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authorKeith Whitwell <keith@tungstengraphics.com>2006-09-07 16:23:22 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2006-09-07 16:23:22 +0000
commit1456a0fff6a68dac046aaa57585eadf65ad66892 (patch)
tree0e00c34aa2d3ae1c644e2057a9c92b792c10aba2 /src/mesa/drivers/dri/i965/bufmgr.h
parent133f14168009393c5f396d218521625cb79b653f (diff)
Use lower alignments where possible. Also pad out allocated blocks to
a multiple of alignment to avoid accumulating unusable free blocks.
Diffstat (limited to 'src/mesa/drivers/dri/i965/bufmgr.h')
-rw-r--r--src/mesa/drivers/dri/i965/bufmgr.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/bufmgr.h b/src/mesa/drivers/dri/i965/bufmgr.h
index 50fbcda50b..63e1011a76 100644
--- a/src/mesa/drivers/dri/i965/bufmgr.h
+++ b/src/mesa/drivers/dri/i965/bufmgr.h
@@ -84,7 +84,8 @@ int bmInitPool( struct intel_context *,
* understood, and drivers can just pass the calls through without too
* much thunking.
*/
-void bmGenBuffers(struct intel_context *, const char *, unsigned n, struct buffer **buffers);
+void bmGenBuffers(struct intel_context *, const char *, unsigned n, struct buffer **buffers,
+ int align );
void bmDeleteBuffers(struct intel_context *, unsigned n, struct buffer **buffers);