diff options
author | Eric Anholt <eric@anholt.net> | 2008-01-11 16:00:50 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2008-01-14 10:18:38 -0800 |
commit | 7fec1eb21ba2121f530cb5412f658303b683e1d3 (patch) | |
tree | 031633cf1e082d61685df5a12789cd95933ec1a7 /src/mesa/drivers/dri/i965/brw_draw.c | |
parent | 544ab209e75ec3646d7edbafd736dcf4c93738cc (diff) |
[965] Force a new vertex upload buffer at new batch time.
Otherwise, we could choose to upload into the temporary VBO that we just fired
off to the hardware. Good for a 60% OA performance improvement.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_draw.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index c74aff785e..63547f386d 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -325,7 +325,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, brw->no_batch_wrap = GL_FALSE; - /* Free any old data so it doesn't clog up texture memory - we + /* Free any completed data so it doesn't clog up texture memory - we * won't be referencing it again. */ while (brw->vb.upload.wrap != brw->vb.upload.buf) { |