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authorEric Anholt <eric@anholt.net>2010-11-11 09:09:38 -0800
committerEric Anholt <eric@anholt.net>2010-12-06 00:14:23 -0800
commit5ba517baa22b05d594b8839ac06fe45b81c1d09f (patch)
tree30bbe2cc87e52b63595ae50732b5afd2568aa6c1 /src/mesa/drivers/dri/i965/brw_context.h
parent245662f3083795e272fe9ef5d4cbeb6d048cf0e5 (diff)
i965: Nuke brw_wm_glsl.c.
It was only used for gen6 fragment programs (not GLSL shaders) at this point, and it was clearly unsuited to the task -- missing opcodes, corrupted texturing, and assertion failures hit various applications of all sorts. It was easier to patch up the non-glsl for remaining gen6 changes than to make brw_wm_glsl.c complete. Bug #30530
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 335339515a..7069724466 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -171,7 +171,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id; /**< serial no. to identify frag progs, never re-used */
- GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -211,6 +210,7 @@ struct brw_wm_prog_data {
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
GLboolean error;
+ int dispatch_width;
/* Pointer to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).