diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-07 09:52:57 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-06-08 13:42:02 -0700 |
commit | 34474fa4119378ef9fbb9fb557cc19c0a1ca1f7e (patch) | |
tree | 0d0a246b981cc60fc70d6cf6103b05d0df045c23 /src/mesa/drivers/dri/i965/brw_vs_surface_state.c | |
parent | 22409756d4ed941f2ec6729ab0c312149749106f (diff) |
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
The slightly less mechanical change of converting the emit_reloc calls
will follow.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 4007b5a15c..9bc585586c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -98,7 +98,7 @@ brw_update_vs_constant_surface( GLcontext *ctx, /* If we're in this state update atom, we need to update VS constants, so * free the old buffer and create a new one for the new contents. */ - dri_bo_unreference(vp->const_buffer); + drm_intel_bo_unreference(vp->const_buffer); vp->const_buffer = brw_vs_update_constant_buffer(brw); /* If there's no constant buffer, then no surface BO is needed to point at @@ -143,10 +143,10 @@ brw_update_vs_constant_surface( GLcontext *ctx, /** * Constructs the binding table for the VS surface state. */ -static dri_bo * +static drm_intel_bo * brw_vs_get_binding_table(struct brw_context *brw) { - dri_bo *bind_bo; + drm_intel_bo *bind_bo; bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, @@ -216,7 +216,7 @@ static void prepare_vs_surfaces(struct brw_context *brw ) * just slightly increases our working set size. */ if (brw->vs.nr_surfaces != 0) { - dri_bo_unreference(brw->vs.bind_bo); + drm_intel_bo_unreference(brw->vs.bind_bo); brw->vs.bind_bo = brw_vs_get_binding_table(brw); } } |