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authorEric Anholt <eric@anholt.net>2009-02-17 10:53:11 -0800
committerEric Anholt <eric@anholt.net>2009-02-17 11:30:09 -0800
commitc06f4e2a371a917cfcce47e7ee4aa8f1f6528e3b (patch)
treec122cc065a343ca987dddcca5a36a9309e10b97f /src/mesa/drivers/dri/i965/brw_fallback.c
parent60953059ea2319eae4d737831824dbce08ee1725 (diff)
i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.
Noticed this with the fbotexture demo.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fallback.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index e63098fdd4..5f4f2d515d 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -75,8 +75,8 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* _NEW_STENCIL
*/
- if (ctx->Stencil.Enabled &&
- !brw->intel.hw_stencil) {
+ if (ctx->Stencil.Enabled &&
+ (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) {
DBG("FALLBACK: stencil\n");
return GL_TRUE;
}