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authorAlan Hourihane <alanh@tungstengraphics.com>2003-09-30 11:02:38 +0000
committerAlan Hourihane <alanh@tungstengraphics.com>2003-09-30 11:02:38 +0000
commit6bec5b30e1144fb530971b34087e86afd7162441 (patch)
tree11169cc8a3805f5941e59f39ced4db8dc3781090 /src/mesa/drivers/dri/i830/i830_vb.c
parent73b0420bba16b5dcfbb75b32bc519295f925041a (diff)
add the i830 driver - no kernel driver yet
(build tested, but not physically tested)
Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_vb.c')
-rw-r--r--src/mesa/drivers/dri/i830/i830_vb.c592
1 files changed, 592 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_vb.c b/src/mesa/drivers/dri/i830/i830_vb.c
new file mode 100644
index 0000000000..a7ac054c23
--- /dev/null
+++ b/src/mesa/drivers/dri/i830/i830_vb.c
@@ -0,0 +1,592 @@
+/*
+ * GLX Hardware Device Driver for Intel i810
+ * Copyright (C) 1999 Keith Whitwell
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Adapted for use on the I830M:
+ * Jeff Hartmann <jhartmann@2d3d.com>
+ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.c,v 1.5 2002/12/10 01:26:54 dawes Exp $ */
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "imports.h"
+#include "macros.h"
+#include "colormac.h"
+
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/t_context.h"
+
+#include "i830_screen.h"
+#include "i830_dri.h"
+
+#include "i830_context.h"
+#include "i830_vb.h"
+#include "i830_ioctl.h"
+#include "i830_tris.h"
+#include "i830_state.h"
+
+#define I830_TEX1_BIT 0x1
+#define I830_TEX0_BIT 0x2
+#define I830_RGBA_BIT 0x4
+#define I830_SPEC_BIT 0x8
+#define I830_FOG_BIT 0x10
+#define I830_XYZW_BIT 0x20
+#define I830_PTEX_BIT 0x40
+#define I830_MAX_SETUP 0x80
+
+static struct {
+ void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
+ interp_func interp;
+ copy_pv_func copy_pv;
+ GLboolean (*check_tex_sizes)( GLcontext *ctx );
+ GLuint vertex_size;
+ GLuint vertex_stride_shift;
+ GLuint vertex_format;
+} setup_tab[I830_MAX_SETUP];
+
+#define TINY_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
+ VRTX_TEX_COORD_COUNT(0) | \
+ VRTX_HAS_DIFFUSE | \
+ VRTX_HAS_XYZ)
+
+#define NOTEX_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
+ VRTX_TEX_COORD_COUNT(0) | \
+ VRTX_HAS_DIFFUSE | \
+ VRTX_HAS_SPEC | \
+ VRTX_HAS_XYZW)
+
+#define TEX0_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
+ VRTX_TEX_COORD_COUNT(1) | \
+ VRTX_HAS_DIFFUSE | \
+ VRTX_HAS_SPEC | \
+ VRTX_HAS_XYZW)
+
+#define TEX1_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
+ VRTX_TEX_COORD_COUNT(2) | \
+ VRTX_HAS_DIFFUSE | \
+ VRTX_HAS_SPEC | \
+ VRTX_HAS_XYZW)
+
+
+/* I'm cheating here hardcore : if bit 31 is set I know to emit
+ * a vf2 state == TEXCOORDFMT_3D. We never mix 2d/3d texcoords,
+ * so this solution works for now.
