diff options
author | Eric Anholt <eric@anholt.net> | 2011-01-05 16:02:42 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2011-01-05 16:11:30 -0800 |
commit | 1b18b45d79e065e4e05a1e89e9d756d96258ded5 (patch) | |
tree | 88cfc84a1b9c2cbc6d627ffe96f1e1985be7de1a /src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | |
parent | 9b7f57b18eff3959a525297f068697ac03a75840 (diff) |
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
This has always been ugly about our texture code -- object base/max
level vs intel object first/last level vs image level vs miptree
first/last level. We now get rid of intelObj->first_level which is
just tObj->BaseLevel, and make intelObj->_MaxLevel clearly based off
of tObj->_MaxLevel instead of duplicating its code (incorrectly, as
image->MaxLog2 only considers width/height and not depth!)
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_sampler_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index e7c97a1cb0..30672b4251 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -276,9 +276,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw, struct wm_sampler_entry *entry = &key->sampler[unit]; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; - struct intel_texture_object *intelObj = intel_texture_object(texObj); struct gl_texture_image *firstImage = - texObj->Image[0][intelObj->firstLevel]; + texObj->Image[0][texObj->BaseLevel]; memset(last_entry_end, 0, (char*)entry - last_entry_end + sizeof(*entry)); |