diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-09-13 04:42:09 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-09-13 04:42:09 +0000 |
commit | 878c371e6cf6eb28afacc482d8aeaa0119f00d5b (patch) | |
tree | 61c5d8f5e55e426e51a8601566e2a6a71ebf7415 /src/mesa/drivers/dri/i915/intel_context.c | |
parent | 42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (diff) |
Replace ctx->Driver.StencilOp/Func/Mask() functions with
ctx->Driver.Stencil*Separate() functions.
Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_context.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_context.c | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index bdf02c766e..d39e45d0b3 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -697,15 +697,24 @@ void intelInitState( GLcontext *ctx ) ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height ); ctx->Driver.ShadeModel( ctx, ctx->Light.ShadeModel ); - ctx->Driver.StencilFunc( ctx, - ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0] ); - ctx->Driver.StencilMask( ctx, ctx->Stencil.WriteMask[0] ); - ctx->Driver.StencilOp( ctx, - ctx->Stencil.FailFunc[0], - ctx->Stencil.ZFailFunc[0], - ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilFuncSeparate( ctx, GL_FRONT, + ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], + ctx->Stencil.ValueMask[0] ); + ctx->Driver.StencilFuncSeparate( ctx, GL_BACK, + ctx->Stencil.Function[1], + ctx->Stencil.Ref[1], + ctx->Stencil.ValueMask[1] ); + ctx->Driver.StencilMaskSeparate( ctx, GL_FRONT, ctx->Stencil.WriteMask[0] ); + ctx->Driver.StencilMaskSeparate( ctx, GL_BACK, ctx->Stencil.WriteMask[1] ); + ctx->Driver.StencilOpSeparate( ctx, GL_FRONT, + ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilOpSeparate( ctx, GL_BACK, + ctx->Stencil.FailFunc[1], + ctx->Stencil.ZFailFunc[1], + ctx->Stencil.ZPassFunc[1]); ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] ); |