diff options
author | Eric Anholt <eric@anholt.net> | 2011-01-18 22:03:34 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2011-01-19 16:29:14 -0800 |
commit | 1991d92207cf629ba4ceead4bfc3f768d7b9e402 (patch) | |
tree | 45392f0f72e2a6bec1d6e7d7211c97f6e85b5fe8 /src/mesa/drivers/dri/i965/brw_fs.cpp | |
parent | 63879d90ace519749fed228ca0e21b5b56c7e1c0 (diff) |
i965/fs: Assign URB/CURB register numbers after instruction scheduling.
This fixes a bunch of unnecessary barriers due to the scheduler not
knowing what that arbitrary register description refers to when trying
to reason about its dependencies.
The result is rescheduling in the convolution kernel shader in
Lightsmark, which results in avoiding register spilling and increasing
the performance of the first scene from 6-7 fps midway through the
panning to 11fps. The register spilling was a regression from Mesa
7.9 to Mesa 7.10.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index c24060b8c6..5f2e9dbaf4 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -3681,8 +3681,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) v.setup_paramvalues_refs(); v.setup_pull_constants(); - v.assign_curb_setup(); - v.assign_urb_setup(); bool progress; do { @@ -3698,6 +3696,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) v.schedule_instructions(); + v.assign_curb_setup(); + v.assign_urb_setup(); + if (0) { /* Debug of register spilling: Go spill everything. */ int virtual_grf_count = v.virtual_grf_next; |