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authorEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
committerEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
commit9f344b3e7d6e23674dd4747faec253f103563b36 (patch)
treee5df3c1ab9a424831d4a4363567a87ff91cc0581 /src/mesa/drivers/dri/i965/intel_buffer_objects.c
parent7b52bed98729a05feab28f6d2b0677e4f84c44c3 (diff)
Add Intel i965G/Q DRI driver.
This driver comes from Tungsten Graphics, with a few further modifications by Intel.
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_buffer_objects.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_buffer_objects.c207
1 files changed, 207 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
new file mode 100644
index 0000000000..0f88583635
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -0,0 +1,207 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "imports.h"
+#include "mtypes.h"
+#include "bufferobj.h"
+
+#include "intel_context.h"
+#include "intel_buffer_objects.h"
+#include "bufmgr.h"
+
+
+/**
+ * There is some duplication between mesa's bufferobjects and our
+ * bufmgr buffers. Both have an integer handle and a hashtable to
+ * lookup an opaque structure. It would be nice if the handles and
+ * internal structure where somehow shared.
+ */
+static struct gl_buffer_object *intel_bufferobj_alloc( GLcontext *ctx,
+ GLuint name,
+ GLenum target )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *obj = MALLOC_STRUCT(intel_buffer_object);
+
+ _mesa_initialize_buffer_object(&obj->Base, name, target);
+
+ /* XXX: We generate our own handle, which is different to 'name' above.
+ */
+ bmGenBuffers(intel, "bufferobj", 1, &obj->buffer);
+ assert(obj->buffer);
+
+ return &obj->Base;
+}
+
+
+/**
+ * Deallocate/free a vertex/pixel buffer object.
+ * Called via glDeleteBuffersARB().
+ */
+static void intel_bufferobj_free( GLcontext *ctx,
+ struct gl_buffer_object *obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ assert(intel_obj);
+
+ if (intel_obj->buffer)
+ bmDeleteBuffers( intel, 1, &intel_obj->buffer );
+
+ _mesa_free(intel_obj);
+}
+
+
+
+/**
+ * Allocate space for and store data in a buffer object. Any data that was
+ * previously stored in the buffer object is lost. If data is NULL,
+ * memory will be allocated, but no copy will occur.
+ * Called via glBufferDataARB().
+ */
+static void intel_bufferobj_data( GLcontext *ctx,
+ GLenum target,
+ GLsizeiptrARB size,
+ const GLvoid *data,
+ GLenum usage,
+ struct gl_buffer_object *obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ /* XXX: do something useful with 'usage' (eg. populate flags
+ * argument below)
+ */
+ assert(intel_obj);
+
+ obj->Size = size;
+ obj->Usage = usage;
+
+ bmBufferDataAUB(intel, intel_obj->buffer, size, data, 0,
+ 0, 0);
+}
+
+
+/**
+ * Replace data in a subrange of buffer object. If the data range
+ * specified by size + offset extends beyond the end of the buffer or
+ * if data is NULL, no copy is performed.
+ * Called via glBufferSubDataARB().
+ */
+static void intel_bufferobj_subdata( GLcontext *ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ const GLvoid * data,
+ struct gl_buffer_object * obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ assert(intel_obj);
+ bmBufferSubDataAUB(intel, intel_obj->buffer, offset, size, data, 0, 0);
+}
+
+
+/**
+ * Called via glGetBufferSubDataARB().
+ */
+static void intel_bufferobj_get_subdata( GLcontext *ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ GLvoid * data,
+ struct gl_buffer_object * obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ assert(intel_obj);
+ bmBufferGetSubData(intel, intel_obj->buffer, offset, size, data);
+}
+
+
+
+/**
+ * Called via glMapBufferARB().
+ */
+static void *intel_bufferobj_map( GLcontext *ctx,
+ GLenum target,
+ GLenum access,
+ struct gl_buffer_object *obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ /* XXX: Translate access to flags arg below:
+ */
+ assert(intel_obj);
+ assert(intel_obj->buffer);
+ obj->Pointer = bmMapBuffer(intel, intel_obj->buffer, 0);
+ return obj->Pointer;
+}
+
+
+/**
+ * Called via glMapBufferARB().
+ */
+static GLboolean intel_bufferobj_unmap( GLcontext *ctx,
+ GLenum target,
+ struct gl_buffer_object *obj )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+
+ assert(intel_obj);
+ assert(intel_obj->buffer);
+ assert(obj->Pointer);
+ bmUnmapBufferAUB(intel, intel_obj->buffer, 0, 0);
+ obj->Pointer = NULL;
+ return GL_TRUE;
+}
+
+struct buffer *intel_bufferobj_buffer( const struct intel_buffer_object *intel_obj )
+{
+ assert(intel_obj->Base.Name);
+ assert(intel_obj->buffer);
+ return intel_obj->buffer;
+}
+
+void intel_bufferobj_init( struct intel_context *intel )
+{
+ GLcontext *ctx = &intel->ctx;
+
+ ctx->Driver.NewBufferObject = intel_bufferobj_alloc;
+ ctx->Driver.DeleteBuffer = intel_bufferobj_free;
+ ctx->Driver.BufferData = intel_bufferobj_data;
+ ctx->Driver.BufferSubData = intel_bufferobj_subdata;
+ ctx->Driver.GetBufferSubData = intel_bufferobj_get_subdata;
+ ctx->Driver.MapBuffer = intel_bufferobj_map;
+ ctx->Driver.UnmapBuffer = intel_bufferobj_unmap;
+}