diff options
author | Xiang, Haihao <haihao.xiang@intel.com> | 2007-12-19 10:22:28 +0800 |
---|---|---|
committer | Xiang, Haihao <haihao.xiang@intel.com> | 2007-12-19 10:22:28 +0800 |
commit | 4cca760a9b7fe120ed92257a6a6c4a3a6e929ba8 (patch) | |
tree | 3f60905714e8d04a59535d096884e3d8dce45c09 /src/mesa/drivers/dri/i965/brw_sf_emit.c | |
parent | e3a1ae0fcbd7582eb6fbd02384410d786c2b671b (diff) |
i965: allocate GRF registers before building subroutines,
it ensures there are sufficient registers for all subroutines.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf_emit.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_emit.c | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index afbb90a9a8..080a02b730 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -343,13 +343,16 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, -void brw_emit_tri_setup( struct brw_sf_compile *c ) +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_compile *p = &c->func; GLuint i; c->nr_verts = 3; - alloc_regs(c); + + if (allocate) + alloc_regs(c); + invert_det(c); copy_z_inv_w(c); @@ -428,14 +431,17 @@ void brw_emit_tri_setup( struct brw_sf_compile *c ) -void brw_emit_line_setup( struct brw_sf_compile *c ) +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_compile *p = &c->func; GLuint i; c->nr_verts = 2; - alloc_regs(c); + + if (allocate) + alloc_regs(c); + invert_det(c); copy_z_inv_w(c); @@ -497,13 +503,16 @@ void brw_emit_line_setup( struct brw_sf_compile *c ) } } -void brw_emit_point_sprite_setup( struct brw_sf_compile *c ) +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_compile *p = &c->func; GLuint i; c->nr_verts = 1; - alloc_regs(c); + + if (allocate) + alloc_regs(c); + copy_z_inv_w(c); for (i = 0; i < c->nr_setup_regs; i++) { @@ -581,13 +590,16 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c ) /* Points setup - several simplifications as all attributes are * constant across the face of the point (point sprites excluded!) */ -void brw_emit_point_setup( struct brw_sf_compile *c ) +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_compile *p = &c->func; GLuint i; c->nr_verts = 1; - alloc_regs(c); + + if (allocate) + alloc_regs(c); + copy_z_inv_w(c); brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */ @@ -648,6 +660,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) GLuint saveflag; + c->nr_verts = 3; alloc_regs(c); primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD); @@ -667,7 +680,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_tri_setup( c ); + brw_emit_tri_setup( c, GL_FALSE ); brw_pop_insn_state(p); p->flag_value = saveflag; /* note - thread killed in subroutine, so must @@ -688,7 +701,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_line_setup( c ); + brw_emit_line_setup( c, GL_FALSE ); brw_pop_insn_state(p); p->flag_value = saveflag; /* note - thread killed in subroutine */ @@ -701,13 +714,13 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_point_sprite_setup( c ); + brw_emit_point_sprite_setup( c, GL_FALSE ); brw_pop_insn_state(p); p->flag_value = saveflag; } brw_land_fwd_jump(p, jmp); - brw_emit_point_setup( c ); + brw_emit_point_setup( c, GL_FALSE ); } |