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authorEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
committerEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
commit9f344b3e7d6e23674dd4747faec253f103563b36 (patch)
treee5df3c1ab9a424831d4a4363567a87ff91cc0581 /src/mesa/drivers/dri/i965/intel_mipmap_tree.c
parent7b52bed98729a05feab28f6d2b0677e4f84c44c3 (diff)
Add Intel i965G/Q DRI driver.
This driver comes from Tungsten Graphics, with a few further modifications by Intel.
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_mipmap_tree.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
new file mode 100644
index 0000000000..ed19f70f43
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -0,0 +1,245 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "intel_context.h"
+#include "intel_mipmap_tree.h"
+#include "intel_regions.h"
+#include "bufmgr.h"
+#include "enums.h"
+#include "imports.h"
+
+static GLenum target_to_target( GLenum target )
+{
+ switch (target) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ return GL_TEXTURE_CUBE_MAP_ARB;
+ default:
+ return target;
+ }
+}
+
+struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
+ GLenum target,
+ GLenum internal_format,
+ GLuint first_level,
+ GLuint last_level,
+ GLuint width0,
+ GLuint height0,
+ GLuint depth0,
+ GLuint cpp,
+ GLboolean compressed)
+{
+ GLboolean ok;
+ struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
+
+ if (INTEL_DEBUG & DEBUG_TEXTURE)
+ _mesa_printf("%s target %s format %s level %d..%d\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(internal_format),
+ first_level,
+ last_level);
+
+ mt->target = target_to_target(target);
+ mt->internal_format = internal_format;
+ mt->first_level = first_level;
+ mt->last_level = last_level;
+ mt->width0 = width0;
+ mt->height0 = height0;
+ mt->depth0 = depth0;
+ mt->cpp = compressed ? 2 : cpp;
+ mt->compressed = compressed;
+
+ switch (intel->intelScreen->deviceID) {
+#if 0
+ case PCI_CHIP_I945_G:
+ ok = i945_miptree_layout( mt );
+ break;
+ case PCI_CHIP_I915_G:
+ case PCI_CHIP_I915_GM:
+ ok = i915_miptree_layout( mt );
+ break;
+#endif
+ default:
+ if (INTEL_DEBUG & DEBUG_TEXTURE)
+ _mesa_printf("assuming BRW texture layouts\n");
+ ok = brw_miptree_layout( mt );
+ break;
+ }
+
+ if (ok)
+ mt->region = intel_region_alloc( intel,
+ mt->cpp,
+ mt->pitch,
+ mt->total_height );
+
+ if (!mt->region) {
+ free(mt);
+ return NULL;
+ }
+
+ return mt;
+}
+
+
+
+void intel_miptree_destroy( struct intel_context *intel,
+ struct intel_mipmap_tree *mt )
+{
+ if (mt) {
+ GLuint i;
+
+ intel_region_release(intel, &(mt->region));
+
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
+ if (mt->level[i].image_offset)
+ free(mt->level[i].image_offset);
+
+ free(mt);
+ }
+}
+
+
+
+
+void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
+ GLuint level,
+ GLuint nr_images,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h, GLuint d)
+{
+ mt->level[level].width = w;
+ mt->level[level].height = h;
+ mt->level[level].depth = d;
+ mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp;
+ mt->level[level].nr_images = nr_images;
+
+ if (INTEL_DEBUG & DEBUG_TEXTURE)
+ _mesa_printf("%s level %d img size: %d,%d level_offset 0x%x\n", __FUNCTION__, level, w, h,
+ mt->level[level].level_offset);
+
+ /* Not sure when this would happen, but anyway:
+ */
+ if (mt->level[level].image_offset) {
+ free(mt->level[level].image_offset);
+ mt->level[level].image_offset = NULL;
+ }
+
+ if (nr_images > 1) {
+ mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint));
+ mt->level[level].image_offset[0] = 0;
+ }
+}
+
+
+
+void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
+ GLuint level,
+ GLuint img,
+ GLuint x, GLuint y)
+{
+ if (INTEL_DEBUG & DEBUG_TEXTURE)
+ _mesa_printf("%s level %d img %d pos %d,%d\n", __FUNCTION__, level, img, x, y);
+
+ if (img == 0)
+ assert(x == 0 && y == 0);
+
+ if (img > 0)
+ mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp;
+}
+
+
+/* Although we use the image_offset[] array to store relative offsets
+ * to cube faces, Mesa doesn't know anything about this and expects
+ * each cube face to be treated as a separate image.
+ *
+ * These functions present that view to mesa:
+ */
+const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
+ GLuint level)
+{
+ static const GLuint zero = 0;
+
+ if (mt->target != GL_TEXTURE_3D ||
+ mt->level[level].nr_images == 1)
+ return &zero;
+ else
+ return mt->level[level].image_offset;
+}
+
+
+GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
+ GLuint face,
+ GLuint level)
+{
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
+ return (mt->level[level].level_offset +
+ mt->level[level].image_offset[face]);
+ else
+ return mt->level[level].level_offset;
+}
+
+
+
+
+
+
+/* Upload data for a particular image.
+ */
+void intel_miptree_image_data(struct intel_context *intel,
+ struct intel_mipmap_tree *dst,
+ GLuint face,
+ GLuint level,
+ const void *src,
+ GLuint src_row_pitch,
+ GLuint src_image_pitch)
+{
+ GLuint depth = dst->level[level].depth;
+ GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
+ const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
+ GLuint i;
+
+ DBG("%s\n", __FUNCTION__);
+ for (i = 0; i < depth; i++) {
+ intel_region_data(intel,
+ dst->region,
+ dst_offset + dst_depth_offset[i],
+ 0,
+ 0,
+ src,
+ src_row_pitch,
+ 0, 0, /* source x,y */
+ dst->level[level].width,
+ dst->level[level].height);
+ src += src_image_pitch;
+ }
+}
+