diff options
author | Eric Anholt <eric@anholt.net> | 2010-11-11 09:30:16 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-12-06 00:14:22 -0800 |
commit | 16f8c823898fd71a3545457eacd2dc31ddeb3592 (patch) | |
tree | d99a9f727839f5410d34c954dee5807cf6323e1a /src/mesa/drivers/dri/i965/brw_wm_pass1.c | |
parent | 8f2a974cf2c9b6c00dfac11be4316a7d121dfbb4 (diff) |
i965: Move payload reg setup to compile, not lookup time.
Payload reg setup on gen6 depends more on the dispatch width as well
as the uses_depth, computes_depth, and other flags. That's something
we want to decide at compile time, not at cache lookup. As a bonus,
the fragment shader program cache lookup should be cheaper now that
there's less to compute for the hash key.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_pass1.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_pass1.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3a2874b6dd..3aae5b3b65 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -128,8 +128,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) if (inst->opcode == WM_FB_WRITE) { track_arg(c, inst, 0, WRITEMASK_XYZW); track_arg(c, inst, 1, WRITEMASK_XYZW); - if (c->key.source_depth_to_render_target && - c->key.computes_depth) + if (c->source_depth_to_render_target && c->computes_depth) track_arg(c, inst, 2, WRITEMASK_Z); else track_arg(c, inst, 2, 0); |