE(imesa->clear_alpha, color[3]); - - imesa->ClearColor = i830PackColor(imesa->i830Screen->fbFormat, - imesa->clear_red, - imesa->clear_green, - imesa->clear_blue, - imesa->clear_alpha); -} - -static void i830CullFaceFrontFace(GLcontext *ctx, GLenum unused) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - GLuint mode = CULLMODE_BOTH; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { - mode = CULLMODE_CW; - - if (ctx->Polygon.CullFaceMode == GL_FRONT) - mode ^= (CULLMODE_CW ^ CULLMODE_CCW); - if (ctx->Polygon.FrontFace != GL_CCW) - mode ^= (CULLMODE_CW ^ CULLMODE_CCW); - } - - imesa->LcsCullMode = mode; - - if (ctx->Polygon.CullFlag) { - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE3] &= ~CULLMODE_MASK; - imesa->Setup[I830_CTXREG_STATE3] |= ENABLE_CULL_MODE | mode; - } -} - -static void i830LineWidth( GLcontext *ctx, GLfloat widthf ) -{ - i830ContextPtr imesa = I830_CONTEXT( ctx ); - int width; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - width = FloatToInt(widthf * 2); - CLAMP_SELF(width, 1, 15); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE5] &= ~FIXED_LINE_WIDTH_MASK; - imesa->Setup[I830_CTXREG_STATE5] |= (ENABLE_FIXED_LINE_WIDTH | - FIXED_LINE_WIDTH(width)); -} - -static void i830PointSize(GLcontext *ctx, GLfloat size) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - GLint point_size = FloatToInt(size); - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - CLAMP_SELF(point_size, 1, 256); - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK; - imesa->Setup[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH | - FIXED_POINT_WIDTH(point_size)); -} - - -/* ============================================================= - * Color masks - */ - -static void i830ColorMask(GLcontext *ctx, - GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - i830ContextPtr imesa = I830_CONTEXT( ctx ); - GLuint tmp = 0; - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b, a); - - imesa->mask_red = !r; - imesa->mask_green = !g; - imesa->mask_blue = !b; - imesa->mask_alpha = !a; - - tmp = (imesa->Setup[I830_CTXREG_ENABLES_2] & ~WRITEMASK_MASK) | - ENABLE_COLOR_MASK | - ENABLE_COLOR_WRITE | - ((!r) << WRITEMASK_RED_SHIFT) | - ((!g) << WRITEMASK_GREEN_SHIFT) | - ((!b) << WRITEMASK_BLUE_SHIFT) | - ((!a) << WRITEMASK_ALPHA_SHIFT); - - if (tmp != imesa->Setup[I830_CTXREG_ENABLES_2]) { - I830_FIREVERTICES(imesa); - imesa->dirty |= I830_UPLOAD_CTX; - imesa->Setup[I830_CTXREG_ENABLES_2] = tmp; - } -} - -static void update_specular( GLcontext *ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT( ctx ); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK; - - if (NEED_SECONDARY_COLOR(ctx)) - imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_SPEC_ADD; - else - imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_SPEC_ADD; -} - -static void i830LightModelfv(GLcontext *ctx, GLenum pname, - const GLfloat *param) -{ - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { - update_specular( ctx ); - } -} - -/* In Mesa 3.5 we can reliably do native flatshading. - */ -static void i830ShadeModel(GLcontext *ctx, GLenum mode) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - - -#define SHADE_MODE_MASK ((1<<10)|(1<<8)|(1<<6)|(1<<4)) - - imesa->Setup[I830_CTXREG_STATE3] &= ~SHADE_MODE_MASK; - - if (mode == GL_FLAT) { - imesa->Setup[I830_CTXREG_STATE3] |= (ALPHA_SHADE_MODE(SHADE_MODE_FLAT) | - FOG_SHADE_MODE(SHADE_MODE_FLAT) | - SPEC_SHADE_MODE(SHADE_MODE_FLAT) | - COLOR_SHADE_MODE(SHADE_MODE_FLAT)); - } else { - imesa->Setup[I830_CTXREG_STATE3] |= (ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) | - FOG_SHADE_MODE(SHADE_MODE_LINEAR) | - SPEC_SHADE_MODE(SHADE_MODE_LINEAR) | - COLOR_SHADE_MODE(SHADE_MODE_LINEAR)); - } -} - -/* ============================================================= - * Fog - */ -static void i830Fogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - if (I830_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); - - if (pname == GL_FOG_COLOR) { - GLuint color = (((GLubyte)(ctx->Fog.Color[0]*255.0F) << 16) | - ((GLubyte)(ctx->Fog.Color[1]*255.0F) << 8) | - ((GLubyte)(ctx->Fog.Color[2]*255.0F) << 0)); - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_FOGCOLOR] = (STATE3D_FOG_COLOR_CMD | color); - } -} - -/* ============================================================= - */ - -static void i830Enable(GLcontext *ctx, GLenum cap, GLboolean state) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - - switch(cap) { - case GL_LIGHTING: - case GL_COLOR_SUM_EXT: - update_specular( ctx ); - break; - - case GL_ALPHA_TEST: - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_ALPHA_TEST_MASK; - if (state) - imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_ALPHA_TEST; - else - imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_ALPHA_TEST; - - break; - - case GL_BLEND: - case GL_COLOR_LOGIC_OP: - case GL_INDEX_LOGIC_OP: - i830EvalLogicOpBlendState(ctx); - break; - - case GL_DITHER: - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_DITHER; - - if (state) - imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_DITHER; - else - imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_DITHER; - break; - - case GL_DEPTH_TEST: - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_DEPTH_TEST_MASK; - - if (state) - imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_DEPTH_TEST; - else - imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_DEPTH_TEST; - - /* Also turn off depth writes when GL_DEPTH_TEST is disabled: - */ - i830DepthMask( ctx, state ); - break; - - case GL_SCISSOR_TEST: - I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); - - if (state) - imesa->BufferSetup[I830_DESTREG_SENABLE] = - (STATE3D_SCISSOR_ENABLE_CMD | - ENABLE_SCISSOR_RECT); - else - imesa->BufferSetup[I830_DESTREG_SENABLE] = - (STATE3D_SCISSOR_ENABLE_CMD | - DISABLE_SCISSOR_RECT); - - imesa->upload_cliprects = GL_TRUE; - break; - - case GL_LINE_SMOOTH: - if (imesa->reduced_primitive == GL_LINES) { - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - - imesa->Setup[I830_CTXREG_AA] &= ~AA_LINE_ENABLE; - if (state) - imesa->Setup[I830_CTXREG_AA] |= AA_LINE_ENABLE; - else - imesa->Setup[I830_CTXREG_AA] |= AA_LINE_DISABLE; - } - break; - - case GL_FOG: - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_DIS_FOG_MASK; - if (state) - imesa->Setup[I830_CTXREG_ENABLES_1] |= I830_ENABLE_FOG; - else - imesa->Setup[I830_CTXREG_ENABLES_1] |= I830_DISABLE_FOG; - break; - - case GL_CULL_FACE: - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_STATE3] &= ~CULLMODE_MASK; - if (state) - imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_CULL_MODE | - imesa->LcsCullMode); - else - imesa->Setup[I830_CTXREG_STATE3] |= (ENABLE_CULL_MODE | - CULLMODE_NONE); - break; - - case GL_TEXTURE_2D: -/* I830_STATECHANGE(imesa, I830_UPLOAD_CTX); */ -/* imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK; */ - break; - - case GL_STENCIL_TEST: - if (imesa->hw_stencil) { - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_ENABLES_1] &= ~ENABLE_STENCIL_TEST; - imesa->Setup[I830_CTXREG_ENABLES_2] &= ~ENABLE_STENCIL_WRITE; - - if (state) { - imesa->Setup[I830_CTXREG_ENABLES_1] |= ENABLE_STENCIL_TEST; - imesa->Setup[I830_CTXREG_ENABLES_2] |= ENABLE_STENCIL_WRITE; - } else { - imesa->Setup[I830_CTXREG_ENABLES_1] |= DISABLE_STENCIL_TEST; - imesa->Setup[I830_CTXREG_ENABLES_2] |= DISABLE_STENCIL_WRITE; - } - } else { - FALLBACK( imesa, I830_FALLBACK_STENCIL, state ); - } - break; - - case GL_POLYGON_STIPPLE: -#if 0 - /* The stipple command worked on my 855GM box, but not my 845G. - * I'll do more testing later to find out exactly which hardware - * supports it. Disabled for now. - */ - if (imesa->hw_stipple && imesa->reduced_primitive == GL_TRIANGLES) - { - I830_STATECHANGE(imesa, I830_UPLOAD_STIPPLE); - imesa->StippleSetup[I830_STPREG_ST1] &= ~ST1_ENABLE; - if (state) - imesa->StippleSetup[I830_STPREG_ST1] |= ST1_ENABLE; - } -#endif - break; - - default: - ; - } -} - - -void i830EmitDrawingRectangle( i830ContextPtr imesa ) -{ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - i830ScreenPrivate *i830Screen = imesa->i830Screen; - int x0 = imesa->drawX; - int y0 = imesa->drawY; - int x1 = x0 + dPriv->w; - int y1 = y0 + dPriv->h; - - /* Don't set drawing rectangle */ - if (I830_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s x0(%d) x1(%d) y0(%d) y1(%d)\n", __FUNCTION__, - x0, x1, y0, y1); - - /* Coordinate origin of the window - may be offscreen. - */ - imesa->BufferSetup[I830_DESTREG_DR4] = ((y0<<16) | - (((unsigned)x0)&0xFFFF)); - - /* Clip to screen. - */ - if (x0 < 0) x0 = 0; - if (y0 < 0) y0 = 0; - if (x1 > i830Screen->width-1) x1 = i830Screen->width-1; - if (y1 > i830Screen->height-1) y1 = i830Screen->height-1; - - - /* Onscreen drawing rectangle. - */ - imesa->BufferSetup[I830_DESTREG_DR2] = ((y0<<16) | x0); - imesa->BufferSetup[I830_DESTREG_DR3] = (((y1+1)<<16) | (x1+1)); - - - /* Just add in our dirty flag, since we might be called when locked */ - /* Might want to modify how this is done. */ - imesa->dirty |= I830_UPLOAD_BUFFERS; - - if (0) - fprintf(stderr, "[%s] DR2(0x%08x) DR3(0x%08x) DR4(0x%08x)\n", - __FUNCTION__, - imesa->BufferSetup[I830_DESTREG_DR2], - imesa->BufferSetup[I830_DESTREG_DR3], - imesa->BufferSetup[I830_DESTREG_DR4]); -} - -/* This could be done in hardware, will do once I have the driver - * up and running. - */ -static void i830CalcViewport( GLcontext *ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = imesa->ViewportMatrix.m; - - /* See also i830_translate_vertex. SUBPIXEL adjustments can be done - * via state vars, too. - */ - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + imesa->driDrawable->h + SUBPIXEL_Y; - m[MAT_SZ] = v[MAT_SZ] * imesa->depth_scale; - m[MAT_TZ] = v[MAT_TZ] * imesa->depth_scale; -} - -static void i830Viewport( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - i830CalcViewport( ctx ); -} - -static void i830DepthRange( GLcontext *ctx, - GLclampd nearval, GLclampd farval ) -{ - i830CalcViewport( ctx ); -} - -void i830PrintDirty( const char *msg, GLuint state ) -{ - fprintf(stderr, "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s\n", - msg, - (unsigned int) state, - (state & I830_UPLOAD_TEX0) ? "upload-tex0, " : "", - (state & I830_UPLOAD_TEX1) ? "upload-tex1, " : "", - (state & I830_UPLOAD_TEX2) ? "upload-tex2, " : "", - (state & I830_UPLOAD_TEX3) ? "upload-tex3, " : "", - (state & I830_UPLOAD_CTX) ? "upload-ctx, " : "", - (state & I830_UPLOAD_BUFFERS) ? "upload-bufs, " : "", - (state & I830_UPLOAD_TEXBLEND0) ? "upload-blend0, " : "", - (state & I830_UPLOAD_TEXBLEND1) ? "upload-blend1, " : "", - (state & I830_UPLOAD_TEXBLEND2) ? "upload-blend2, " : "", - (state & I830_UPLOAD_TEXBLEND3) ? "upload-blend3, " : "", - (state & I830_UPLOAD_STIPPLE) ? "stipple, " : "" - ); -} - -/* Push the state into the sarea and/or texture memory. - */ -void i830EmitHwStateLocked( i830ContextPtr imesa ) -{ - int i; - - if (I830_DEBUG & DEBUG_STATE) - i830PrintDirty( __FUNCTION__, imesa->dirty ); - - for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) { - if ( ((imesa->dirty & I830_UPLOAD_TEX_N_IMAGE( i )) != 0) - && (imesa->CurrentTexObj[i] != NULL) ) { - i830UploadTexImagesLocked(imesa, imesa->CurrentTexObj[i]); - } - } - - if (imesa->dirty & I830_UPLOAD_CTX) { - memcpy( imesa->sarea->ContextState, - imesa->Setup, sizeof(imesa->Setup) ); - } - - for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) { - if ((imesa->dirty & I830_UPLOAD_TEX_N(i)) && imesa->CurrentTexObj[i]) { - unsigned * TexState; - - imesa->sarea->dirty |= I830_UPLOAD_TEX_N(i); - - switch( i ) { - case 0: - case 1: - TexState = imesa->sarea->TexState[i]; - break; - - case 2: - TexState = imesa->sarea->TexState2; - break; - - case 3: - TexState = imesa->sarea->TexState3; - break; - } - - memcpy(TexState, imesa->CurrentTexObj[i]->Setup, - sizeof(imesa->sarea->TexState[i])); - - TexState[I830_TEXREG_TM0S3] &= ~TM0S3_LOD_BIAS_MASK; - TexState[I830_TEXREG_TM0S3] |= imesa->LodBias[i]; - - /* Update the LRU usage */ - if (imesa->CurrentTexObj[i]->base.memBlock) - driUpdateTextureLRU( (driTextureObject *) - imesa->CurrentTexObj[i] ); - } - } - /* Need to figure out if texturing state, or enable changed. */ - - for ( i = 0 ; i < imesa->glCtx->Const.MaxTextureUnits ; i++ ) { - if (imesa->dirty & I830_UPLOAD_TEXBLEND_N(i)) { - unsigned * TexBlendState; - unsigned * words_used; - - imesa->sarea->dirty |= I830_UPLOAD_TEXBLEND_N(i); - - switch( i ) { - case 0: - case 1: - TexBlendState = imesa->sarea->TexBlendState[i]; - words_used = & imesa->sarea->TexBlendStateWordsUsed[i]; - break; - - case 2: - TexBlendState = imesa->sarea->TexBlendState2; - words_used = & imesa->sarea->TexBlendStateWordsUsed2; - break; - - case 3: - TexBlendState = imesa->sarea->TexBlendState3; - words_used = & imesa->sarea->TexBlendStateWordsUsed3; - break; - } - - memcpy(TexBlendState, imesa->TexBlend[i], - imesa->TexBlendWordsUsed[i] * 4); - *words_used = imesa->TexBlendWordsUsed[i]; - } - } - - if (imesa->dirty & I830_UPLOAD_BUFFERS) { - memcpy( imesa->sarea->BufferState,imesa->BufferSetup, - sizeof(imesa->BufferSetup) ); - } - - if (imesa->dirty & I830_UPLOAD_STIPPLE) { - memcpy( imesa->sarea->StippleState,imesa->StippleSetup, - sizeof(imesa->StippleSetup) ); - } - - if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_SHARED) { - memcpy( imesa->sarea->Palette[0],imesa->palette, - sizeof(imesa->sarea->Palette[0])); - } else { - i830TextureObjectPtr p; - if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(0)) { - p = imesa->CurrentTexObj[0]; - memcpy( imesa->sarea->Palette[0],p->palette, - sizeof(imesa->sarea->Palette[0])); - } - if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(1)) { - p = imesa->CurrentTexObj[1]; - memcpy( imesa->sarea->Palette[1], - p->palette, - sizeof(imesa->sarea->Palette[1])); - } - } - - imesa->sarea->dirty |= (imesa->dirty & ~(I830_UPLOAD_TEX_MASK | - I830_UPLOAD_TEXBLEND_MASK)); - - imesa->upload_cliprects = GL_TRUE; - imesa->dirty = 0; -} - - -void i830DDInitState( GLcontext *ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - i830ScreenPrivate *i830Screen = imesa->i830Screen; - int i; - - imesa->clear_red = 0; - imesa->clear_green = 0; - imesa->clear_blue = 0; - imesa->clear_alpha = 0; - - imesa->mask_red = GL_FALSE; - imesa->mask_green = GL_FALSE; - imesa->mask_blue = GL_FALSE; - imesa->mask_alpha = GL_FALSE; - - /* Zero all texture state */ - for (i = 0; i < I830_MAX_TEXTURE_UNITS; i++) { - (void) memset( imesa->TexBlend[i], 0, sizeof( imesa->TexBlend[i] ) ); - (void) memset( imesa->Init_TexBlend[i], 0, sizeof( imesa->Init_TexBlend[i] ) ); - - imesa->TexBlendWordsUsed[i] = 0; - imesa->Init_TexBlendWordsUsed[i] = 0; - } - - /* Set default blend state */ - imesa->TexBlend[0][0] = (STATE3D_MAP_BLEND_OP_CMD(0) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXOP_LAST_STAGE | - TEXBLENDOP_ARG1); - imesa->TexBlend[0][1] = (STATE3D_MAP_BLEND_OP_CMD(0) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - imesa->TexBlend[0][2] = (STATE3D_MAP_BLEND_ARG_CMD(0) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_DIFFUSE); - imesa->TexBlend[0][3] = (STATE3D_MAP_BLEND_ARG_CMD(0) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_DIFFUSE); - - imesa->TexBlendWordsUsed[0] = 4; - - imesa->Init_TexBlend[0][0] = (STATE3D_MAP_BLEND_OP_CMD(0) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXOP_LAST_STAGE | - TEXBLENDOP_ARG1); - imesa->Init_TexBlend[0][1] = (STATE3D_MAP_BLEND_OP_CMD(0) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - imesa->Init_TexBlend[0][2] = (STATE3D_MAP_BLEND_ARG_CMD(0) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - imesa->Init_TexBlend[0][3] = (STATE3D_MAP_BLEND_ARG_CMD(0) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - imesa->Init_TexBlendWordsUsed[0] = 4; - - memset(imesa->Setup, 0, sizeof(imesa->Setup)); - - imesa->Setup[I830_CTXREG_VF] = 0; - imesa->Setup[I830_CTXREG_VF2] = 0; - - imesa->Setup[I830_CTXREG_AA] = (STATE3D_AA_CMD | - AA_LINE_ECAAR_WIDTH_ENABLE | - AA_LINE_ECAAR_WIDTH_1_0 | - AA_LINE_REGION_WIDTH_ENABLE | - AA_LINE_REGION_WIDTH_1_0 | - AA_LINE_DISABLE); - - imesa->Setup[I830_CTXREG_ENABLES_1] = (STATE3D_ENABLES_1_CMD | - DISABLE_LOGIC_OP | - DISABLE_STENCIL_TEST | - DISABLE_DEPTH_BIAS | - DISABLE_SPEC_ADD | - I830_DISABLE_FOG | - DISABLE_ALPHA_TEST | - DISABLE_COLOR_BLEND | - DISABLE_DEPTH_TEST); - - if (imesa->hw_stencil) { - imesa->Setup[I830_CTXREG_ENABLES_2] = (STATE3D_ENABLES_2_CMD | - ENABLE_STENCIL_WRITE | - ENABLE_TEX_CACHE | - ENABLE_DITHER | - ENABLE_COLOR_MASK | - /* set no color comps disabled */ - ENABLE_COLOR_WRITE | - ENABLE_DEPTH_WRITE); - } else { - imesa->Setup[I830_CTXREG_ENABLES_2] = (STATE3D_ENABLES_2_CMD | - DISABLE_STENCIL_WRITE | - ENABLE_TEX_CACHE | - ENABLE_DITHER | - ENABLE_COLOR_MASK | - /* set no color comps disabled */ - ENABLE_COLOR_WRITE | - ENABLE_DEPTH_WRITE); - } - - imesa->Setup[I830_CTXREG_STATE1] = (STATE3D_MODES_1_CMD | - ENABLE_COLR_BLND_FUNC | - BLENDFUNC_ADD | - ENABLE_SRC_BLND_FACTOR | - SRC_BLND_FACT(BLENDFACT_ONE) | - ENABLE_DST_BLND_FACTOR | - DST_BLND_FACT(BLENDFACT_ZERO) ); - - imesa->Setup[I830_CTXREG_STATE2] = (STATE3D_MODES_2_CMD | - ENABLE_GLOBAL_DEPTH_BIAS | - GLOBAL_DEPTH_BIAS(0) | - ENABLE_ALPHA_TEST_FUNC | - ALPHA_TEST_FUNC(COMPAREFUNC_ALWAYS) | - ALPHA_REF_VALUE(0) ); - - imesa->Setup[I830_CTXREG_STATE3] = (STATE3D_MODES_3_CMD | - ENABLE_DEPTH_TEST_FUNC | - DEPTH_TEST_FUNC(COMPAREFUNC_LESS) | - ENABLE_ALPHA_SHADE_MODE | - ALPHA_SHADE_MODE(SHADE_MODE_LINEAR) | - ENABLE_FOG_SHADE_MODE | - FOG_SHADE_MODE(SHADE_MODE_LINEAR) | - ENABLE_SPEC_SHADE_MODE | - SPEC_SHADE_MODE(SHADE_MODE_LINEAR) | - ENABLE_COLOR_SHADE_MODE | - COLOR_SHADE_MODE(SHADE_MODE_LINEAR) | - ENABLE_CULL_MODE | - CULLMODE_NONE); - - imesa->Setup[I830_CTXREG_STATE4] = (STATE3D_MODES_4_CMD | - ENABLE_LOGIC_OP_FUNC | - LOGIC_OP_FUNC(LOGICOP_COPY) | - ENABLE_STENCIL_TEST_MASK | - STENCIL_TEST_MASK(0xff) | - ENABLE_STENCIL_WRITE_MASK | - STENCIL_WRITE_MASK(0xff)); - - imesa->Setup[I830_CTXREG_STENCILTST] = (STATE3D_STENCIL_TEST_CMD | - ENABLE_STENCIL_PARMS | - STENCIL_FAIL_OP(STENCILOP_KEEP) | - STENCIL_PASS_DEPTH_FAIL_OP(STENCILOP_KEEP) | - STENCIL_PASS_DEPTH_PASS_OP(STENCILOP_KEEP) | - ENABLE_STENCIL_TEST_FUNC | - STENCIL_TEST_FUNC(COMPAREFUNC_ALWAYS) | - ENABLE_STENCIL_REF_VALUE | - STENCIL_REF_VALUE(0) ); - - imesa->Setup[I830_CTXREG_STATE5] = (STATE3D_MODES_5_CMD | - FLUSH_TEXTURE_CACHE | - ENABLE_SPRITE_POINT_TEX | - SPRITE_POINT_TEX_OFF | - ENABLE_FIXED_LINE_WIDTH | - FIXED_LINE_WIDTH(0x2) | /* 1.0 */ - ENABLE_FIXED_POINT_WIDTH | - FIXED_POINT_WIDTH(1) ); - - imesa->Setup[I830_CTXREG_IALPHAB] = (STATE3D_INDPT_ALPHA_BLEND_CMD | - DISABLE_INDPT_ALPHA_BLEND | - ENABLE_ALPHA_BLENDFUNC | - ABLENDFUNC_ADD); - - imesa->Setup[I830_CTXREG_FOGCOLOR] = (STATE3D_FOG_COLOR_CMD | - FOG_COLOR_RED(0) | - FOG_COLOR_GREEN(0) | - FOG_COLOR_BLUE(0)); - - imesa->Setup[I830_CTXREG_BLENDCOLR0] = (STATE3D_CONST_BLEND_COLOR_CMD); - - imesa->Setup[I830_CTXREG_BLENDCOLR] = 0; - - imesa->Setup[I830_CTXREG_MCSB0] = STATE3D_MAP_COORD_SETBIND_CMD; - imesa->Setup[I830_CTXREG_MCSB1] = (TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) | - TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) | - TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) | - TEXBIND_SET0(TEXCOORDSRC_VTXSET_0)); - - imesa->LcsCullMode = CULLMODE_CW; /* GL default */ - - memset(imesa->BufferSetup, 0, sizeof(imesa->BufferSetup)); - memset(imesa->StippleSetup, 0, sizeof(imesa->StippleSetup)); - - - if (imesa->glCtx->Visual.doubleBufferMode && - imesa->sarea->pf_current_page == 0) { - imesa->drawMap = i830Screen->back.map; - imesa->readMap = i830Screen->back.map; - imesa->BufferSetup[I830_DESTREG_CBUFADDR] = i830Screen->backOffset; - imesa->BufferSetup[I830_DESTREG_DBUFADDR] = 