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authorEric Anholt <eric@anholt.net>2008-01-02 16:55:21 -0800
committerEric Anholt <eric@anholt.net>2008-01-03 15:46:16 -0800
commit8abffada70fcd62e3c2dcbcdc6d00d258805326b (patch)
treed04daf5de22d6bbdb97beda35da6b33f4f1bc6c1 /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parent0ff3eb637bac9e100aab0a109a46e81bea9203a3 (diff)
[intel] Convert relocations to not be cleared out on buffer submit.
We have two consumers of relocations. One is static state buffers, which want the same relocation every time. The other is the batchbuffer, which gets thrown out immediately after submit. This lets us reduce repeated computation for static state buffers, and clean up the code by moving relocations nearer to where the state buffer is computed.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c87
1 files changed, 38 insertions, 49 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 0984068d35..cf253391b5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -154,6 +154,7 @@ brw_create_texture_surface( struct brw_context *brw,
struct brw_wm_surface_key *key )
{
struct brw_surface_state surf;
+ dri_bo *bo;
memset(&surf, 0, sizeof(surf));
@@ -187,11 +188,20 @@ brw_create_texture_surface( struct brw_context *brw,
surf.ss0.cube_neg_z = 1;
}
- return brw_upload_cache( &brw->cache, BRW_SS_SURFACE,
- key, sizeof(*key),
- &key->bo, 1,
- &surf, sizeof(surf),
- NULL, NULL );
+ bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ key, sizeof(*key),
+ &key->bo, 1,
+ &surf, sizeof(surf),
+ NULL, NULL);
+
+ /* Emit relocation to surface contents */
+ dri_emit_reloc(bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ key->bo);
+
+ return bo;
}
static void
@@ -307,7 +317,15 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
&surf, sizeof(surf),
NULL, NULL);
- brw->wm.nr_surfaces = 1;
+ if (region_bo != NULL) {
+ dri_emit_reloc(brw->wm.surf_bo[unit],
+ DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_READ |
+ DRM_BO_FLAG_WRITE,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ region_bo);
+ }
}
}
@@ -343,6 +361,19 @@ brw_wm_get_binding_table(struct brw_context *brw)
data, data_size,
NULL, NULL);
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_WM_MAX_SURF; i++) {
+ if (brw->wm.surf_bo[i] != NULL) {
+ dri_emit_reloc(bind_bo,
+ DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_READ |
+ DRM_BO_FLAG_WRITE,
+ 0,
+ i * 4,
+ brw->wm.surf_bo[i]);
+ }
+ }
+
free(data);
}
@@ -356,6 +387,7 @@ static void upload_wm_surfaces(struct brw_context *brw )
GLuint i;
brw_update_region_surface(brw, brw->state.draw_region, 0);
+ brw->wm.nr_surfaces = 1;
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
@@ -385,48 +417,6 @@ static void upload_wm_surfaces(struct brw_context *brw )
brw->wm.bind_bo = brw_wm_get_binding_table(brw);
}
-static void emit_reloc_wm_surfaces(struct brw_context *brw)
-{
- int unit, i;
-
- /* Emit SS framebuffer relocation */
- if (brw->state.draw_region != NULL) {
- dri_emit_reloc(brw->wm.surf_bo[0],
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0,
- offsetof(struct brw_surface_state, ss1),
- brw->state.draw_region->buffer);
- }
-
- /* Emit SS relocations for texture buffers */
- for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- struct intel_texture_object *intelObj = intel_texture_object(tObj);
-
- if (texUnit->_ReallyEnabled && intelObj->mt != NULL) {
- dri_emit_reloc(brw->wm.surf_bo[unit + 1],
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 0,
- offsetof(struct brw_surface_state, ss1),
- intelObj->mt->region->buffer);
- }
- }
-
- /* Emit binding table relocations to surface state */
- for (i = 0; i < BRW_WM_MAX_SURF; i++) {
- if (brw->wm.surf_bo[i] != NULL) {
- dri_emit_reloc(brw->wm.bind_bo,
- DRM_BO_FLAG_MEM_TT |
- DRM_BO_FLAG_READ |
- DRM_BO_FLAG_WRITE,
- 0,
- i * 4,
- brw->wm.surf_bo[i]);
- }
- }
-}
-
const struct brw_tracked_state brw_wm_surfaces = {
.dirty = {
.mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS,
@@ -434,7 +424,6 @@ const struct brw_tracked_state brw_wm_surfaces = {
.cache = 0
},
.update = upload_wm_surfaces,
- .emit_reloc = emit_reloc_wm_surfaces,
};