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authorEric Anholt <eric@anholt.net>2011-01-05 16:02:42 -0800
committerEric Anholt <eric@anholt.net>2011-01-05 16:11:30 -0800
commit1b18b45d79e065e4e05a1e89e9d756d96258ded5 (patch)
tree88cfc84a1b9c2cbc6d627ffe96f1e1985be7de1a /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parent9b7f57b18eff3959a525297f068697ac03a75840 (diff)
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
This has always been ugly about our texture code -- object base/max level vs intel object first/last level vs image level vs miptree first/last level. We now get rid of intelObj->first_level which is just tObj->BaseLevel, and make intelObj->_MaxLevel clearly based off of tObj->_MaxLevel instead of duplicating its code (incorrectly, as image->MaxLog2 only considers width/height and not depth!)
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 0218d599c7..3b59b0b98e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -163,7 +163,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
struct brw_surface_state surf;
void *map;
@@ -181,7 +181,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
+ surf.ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
surf.ss2.width = firstImage->Width - 1;
surf.ss2.height = firstImage->Height - 1;
brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);