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authorEric Anholt <eric@anholt.net>2007-09-21 17:05:34 -0700
committerEric Anholt <eric@anholt.net>2007-09-21 17:13:20 -0700
commit39c709c0f6a9b2c910265390b31ce233a991ab68 (patch)
treea4484723b11f36f822e3bfeeeaa3652da2753859 /src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
parent6016de689fb9f29fe148b5ff0daf0b34a8510e23 (diff)
parentd0350dadaa52064f67e4e9001145af14478b2849 (diff)
Merge branch 'i915-unification'
This branch replaces the DRM pool interface used by i915tex with a "dri_bufmgr" interface in dri/common which may be set up to use either TTM or traditional static memory management according to what is available. The i915tex TTM code now requires an updated DDX which provides proper buffer objects for the static front/back/depth, instead of using fake buffers. The driver is now built as i915_dri.so, and should replace the old i915 driver shortly.
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_buffer_objects.c')
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffer_objects.c71
1 files changed, 41 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
index 91c45ad95b..3c73c402d9 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
@@ -35,6 +35,16 @@
#include "intel_regions.h"
#include "dri_bufmgr.h"
+/** Allocates a new dri_bo to store the data for the buffer object. */
+static void
+intel_bufferobj_alloc_buffer(struct intel_context *intel,
+ struct intel_buffer_object *intel_obj)
+{
+ intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj",
+ intel_obj->Base.Size, 64,
+ DRM_BO_FLAG_MEM_TT);
+}
+
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -44,21 +54,15 @@
static struct gl_buffer_object *
intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
{
- struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
_mesa_initialize_buffer_object(&obj->Base, name, target);
- driGenBuffers(intel->intelScreen->regionPool,
- "bufferobj", 1, &obj->buffer, 64,
- DRM_BO_FLAG_MEM_LOCAL |
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0);
+ obj->buffer = NULL;
return &obj->Base;
}
-
/* Break the COW tie to the region. The region gets to keep the data.
*/
void
@@ -68,17 +72,9 @@ intel_bufferobj_release_region(struct intel_context *intel,
assert(intel_obj->region->buffer == intel_obj->buffer);
intel_obj->region->pbo = NULL;
intel_obj->region = NULL;
- driBOUnReference(intel_obj->buffer);
- intel_obj->buffer = NULL;
- /* This leads to a large number of buffer deletion/creation events.
- * Currently the drm doesn't like that:
- */
- driGenBuffers(intel->intelScreen->regionPool,
- "buffer object", 1, &intel_obj->buffer, 64, 0, 0);
- LOCK_HARDWARE(intel);
- driBOData(intel_obj->buffer, intel_obj->Base.Size, NULL, 0);
- UNLOCK_HARDWARE(intel);
+ dri_bo_unreference(intel_obj->buffer);
+ intel_obj->buffer = NULL;
}
/* Break the COW tie to the region. Both the pbo and the region end
@@ -109,7 +105,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
intel_bufferobj_release_region(intel, intel_obj);
}
else if (intel_obj->buffer) {
- driDeleteBuffers(1, &intel_obj->buffer);
+ dri_bo_unreference(intel_obj->buffer);
}
_mesa_free(intel_obj);
@@ -139,9 +135,15 @@ intel_bufferobj_data(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
- LOCK_HARDWARE(intel);
- driBOData(intel_obj->buffer, size, data, 0);
- UNLOCK_HARDWARE(intel);
+ if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) {
+ dri_bo_unreference(intel_obj->buffer);
+ intel_obj->buffer = NULL;
+ }
+
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+
+ if (data != NULL)
+ dri_bo_subdata(intel_obj->buffer, 0, size, data);
}
@@ -166,7 +168,7 @@ intel_bufferobj_subdata(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- driBOSubData(intel_obj->buffer, offset, size, data);
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
}
@@ -183,7 +185,7 @@ intel_bufferobj_get_subdata(GLcontext * ctx,
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- driBOGetSubData(intel_obj->buffer, offset, size, data);
+ dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
}
@@ -206,8 +208,13 @@ intel_bufferobj_map(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
- obj->Pointer = driBOMap(intel_obj->buffer,
- DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
+ if (intel_obj->buffer == NULL) {
+ obj->Pointer = NULL;
+ return NULL;
+ }
+
+ dri_bo_map(intel_obj->buffer, GL_TRUE);
+ obj->Pointer = intel_obj->buffer->virtual;
return obj->Pointer;
}
@@ -222,21 +229,25 @@ intel_bufferobj_unmap(GLcontext * ctx,
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- assert(obj->Pointer);
- driBOUnmap(intel_obj->buffer);
- obj->Pointer = NULL;
+ if (intel_obj->buffer != NULL) {
+ assert(obj->Pointer);
+ dri_bo_unmap(intel_obj->buffer);
+ obj->Pointer = NULL;
+ }
return GL_TRUE;
}
-struct _DriBufferObject *
+dri_bo *
intel_bufferobj_buffer(struct intel_context *intel,
struct intel_buffer_object *intel_obj, GLuint flag)
{
if (intel_obj->region) {
if (flag == INTEL_WRITE_PART)
intel_bufferobj_cow(intel, intel_obj);
- else if (flag == INTEL_WRITE_FULL)
+ else if (flag == INTEL_WRITE_FULL) {
intel_bufferobj_release_region(intel, intel_obj);
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
+ }
}
return intel_obj->buffer;