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authorEric Anholt <eric@anholt.net>2008-01-10 10:48:05 -0800
committerEric Anholt <eric@anholt.net>2008-01-10 12:34:08 -0800
commita04b632350e5d0e9994fc667afc59407a39da0ba (patch)
tree8907f56e859999fe2448530e4f98fc29656a65b9 /src/mesa/drivers/dri/i965/brw_context.h
parent7086df58688dc375ffd4c0fb9a9884eae05a6e46 (diff)
[intel] Add more cliprect modes to cover other meanings for batch emits.
The previous change gave us only two modes, one which looped over the batch per cliprect (3d drawing) and one that didn't (state updeast). However, we really want 4: - Batch doesn't care about cliprects (state updates) - Batch needs DRAWING_RECTANGLE looping per cliprect (3d drawing) - Batch needs to be executed just once (region fills, copies, etc.) - Batch already includes cliprect handling, and must be flushed by unlock time (copybuffers, clears). All callers should now be fixed to use one of these states for any batchbuffer emits. Thanks to Keith Whitwell for pointing out the failure.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 8a71a4f500..9ddd41d3f3 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -656,6 +656,7 @@ void brw_debug_batch(struct intel_context *intel);
void brwUpdateTextureState( struct intel_context *intel );
void brw_FrameBufferTexInit( struct brw_context *brw );
void brw_FrameBufferTexDestroy( struct brw_context *brw );
+void brw_validate_textures( struct brw_context *brw );
/*======================================================================
* brw_metaops.c