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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-03 16:49:35 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-03 16:49:35 +0000
commit6e57725061813a3b8cee30bb857f6c59a88a8592 (patch)
treefbff98c18dcb151ca858e53d21e10f64a73c27f6 /src/mesa/drivers/dri/i830
parentb0715811e8c100a2686ee2363e2f94c734565d60 (diff)
use new InitStencil/DepthPointer functions
Diffstat (limited to 'src/mesa/drivers/dri/i830')
-rw-r--r--src/mesa/drivers/dri/i830/i830_span.c111
-rw-r--r--src/mesa/drivers/dri/i830/i830_state.c5
2 files changed, 10 insertions, 106 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_span.c b/src/mesa/drivers/dri/i830/i830_span.c
index 4a86784e8a..8e9fe38b54 100644
--- a/src/mesa/drivers/dri/i830/i830_span.c
+++ b/src/mesa/drivers/dri/i830/i830_span.c
@@ -139,7 +139,7 @@ do { \
d = *(GLushort *)(buf + _x*2 + _y*pitch);
-#define TAG(x) i830##x##_16
+#define TAG(x) i830##x##_z16
#include "depthtmp.h"
@@ -195,7 +195,7 @@ do { \
#define READ_DEPTH( d, _x, _y ) \
d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff;
-#define TAG(x) i830##x##_24
+#define TAG(x) i830##x##_z24
#include "depthtmp.h"
/* 24/8 bit interleaved depth/stencil functions
@@ -211,7 +211,7 @@ do { \
d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff;
-#define TAG(x) i830##x##_24_8
+#define TAG(x) i830##x##_z24_s8
#include "depthtmp.h"
#define WRITE_STENCIL( _x, _y, d ) { \
@@ -224,7 +224,7 @@ do { \
#define READ_STENCIL( d, _x, _y ) \
d = *(GLuint *)(buf + _x*4 + _y*pitch) >> 24;
-#define TAG(x) i830##x##_24_8
+#define TAG(x) i830##x##_z24_s8
#include "stenciltmp.h"
/*
@@ -232,6 +232,7 @@ do { \
* for software rasterization (swrast) fallbacks. This doesn't necessarily
* correspond to glDrawBuffer() or glReadBuffer() calls.
*/
+#if 000
static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
GLuint bufferBit)
{
@@ -253,7 +254,7 @@ static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
ASSERT(0);
}
}
-
+#endif
/* Move locking out to get reasonable span performance.
@@ -275,79 +276,7 @@ void i830SpanRenderFinish( GLcontext *ctx )
void i830DDInitSpanFuncs( GLcontext *ctx )
{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
- i830ScreenPrivate *i830Screen = imesa->i830Screen;
-
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
-
- swdd->SetBuffer = i830SetBuffer;
-
- switch (i830Screen->fbFormat) {
- case DV_PF_555:
-#if 0
- swdd->WriteRGBASpan = i830WriteRGBASpan_555;
- swdd->WriteRGBSpan = i830WriteRGBSpan_555;
- swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_555;
- swdd->WriteRGBAPixels = i830WriteRGBAPixels_555;
- swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_555;
- swdd->ReadRGBASpan = i830ReadRGBASpan_555;
- swdd->ReadRGBAPixels = i830ReadRGBAPixels_555;
- swdd->ReadDepthSpan = i830ReadDepthSpan_16;
- swdd->WriteDepthSpan = i830WriteDepthSpan_16;
- swdd->ReadDepthPixels = i830ReadDepthPixels_16;
- swdd->WriteDepthPixels = i830WriteDepthPixels_16;
-#endif
- break;
-
- case DV_PF_565:
-#if 0
- swdd->WriteRGBASpan = i830WriteRGBASpan_565;
- swdd->WriteRGBSpan = i830WriteRGBSpan_565;
- swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_565;
- swdd->WriteRGBAPixels = i830WriteRGBAPixels_565;
- swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_565;
- swdd->ReadRGBASpan = i830ReadRGBASpan_565;
- swdd->ReadRGBAPixels = i830ReadRGBAPixels_565;
- swdd->ReadDepthSpan = i830ReadDepthSpan_16;
- swdd->WriteDepthSpan = i830WriteDepthSpan_16;