0; - } else { - /* use front buffer by default */ - imesa->drawMap = (char *)imesa->driScreen->pFB; - imesa->readMap = (char *)imesa->driScreen->pFB; - imesa->BufferSetup[I830_DESTREG_CBUFADDR] = i830Screen->fbOffset; - imesa->BufferSetup[I830_DESTREG_DBUFADDR] = 0; - } - - imesa->BufferSetup[I830_DESTREG_DV0] = STATE3D_DST_BUF_VARS_CMD; - - switch (i830Screen->fbFormat) { - case DV_PF_555: - case DV_PF_565: - imesa->BufferSetup[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - i830Screen->fbFormat | - DEPTH_IS_Z | - DEPTH_FRMT_16_FIXED); - break; - case DV_PF_8888: - imesa->BufferSetup[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - i830Screen->fbFormat | - DEPTH_IS_Z | - DEPTH_FRMT_24_FIXED_8_OTHER); - break; - } - imesa->BufferSetup[I830_DESTREG_SENABLE] = (STATE3D_SCISSOR_ENABLE_CMD | - DISABLE_SCISSOR_RECT); - imesa->BufferSetup[I830_DESTREG_SR0] = STATE3D_SCISSOR_RECT_0_CMD; - imesa->BufferSetup[I830_DESTREG_SR1] = 0; - imesa->BufferSetup[I830_DESTREG_SR2] = 0; - - imesa->BufferSetup[I830_DESTREG_DR0] = STATE3D_DRAW_RECT_CMD; - imesa->BufferSetup[I830_DESTREG_DR1] = 0; - imesa->BufferSetup[I830_DESTREG_DR2] = 0; - imesa->BufferSetup[I830_DESTREG_DR3] = (((i830Screen->height)<<16) | - (i830Screen->width)); - imesa->BufferSetup[I830_DESTREG_DR4] = 0; - - memcpy( imesa->Init_Setup, - imesa->Setup, - sizeof(imesa->Setup) ); - memcpy( imesa->Init_BufferSetup, - imesa->BufferSetup, - sizeof(imesa->BufferSetup) ); - -} - -static void i830InvalidateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _ac_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - I830_CONTEXT(ctx)->NewGLState |= new_state; -} - -void i830DDInitStateFuncs(GLcontext *ctx) -{ - /* Callbacks for internal Mesa events. - */ - ctx->Driver.UpdateState = i830InvalidateState; - - /* API callbacks - */ - ctx->Driver.AlphaFunc = i830AlphaFunc; - ctx->Driver.BlendEquationSeparate = i830BlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = i830BlendFuncSeparate; - ctx->Driver.BlendColor = i830BlendColor; - ctx->Driver.ClearColor = i830ClearColor; - ctx->Driver.ColorMask = i830ColorMask; - ctx->Driver.CullFace = i830CullFaceFrontFace; - ctx->Driver.DepthFunc = i830DepthFunc; - ctx->Driver.DepthMask = i830DepthMask; - ctx->Driver.Enable = i830Enable; - ctx->Driver.Fogfv = i830Fogfv; - ctx->Driver.FrontFace = i830CullFaceFrontFace; - ctx->Driver.LineWidth = i830LineWidth; - ctx->Driver.PointSize = i830PointSize; - ctx->Driver.LogicOpcode = i830LogicOp; - ctx->Driver.PolygonStipple = i830PolygonStippleFallback; - ctx->Driver.RenderMode = i830RenderMode; - ctx->Driver.Scissor = i830Scissor; - ctx->Driver.DrawBuffer = i830DrawBuffer; - ctx->Driver.ReadBuffer = i830ReadBuffer; - ctx->Driver.ShadeModel = i830ShadeModel; - ctx->Driver.DepthRange = i830DepthRange; - ctx->Driver.Viewport = i830Viewport; - ctx->Driver.LightModelfv = i830LightModelfv; - - ctx->Driver.StencilFuncSeparate = i830StencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = i830StencilMaskSeparate; - ctx->Driver.StencilOpSeparate = i830StencilOpSeparate; - - /* Pixel path fallbacks. - */ - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - - /* Swrast hooks for imaging extensions: - */ - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; -} |