+ */
+
+#define PROJ_TEX1_VERTEX_FORMAT ((1<<31) | \
+ STATE3D_VERTEX_FORMAT_CMD | \
+ VRTX_TEX_COORD_COUNT(2) | \
+ VRTX_HAS_DIFFUSE | \
+ VRTX_HAS_SPEC | \
+ VRTX_HAS_XYZW)
+
+/* Might want to do these later */
+#define TEX2_VERTEX_FORMAT 0
+#define TEX3_VERTEX_FORMAT 0
+#define PROJ_TEX3_VERTEX_FORMAT 0
+
+#define DO_XYZW (IND & I830_XYZW_BIT)
+#define DO_RGBA (IND & I830_RGBA_BIT)
+#define DO_SPEC (IND & I830_SPEC_BIT)
+#define DO_FOG (IND & I830_FOG_BIT)
+#define DO_TEX0 (IND & I830_TEX0_BIT)
+#define DO_TEX1 (IND & I830_TEX1_BIT)
+#define DO_TEX2 0
+#define DO_TEX3 0
+#define DO_PTEX (IND & I830_PTEX_BIT)
+
+#define VERTEX i830Vertex
+#define VERTEX_COLOR i830_color_t
+#define GET_VIEWPORT_MAT() I830_CONTEXT(ctx)->ViewportMatrix.m
+#define GET_TEXSOURCE(n) n
+#define GET_VERTEX_FORMAT() I830_CONTEXT(ctx)->vertex_format
+#define GET_VERTEX_STORE() ((GLubyte *)I830_CONTEXT(ctx)->verts)
+#define GET_VERTEX_STRIDE_SHIFT() I830_CONTEXT(ctx)->vertex_stride_shift
+#define GET_UBYTE_COLOR_STORE() &I830_CONTEXT(ctx)->UbyteColor
+#define GET_UBYTE_SPEC_COLOR_STORE() &I830_CONTEXT(ctx)->UbyteSecondaryColor
+#define INVALIDATE_STORED_VERTICES()
+
+#define HAVE_HW_VIEWPORT 0
+#define HAVE_HW_DIVIDE 0
+#define HAVE_RGBA_COLOR 0
+#define HAVE_TINY_VERTICES 1
+#define HAVE_NOTEX_VERTICES 1
+#define HAVE_TEX0_VERTICES 1
+#define HAVE_TEX1_VERTICES 1
+#define HAVE_TEX2_VERTICES 0
+#define HAVE_TEX3_VERTICES 0
+#define HAVE_PTEX_VERTICES 1
+
+#define UNVIEWPORT_VARS GLfloat h = I830_CONTEXT(ctx)->driDrawable->h
+#define UNVIEWPORT_X(x) x - SUBPIXEL_X
+#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y
+#define UNVIEWPORT_Z(z) z * (float)I830_CONTEXT(ctx)->ClearDepth
+
+#define PTEX_FALLBACK() FALLBACK(I830_CONTEXT(ctx), I830_FALLBACK_TEXTURE, 1)
+
+#define IMPORT_FLOAT_COLORS i830_import_float_colors
+#define IMPORT_FLOAT_SPEC_COLORS i830_import_float_spec_colors
+
+#define INTERP_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].interp
+#define COPY_PV_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].copy_pv
+
+
+/***********************************************************************
+ * Generate pv-copying and translation functions *
+ ***********************************************************************/
+
+#define TAG(x) i830_##x
+#include "tnl_dd/t_dd_vb.c"
+
+/***********************************************************************
+ * Generate vertex emit and interp functions *
+ ***********************************************************************/
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT)
+#define TAG(x) x##_wg
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT)
+#define TAG(x) x##_wgs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_wgt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_wgt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
+#define TAG(x) x##_wgpt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_wgst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
+ I830_TEX1_BIT)
+#define TAG(x) x##_wgst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
+ I830_PTEX_BIT)
+#define TAG(x) x##_wgspt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT)
+#define TAG(x) x##_wgf
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
+#define TAG(x) x##_wgfs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_wgft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
+ I830_TEX1_BIT)
+#define TAG(x) x##_wgft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
+ I830_PTEX_BIT)
+#define TAG(x) x##_wgfpt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
+ I830_TEX0_BIT)
+#define TAG(x) x##_wgfst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
+ I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_wgfst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
+ I830_TEX0_BIT|I830_PTEX_BIT)
+#define TAG(x) x##_wgfspt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_TEX0_BIT)
+#define TAG(x) x##_t0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_t0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_FOG_BIT)
