diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/i965/brw_fs.cpp | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 5e5d17504b..35bb28914e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -52,7 +52,7 @@ static int using_new_fs = -1; static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg); struct gl_shader * -brw_new_shader(GLcontext *ctx, GLuint name, GLuint type) +brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type) { struct brw_shader *shader; @@ -67,7 +67,7 @@ brw_new_shader(GLcontext *ctx, GLuint name, GLuint type) } struct gl_shader_program * -brw_new_shader_program(GLcontext *ctx, GLuint name) +brw_new_shader_program(struct gl_context *ctx, GLuint name) { struct brw_shader_program *prog; prog = talloc_zero(NULL, struct brw_shader_program); @@ -79,7 +79,7 @@ brw_new_shader_program(GLcontext *ctx, GLuint name) } GLboolean -brw_compile_shader(GLcontext *ctx, struct gl_shader *shader) +brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader) { if (!_mesa_ir_compile_shader(ctx, shader)) return GL_FALSE; @@ -88,7 +88,7 @@ brw_compile_shader(GLcontext *ctx, struct gl_shader *shader) } GLboolean -brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog) +brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { struct intel_context *intel = intel_context(ctx); @@ -2958,7 +2958,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) { struct brw_compile *p = &c->func; struct intel_context *intel = &brw->intel; - GLcontext *ctx = &intel->ctx; + struct gl_context *ctx = &intel->ctx; struct brw_shader *shader = NULL; struct gl_shader_program *prog = ctx->Shader.CurrentProgram; |