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authorEric Anholt <eric@anholt.net>2007-12-14 11:02:48 -0800
committerEric Anholt <eric@anholt.net>2007-12-14 11:04:26 -0800
commit38bad7677e57d629eeffd4ef39a7fc254db12735 (patch)
tree977b9f821b6c8a9ef166e0533c7a2664a72cffcb /src/mesa/drivers/dri/i965/brw_context.h
parent0037ad4186c11267d85fcde378be79eb6acf74f3 (diff)
[965] Replace the state cache suballocator with direct dri_bufmgr use.
The user-space suballocator that was used avoided relocation computations by using the general and surface state base registers and allocating those types of buffers out of pools built on top of single buffer objects. It also avoided calls into the buffer manager for these small state allocations, since only one buffer object was being used. However, the buffer allocation cost appears to be low, and with relocation caching, computing relocations for buffers is essentially free. Additionally, implementing the suballocator required a don't-fence-subdata flag to disable waiting on buffer maps so that writing new data didn't block on rendering using old data, and careful handling when mapping to update old data (which we need to do for unavoidable relocations with FBOs). More importantly, when the suballocator filled, it had no replacement algorithm and just threw out all of the contents and forced them to be recomputed, which is a significant cost. This is the first step, which just changes the buffer type, but doesn't yet improve the hash table to not result in full recompute on overflow. Because the buffers are all allocated out of the general buffer allocator, we can no longer use the general/surface state bases to avoid relocations, and they are set to 0 instead.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h158
1 files changed, 75 insertions, 83 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 68afea111d..a5ef058e8c 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -139,8 +139,13 @@ struct brw_context;
struct brw_state_flags {
+ /** State update flags signalled by mesa internals */
GLuint mesa;
+ /** State update flags signalled by brw_state_cache.c searches */
GLuint cache;
+ /**
+ * State update flags signalled as the result of brw_tracked_state updates
+ */
GLuint brw;
};
@@ -232,30 +237,44 @@ struct brw_vs_ouput_sizes {
#define BRW_MAX_TEX_UNIT 8
#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
-/* Create a fixed sized struct for caching binding tables:
- */
-struct brw_surface_binding_table {
- GLuint surf_ss_offset[BRW_WM_MAX_SURF];
-};
-
-
-struct brw_cache;
-
-struct brw_mem_pool {
- dri_bo *buffer;
-
- GLuint size;
- GLuint offset; /* offset of first free byte */
+enum brw_cache_id {
+ BRW_CC_VP,
+ BRW_CC_UNIT,
+ BRW_WM_PROG,
+ BRW_SAMPLER_DEFAULT_COLOR,
+ BRW_SAMPLER,
+ BRW_WM_UNIT,
+ BRW_SF_PROG,
+ BRW_SF_VP,
+ BRW_SF_UNIT,
+ BRW_VS_UNIT,
+ BRW_VS_PROG,
+ BRW_GS_UNIT,
+ BRW_GS_PROG,
+ BRW_CLIP_VP,
+ BRW_CLIP_UNIT,
+ BRW_CLIP_PROG,
+ BRW_SS_SURFACE,
+ BRW_SS_SURF_BIND,
- struct brw_context *brw;
+ BRW_MAX_CACHE
};
struct brw_cache_item {
+ /**
+ * Effectively part of the key, cache_id identifies what kind of state
+ * buffer is involved, and also which brw->state.dirty.cache flag should
+ * be set when this cache item is chosen.
+ */
+ enum brw_cache_id cache_id;
+ /** 32-bit hash of the key data */
GLuint hash;
GLuint key_size; /* for variable-sized keys */
const void *key;
+ dri_bo **reloc_bufs;
+ GLuint nr_reloc_bufs;
- GLuint offset; /* offset within pool's buffer */
+ dri_bo *bo;
GLuint data_size;
struct brw_cache_item *next;
@@ -264,20 +283,19 @@ struct brw_cache_item {
struct brw_cache {
- GLuint id;
-
- const char *name;
-
struct brw_context *brw;
- struct brw_mem_pool *pool;
struct brw_cache_item **items;
GLuint size, n_items;
-
- GLuint key_size; /* for fixed-size keys */
- GLuint aux_size;
- GLuint last_addr; /* offset of active item */
+ GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
+ GLuint aux_size[BRW_MAX_CACHE];
+ char *name[BRW_MAX_CACHE];
+
+ /* Record of the last BOs chosen for each cache_id. Used to set
+ * brw->state.dirty.cache when a new cache item is chosen.
+ */
+ dri_bo *last_bo[BRW_MAX_CACHE];
};
@@ -314,33 +332,6 @@ struct brw_tracked_state {
GLboolean always_update;
};
-
-enum brw_cache_id {
- BRW_CC_VP,
- BRW_CC_UNIT,
- BRW_WM_PROG,
- BRW_SAMPLER_DEFAULT_COLOR,
- BRW_SAMPLER,
- BRW_WM_UNIT,
- BRW_SF_PROG,
- BRW_SF_VP,
- BRW_SF_UNIT,
- BRW_VS_UNIT,
- BRW_VS_PROG,
- BRW_GS_UNIT,
- BRW_GS_PROG,
- BRW_CLIP_VP,
- BRW_CLIP_UNIT,
- BRW_CLIP_PROG,
-
- /* These two are in the SS pool:
- */
- BRW_SS_SURFACE,
- BRW_SS_SURF_BIND,
-
- BRW_MAX_CACHE
-};
-
/* Flags for brw->state.cache.
*/
#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
@@ -362,16 +353,6 @@ enum brw_cache_id {
#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
-
-
-
-enum brw_mempool_id {
- BRW_GS_POOL,
- BRW_SS_POOL,
- BRW_MAX_POOL
-};
-
-
struct brw_cached_batch_item {
struct header *header;
GLuint sz;
@@ -442,8 +423,7 @@ struct brw_context
} state;
struct brw_state_pointers attribs;
- struct brw_mem_pool pool[BRW_MAX_POOL];
- struct brw_cache cache[BRW_MAX_CACHE];
+ struct brw_cache cache;
struct brw_cached_batch_item *cached_batch_items;
struct {
@@ -551,7 +531,7 @@ struct brw_context
*/
struct brw_tracked_state tracked_state;
- GLuint gs_offset;
+ dri_bo *curbe_bo;
GLfloat *last_buf;
GLuint last_bufsz;
@@ -560,33 +540,38 @@ struct brw_context
struct {
struct brw_vs_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} vs;
struct {
struct brw_gs_prog_data *prog_data;
GLboolean prog_active;
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} gs;
struct {
struct brw_clip_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} clip;
struct {
struct brw_sf_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ GLuint sf5_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} sf;
struct {
@@ -599,10 +584,12 @@ struct brw_context
/**
- * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
+ * Array of sampler state uploaded at sampler_bo of BRW_SAMPLER
* cache
*/
struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+ /** Array of surface default colors (texture border color) */
+ dri_bo *sdc_bo[BRW_MAX_TEX_UNIT];
GLuint render_surf;
GLuint nr_surfaces;
@@ -612,19 +599,24 @@ struct brw_context
GLuint scratch_buffer_size;
GLuint sampler_count;
- GLuint sampler_gs_offset;
+ dri_bo *sampler_bo;
- struct brw_surface_binding_table bind;
- GLuint bind_ss_offset;
+ /** Binding table of pointers to surf_bo entries */
+ dri_bo *bind_bo;
+ dri_bo *surf_bo[BRW_WM_MAX_SURF];
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ GLuint thread2_delta;
+ GLuint wm4_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} wm;
struct {
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} cc;