diff options
author | Eric Anholt <eric@anholt.net> | 2007-09-24 10:03:25 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2007-09-24 10:03:25 -0700 |
commit | 8cf9085bc7b96819d2bec1e749e15af58eefb2f3 (patch) | |
tree | 9a5f5ea7105198166afb5b5de8c6d75cb51d2c1e /src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h | |
parent | 8fba8d2018643444fc17c590f3e8732e1a76c6b8 (diff) |
Move i915tex driver into place as just i915.
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h deleted file mode 100644 index ecdb7be244..0000000000 --- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h +++ /dev/null @@ -1,198 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_MIPMAP_TREE_H -#define INTEL_MIPMAP_TREE_H - -#include "intel_regions.h" - -/* A layer on top of the intel_regions code which adds: - * - * - Code to size and layout a region to hold a set of mipmaps. - * - Query to determine if a new image fits in an existing tree. - * - More refcounting - * - maybe able to remove refcounting from intel_region? - * - ? - * - * The fixed mipmap layout of intel hardware where one offset - * specifies the position of all images in a mipmap hierachy - * complicates the implementation of GL texture image commands, - * compared to hardware where each image is specified with an - * independent offset. - * - * In an ideal world, each texture object would be associated with a - * single bufmgr buffer or 2d intel_region, and all the images within - * the texture object would slot into the tree as they arrive. The - * reality can be a little messier, as images can arrive from the user - * with sizes that don't fit in the existing tree, or in an order - * where the tree layout cannot be guessed immediately. - * - * This structure encodes an idealized mipmap tree. The GL image - * commands build these where possible, otherwise store the images in - * temporary system buffers. - */ - - -/** - * Describes the location of each texture image within a texture region. - */ -struct intel_mipmap_level -{ - GLuint level_offset; - GLuint width; - GLuint height; - GLuint depth; - GLuint nr_images; - - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats - * are going to be so diverse that there is no unified way to - * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - */ - GLuint *image_offset; -}; - -struct intel_mipmap_tree -{ - /* Effectively the key: - */ - GLenum target; - GLenum internal_format; - - GLuint first_level; - GLuint last_level; - - GLuint width0, height0, depth0; /**< Level zero image dimensions */ - GLuint cpp; - GLboolean compressed; - - /* Derived from the above: - */ - GLuint pitch; - GLuint depth_pitch; /* per-image on i945? */ - GLuint total_height; - - /* Includes image offset tables: - */ - struct intel_mipmap_level level[MAX_TEXTURE_LEVELS]; - - /* The data is held here: - */ - struct intel_region *region; - - /* These are also refcounted: - */ - GLuint refcount; -}; - - - -struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, - GLenum target, - GLenum internal_format, - GLuint first_level, - GLuint last_level, - GLuint width0, - GLuint height0, - GLuint depth0, - GLuint cpp, - GLuint compress_byte); - -void intel_miptree_reference(struct intel_mipmap_tree **dst, - struct intel_mipmap_tree *src); - -void intel_miptree_release(struct intel_context *intel, - struct intel_mipmap_tree **mt); - -/* Check if an image fits an existing mipmap tree layout - */ -GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level); - -/* Return a pointer to an image within a tree. Return image stride as - * well. - */ -GLubyte *intel_miptree_image_map(struct intel_context *intel, - struct intel_mipmap_tree *mt, - GLuint face, - GLuint level, - GLuint * row_stride, GLuint * image_stride); - -void intel_miptree_image_unmap(struct intel_context *intel, - struct intel_mipmap_tree *mt); - - -/* Return the linear offset of an image relative to the start of the - * tree: - */ -GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, - GLuint face, GLuint level); - -/* Return pointers to each 2d slice within an image. Indexed by depth - * value. - */ -const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, - GLuint level); - - -void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, - GLuint level, - GLuint nr_images, - GLuint x, GLuint y, - GLuint w, GLuint h, GLuint d); - -void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, - GLuint level, - GLuint img, GLuint x, GLuint y); - - -/* Upload an image into a tree - */ -void intel_miptree_image_data(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, - GLuint level, - void *src, - GLuint src_row_pitch, GLuint src_image_pitch); - -/* Copy an image between two trees - */ -void intel_miptree_image_copy(struct intel_context *intel, - struct intel_mipmap_tree *dst, - GLuint face, GLuint level, - struct intel_mipmap_tree *src); - -/* i915_mipmap_tree.c: - */ -GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt); -GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt); - - - -#endif |