diff options
author | Eric Anholt <eric@anholt.net> | 2010-11-11 09:09:38 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-12-06 00:14:23 -0800 |
commit | 5ba517baa22b05d594b8839ac06fe45b81c1d09f (patch) | |
tree | 30bbe2cc87e52b63595ae50732b5afd2568aa6c1 /src/mesa/drivers/dri/i965/brw_context.h | |
parent | 245662f3083795e272fe9ef5d4cbeb6d048cf0e5 (diff) |
i965: Nuke brw_wm_glsl.c.
It was only used for gen6 fragment programs (not GLSL shaders) at this
point, and it was clearly unsuited to the task -- missing opcodes,
corrupted texturing, and assertion failures hit various applications
of all sorts. It was easier to patch up the non-glsl for remaining
gen6 changes than to make brw_wm_glsl.c complete.
Bug #30530
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 335339515a..7069724466 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -171,7 +171,6 @@ struct brw_vertex_program { struct brw_fragment_program { struct gl_fragment_program program; GLuint id; /**< serial no. to identify frag progs, never re-used */ - GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ /** for debugging, which texture units are referenced */ GLbitfield tex_units_used; @@ -211,6 +210,7 @@ struct brw_wm_prog_data { GLuint nr_params; /**< number of float params/constants */ GLuint nr_pull_params; GLboolean error; + int dispatch_width; /* Pointer to tracked values (only valid once * _mesa_load_state_parameters has been called at runtime). |