+#define TAG(x) x##_f
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_FOG_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_ft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_ft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT)
+#define TAG(x) x##_g
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_SPEC_BIT)
+#define TAG(x) x##_gs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_gt0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_gt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_gst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_gst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT)
+#define TAG(x) x##_gf
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
+#define TAG(x) x##_gfs
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_gft0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
+#define TAG(x) x##_gft0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
+#define TAG(x) x##_gfst0
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
+ I830_TEX1_BIT)
+#define TAG(x) x##_gfst0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+/* Add functions for proj texturing for t0 and t1 */
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT|\
+ I830_PTEX_BIT)
+#define TAG(x) x##_wgpt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
+ I830_TEX1_BIT|I830_PTEX_BIT)
+#define TAG(x) x##_wgspt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
+ I830_TEX1_BIT|I830_PTEX_BIT)
+#define TAG(x) x##_wgfpt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
+ I830_TEX1_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
+#define TAG(x) x##_wgfspt0t1
+#include "tnl_dd/t_dd_vbtmp.h"
+
+
+static void init_setup_tab( void )
+{
+ init_wg();
+ init_wgs();
+ init_wgt0();
+ init_wgt0t1();
+ init_wgpt0();
+ init_wgst0();
+ init_wgst0t1();
+ init_wgspt0();
+ init_wgf();
+ init_wgfs();
+ init_wgft0();
+ init_wgft0t1();
+ init_wgfpt0();
+ init_wgfst0();
+ init_wgfst0t1();
+ init_wgfspt0();
+ init_t0();
+ init_t0t1();
+ init_f();
+ init_ft0();
+ init_ft0t1();
+ init_g();
+ init_gs();
+ init_gt0();
+ init_gt0t1();
+ init_gst0();
+ init_gst0t1();
+ init_gf();
+ init_gfs();
+ init_gft0();
+ init_gft0t1();
+ init_gfst0();
+ init_gfst0t1();
+ /* Add proj texturing on t1 */
+ init_wgpt0t1();
+ init_wgspt0t1();
+ init_wgfpt0t1();
+ init_wgfspt0t1();
+}
+
+
+
+void i830PrintSetupFlags(char *msg, GLuint flags )
+{
+ fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s\n",
+ msg,
+ (int)flags,
+ (flags & I830_XYZW_BIT) ? " xyzw," : "",
+ (flags & I830_RGBA_BIT) ? " rgba," : "",
+ (flags & I830_SPEC_BIT) ? " spec," : "",
+ (flags & I830_FOG_BIT) ? " fog," : "",
+ (flags & I830_TEX0_BIT) ? " tex-0," : "",
+ (flags & I830_TEX1_BIT) ? " tex-1," : "",
+ (flags & I830_PTEX_BIT) ? " ptex," : "");
+}
+
+void i830CheckTexSizes( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ i830ContextPtr imesa = I830_CONTEXT( ctx );
+
+ if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) {
+ int ind = imesa->SetupIndex |= I830_PTEX_BIT;
+
+ if(setup_tab[ind].vertex_format != imesa->vertex_format) {
+ int vfmt = setup_tab[ind].vertex_format;
+
+ I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
+ imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
+
+ if (vfmt & (1<<31)) {
+ /* Proj texturing */
+ imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
+ VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
+ i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
+ i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
+
+ } else {
+ /* Normal texturing */
+ imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
+ VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
+ i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
+ i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
+ }
+ imesa->vertex_format = vfmt;
+ imesa->vertex_size = setup_tab[ind].vertex_size;
+ imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
+ }
+
+ if (!imesa->Fallback &&
+ !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv;
