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authorZack Rusin <zack@tungstengraphics.com>2007-12-11 17:46:06 -0500
committerZack Rusin <zack@tungstengraphics.com>2007-12-12 05:48:10 -0500
commit94e19777c9db476e930147346fe9217bfc879b1e (patch)
tree67da9716d4d654dd3bb541822367b00ad0126a29 /src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
parent1029c00a269d7f98ed659bb48727a17ef5dea9e5 (diff)
i915tex: remove. it's deprecated and causes merge problems
we did some small changes in the beginning of the gallium3d lifecycle in i915tex which is not in master anymore and just causes problems when doing merges. getting rid of the headache by just nuking it here
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_buffer_objects.h')
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffer_objects.h86
1 files changed, 0 insertions, 86 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
deleted file mode 100644
index afe9b2f7cf..0000000000
--- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.h
+++ /dev/null
@@ -1,86 +0,0 @@
- /**************************************************************************
- *
- * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_BUFFEROBJ_H
-#define INTEL_BUFFEROBJ_H
-
-#include "mtypes.h"
-
-struct intel_context;
-struct intel_region;
-struct gl_buffer_object;
-
-
-/**
- * Intel vertex/pixel buffer object, derived from Mesa's gl_buffer_object.
- */
-struct intel_buffer_object
-{
- struct gl_buffer_object Base;
- struct _DriBufferObject *buffer; /* the low-level buffer manager's buffer handle */
-
- struct intel_region *region; /* Is there a zero-copy texture
- associated with this (pixel)
- buffer object? */
-};
-
-
-/* Get the bm buffer associated with a GL bufferobject:
- */
-struct _DriBufferObject *intel_bufferobj_buffer(struct intel_context *intel,
- struct intel_buffer_object
- *obj, GLuint flag);
-
-/* Hook the bufferobject implementation into mesa:
- */
-void intel_bufferobj_init(struct intel_context *intel);
-
-
-
-/* Are the obj->Name tests necessary? Unfortunately yes, mesa
- * allocates a couple of gl_buffer_object structs statically, and
- * the Name == 0 test is the only way to identify them and avoid
- * casting them erroneously to our structs.
- */
-static INLINE struct intel_buffer_object *
-intel_buffer_object(struct gl_buffer_object *obj)
-{
- if (obj->Name)
- return (struct intel_buffer_object *) obj;
- else
- return NULL;
-}
-
-/* Helpers for zerocopy image uploads. See also intel_regions.h:
- */
-void intel_bufferobj_cow(struct intel_context *intel,
- struct intel_buffer_object *intel_obj);
-void intel_bufferobj_release_region(struct intel_context *intel,
- struct intel_buffer_object *intel_obj);
-
-
-#endif