- swdd->ReadDepthPixels = i830ReadDepthPixels_16;
- swdd->WriteDepthPixels = i830WriteDepthPixels_16;
-#endif
- break;
-
- case DV_PF_8888:
-#if 0
- swdd->WriteRGBASpan = i830WriteRGBASpan_8888;
- swdd->WriteRGBSpan = i830WriteRGBSpan_8888;
- swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_8888;
- swdd->WriteRGBAPixels = i830WriteRGBAPixels_8888;
- swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_8888;
- swdd->ReadRGBASpan = i830ReadRGBASpan_8888;
- swdd->ReadRGBAPixels = i830ReadRGBAPixels_8888;
-#endif
-
- if(imesa->hw_stencil) {
-#if 0
- swdd->ReadDepthSpan = i830ReadDepthSpan_24_8;
- swdd->WriteDepthSpan = i830WriteDepthSpan_24_8;
- swdd->ReadDepthPixels = i830ReadDepthPixels_24_8;
- swdd->WriteDepthPixels = i830WriteDepthPixels_24_8;
- swdd->WriteStencilSpan = i830WriteStencilSpan_24_8;
- swdd->ReadStencilSpan = i830ReadStencilSpan_24_8;
- swdd->WriteStencilPixels = i830WriteStencilPixels_24_8;
- swdd->ReadStencilPixels = i830ReadStencilPixels_24_8;
-#endif
- } else {
-#if 0
- swdd->ReadDepthSpan = i830ReadDepthSpan_24;
- swdd->WriteDepthSpan = i830WriteDepthSpan_24;
- swdd->ReadDepthPixels = i830ReadDepthPixels_24;
- swdd->WriteDepthPixels = i830WriteDepthPixels_24;
-#endif
- }
- break;
- }
-
swdd->SpanRenderStart = i830SpanRenderStart;
swdd->SpanRenderFinish = i830SpanRenderFinish;
}
@@ -392,36 +321,16 @@ i830SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
}
}
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- drb->Base.GetRow = i830ReadDepthSpan_16;
- drb->Base.GetValues = i830ReadDepthPixels_16;
- drb->Base.PutRow = i830WriteDepthSpan_16;
- drb->Base.PutMonoRow = i830WriteMonoDepthSpan_16;
- drb->Base.PutValues = i830WriteDepthPixels_16;
- drb->Base.PutMonoValues = NULL;
+ i830InitDepthPointers_z16(&drb->Base);
}
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- drb->Base.GetRow = i830ReadDepthSpan_24_8;
- drb->Base.GetValues = i830ReadDepthPixels_24_8;
- drb->Base.PutRow = i830WriteDepthSpan_24_8;
- drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24_8;
- drb->Base.PutValues = i830WriteDepthPixels_24_8;
- drb->Base.PutMonoValues = NULL;
+ i830InitDepthPointers_z24_s8(&drb->Base);
}
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) {
/* not _really_ 32-bit Z */
- drb->Base.GetRow = i830ReadDepthSpan_24;
- drb->Base.GetValues = i830ReadDepthPixels_24;
- drb->Base.PutRow = i830WriteDepthSpan_24;
- drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24;
- drb->Base.PutValues = i830WriteDepthPixels_24;
- drb->Base.PutMonoValues = NULL;
+ i830InitDepthPointers_z24(&drb->Base);
}
else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- drb->Base.GetRow = i830ReadStencilSpan_24_8;
- drb->Base.GetValues = i830ReadStencilPixels_24_8;
- drb->Base.PutRow = i830WriteStencilSpan_24_8;
- drb->Base.PutMonoRow = i830WriteMonoStencilSpan_24_8;
- drb->Base.PutValues = i830WriteStencilPixels_24_8;
- drb->Base.PutMonoValues = NULL;
+ i830InitStencilPointers_z24_s8(&drb->Base);
}
}
diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c
index 6153485449..28ec947241 100644
--- a/src/mesa/drivers/dri/i830/i830_state.c
+++ b/src/mesa/drivers/dri/i830/i830_state.c
@@ -825,11 +825,6 @@ static void i830DrawBuffer(GLcontext *ctx, GLenum mode )
FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
-
- /* We want to update the s/w rast state too so that i830SetBuffer()
- * gets called.
- */
- _swrast_DrawBuffer(ctx, mode);
}
static void i830ReadBuffer(GLcontext *ctx, GLenum mode )