+ }
+ }
+}
+
+void i830BuildVertices( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint newinputs )
+{
+ i830ContextPtr imesa = I830_CONTEXT( ctx );
+ GLubyte *v = ((GLubyte *)
+ imesa->verts + (start<<imesa->vertex_stride_shift));
+ GLuint stride = 1<<imesa->vertex_stride_shift;
+
+ if (0) fprintf(stderr, "%s\n", __FUNCTION__);
+
+ newinputs |= imesa->SetupNewInputs;
+ imesa->SetupNewInputs = 0;
+
+ if (!newinputs)
+ return;
+
+ if (newinputs & VERT_BIT_CLIP) {
+ setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );
+ } else {
+ GLuint ind = 0;
+
+ if (newinputs & VERT_BIT_COLOR0)
+ ind |= I830_RGBA_BIT;
+
+ if (newinputs & VERT_BIT_COLOR1)
+ ind |= I830_SPEC_BIT;
+
+ if (newinputs & VERT_BIT_TEX0)
+ ind |= I830_TEX0_BIT;
+
+ if (newinputs & VERT_BIT_TEX1)
+ ind |= I830_TEX1_BIT;
+
+ if (newinputs & VERT_BIT_FOG)
+ ind |= I830_FOG_BIT;
+
+#if 0
+ if (imesa->SetupIndex & I830_PTEX_BIT)
+ ind = ~0;
+#endif
+
+ ind &= imesa->SetupIndex;
+
+ if (ind) {
+ setup_tab[ind].emit( ctx, start, count, v, stride );
+ }
+ }
+}
+
+void i830ChooseVertexState( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ i830ContextPtr imesa = I830_CONTEXT( ctx );
+ GLuint ind = I830_XYZW_BIT|I830_RGBA_BIT;
+
+ if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
+ ind |= I830_SPEC_BIT;
+
+ if (ctx->Fog.Enabled)
+ ind |= I830_FOG_BIT;
+
+ if (ctx->Texture._EnabledUnits & 0x2)
+ /* unit 1 enabled */
+ ind |= I830_TEX1_BIT|I830_TEX0_BIT;
+ else if (ctx->Texture._EnabledUnits & 0x1)
+ /* unit 0 enabled */
+ ind |= I830_TEX0_BIT;
+
+ imesa->SetupIndex = ind;
+
+ if (I830_DEBUG & (DEBUG_VERTS|DEBUG_STATE))
+ i830PrintSetupFlags( __FUNCTION__, ind );
+
+ if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
+ tnl->Driver.Render.Interp = i830_interp_extras;
+ tnl->Driver.Render.CopyPV = i830_copy_pv_extras;
+ } else {
+ tnl->Driver.Render.Interp = setup_tab[ind].interp;
+ tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
+ }
+
+ if (setup_tab[ind].vertex_format != imesa->vertex_format) {
+ int vfmt = setup_tab[ind].vertex_format;
+
+ I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
+ imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
+
+ if (vfmt & (1<<31)) {
+ /* Proj texturing */
+ imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
+ VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
+ VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
+ i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
+ i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
+ } else {
+ /* Normal texturing */
+ imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
+ VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
+ VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
+ i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
+ i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
+ }
+ imesa->vertex_format = vfmt;
+ imesa->vertex_size = setup_tab[ind].vertex_size;
+ imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
+ }
+}
+
+
+
+void i830_emit_contiguous_verts( GLcontext *ctx,
+ GLuint start,
+ GLuint count )
+{
+ i830ContextPtr imesa = I830_CONTEXT(ctx);
+ GLuint vertex_size = imesa->vertex_size * 4;
+ GLuint *dest = i830AllocDmaLow( imesa, (count-start) * vertex_size);
+ setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
+}
+
+
+
+void i830InitVB( GLcontext *ctx )
+{
+ i830ContextPtr imesa = I830_CONTEXT(ctx);
+ GLuint size = TNL_CONTEXT(ctx)->vb.Size;
+
+ imesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32);
+
+ {
+ static int firsttime = 1;
+ if (firsttime) {
+ init_setup_tab();
+ firsttime = 0;
+ }
+ }
+}
+
+
+void i830FreeVB( GLcontext *ctx )
+{
+ i830ContextPtr imesa = I830_CONTEXT(ctx);
+ if (imesa->verts) {
+ ALIGN_FREE(imesa->verts);
+ imesa->verts = 0;
+ }
+
+ if (imesa->UbyteSecondaryColor.Ptr) {
+ ALIGN_FREE(imesa->UbyteSecondaryColor.Ptr);
+ imesa->UbyteSecondaryColor.Ptr = 0;
+ }
+
+ if (imesa->UbyteColor.Ptr) {
+ ALIGN_FREE(imesa->UbyteColor.Ptr);
+ imesa->UbyteColor.Ptr = 0;
+ }
+}