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authorEric Anholt <eric@anholt.net>2009-01-30 14:32:23 -0800
committerEric Anholt <eric@anholt.net>2009-02-02 15:34:10 -0800
commit052c1d66a1ab1f2665870dc77dab28d20416cdf1 (patch)
tree1c2cca3fdbccb905f2b32c30ca2dfa49f8de1d91 /src/mesa/drivers/dri/i965/brw_context.h
parent14321fcfde9e30d0b9f15aab3c9a057271ae6295 (diff)
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index fc0fda98cd..df90c2027f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -302,26 +302,6 @@ struct brw_cache {
};
-
-struct brw_state_pointers {
- struct gl_colorbuffer_attrib *Color;
- struct gl_depthbuffer_attrib *Depth;
- struct gl_fog_attrib *Fog;
- struct gl_hint_attrib *Hint;
- struct gl_light_attrib *Light;
- struct gl_line_attrib *Line;
- struct gl_point_attrib *Point;
- struct gl_polygon_attrib *Polygon;
- GLuint *PolygonStipple;
- struct gl_scissor_attrib *Scissor;
- struct gl_stencil_attrib *Stencil;
- struct gl_texture_attrib *Texture;
- struct gl_transform_attrib *Transform;
- struct gl_viewport_attrib *Viewport;
- struct gl_vertex_program_state *VertexProgram;
- struct gl_fragment_program_state *FragmentProgram;
-};
-
/* Considered adding a member to this struct to document which flags
* an update might raise so that ordering of the state atoms can be
* checked or derived at runtime. Dropped the idea in favor of having
@@ -456,7 +436,6 @@ struct brw_context
int validated_bo_count;
} state;
- struct brw_state_pointers attribs;
struct brw_cache cache;
struct brw_cached_batch_item *cached_batch_items;