diff options
author | Eric Anholt <eric@anholt.net> | 2010-11-11 09:09:38 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-12-06 00:14:23 -0800 |
commit | 5ba517baa22b05d594b8839ac06fe45b81c1d09f (patch) | |
tree | 30bbe2cc87e52b63595ae50732b5afd2568aa6c1 /src/mesa/drivers/dri/i965/brw_wm_state.c | |
parent | 245662f3083795e272fe9ef5d4cbeb6d048cf0e5 (diff) |
i965: Nuke brw_wm_glsl.c.
It was only used for gen6 fragment programs (not GLSL shaders) at this
point, and it was clearly unsuited to the task -- missing opcodes,
corrupted texturing, and assertion failures hit various applications
of all sorts. It was easier to patch up the non-glsl for remaining
gen6 changes than to make brw_wm_glsl.c complete.
Bug #30530
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_state.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 76de7b7b6f..82835470a3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -132,7 +132,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* _NEW_COLOR */ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; - key->is_glsl = bfp->isGLSL; /* If using the fragment shader backend, the program is always * 8-wide. |