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authorEric Anholt <eric@anholt.net>2009-12-16 15:50:40 -0800
committerEric Anholt <eric@anholt.net>2009-12-22 14:20:27 -0800
commitf67748038935e609aa85450b20d550b4813c9429 (patch)
tree34895335381f089cce20314342cd790d17e7b9f3 /src/mesa/drivers/dri/i915
parentcb3810dd19760797e699c47929f655b829c4d339 (diff)
intel: Replace some gen3 IS_* checks with context structure usage.
Shaves 400 bytes or so from i915_dri.so.
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index ba6be9796e..9f7635a953 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -611,7 +611,7 @@ i915_state_draw_region(struct intel_context *intel,
* the value of this bit, the pipeline needs to be MI_FLUSHed. And it
* can only be set when a depth buffer is already defined.
*/
- if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ if (intel->is_945 && intel->use_early_z &&
depth_region->tiling != I915_TILING_NONE)
value |= CLASSIC_EARLY_DEPTH;
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 8a3ab39bc2..63c5ae96dc 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -221,7 +221,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->prim.count = 0;
offset = intel->prim.start_offset;
intel->prim.start_offset = intel->prim.current_offset;
- if (!IS_9XX(intel->intelScreen->deviceID))
+ if (!intel->gen >= 3)
intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
@@ -251,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->vertex_size * 4);
#endif
- if (IS_9XX(intel->intelScreen->deviceID)) {
+ if (intel->gen >= 3) {
BEGIN_BATCH(5, LOOP_CLIPRECTS);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);