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authorEric Anholt <eric@anholt.net>2010-05-23 13:39:42 -0700
committerEric Anholt <eric@anholt.net>2010-05-23 16:59:43 -0700
commit9b775c1e589b7ce95a1ec3e85e45bb9288ceb289 (patch)
tree9a31b2fbb6094e6fea6b4f8ae79459a749ed2f21 /src/mesa/drivers/dri/i965/brw_context.h
parent08b42bc97d77ff1ea7eefe4ec57997b80fb9b458 (diff)
i965: Add support for all 8 possible ARB_draw_buffers in Mesa.
We should be able to do 16, but are limited by Mesa's static buffer allocations.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index a97fcb0f4d..500cd32aa9 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -252,7 +252,7 @@ struct brw_vs_ouput_sizes {
#define BRW_MAX_TEX_UNIT 16
/** Max number of render targets in a shader */
-#define BRW_MAX_DRAW_BUFFERS 4
+#define BRW_MAX_DRAW_BUFFERS 8
/**
* Size of our surface binding table for the WM.