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authorEric Anholt <eric@anholt.net>2007-12-12 10:25:19 -0800
committerEric Anholt <eric@anholt.net>2007-12-12 11:52:10 -0800
commit7c71ef3a3d0cf2620525f468960cdc76a0fb0d33 (patch)
tree7b7e071b5c854bc5b737401990b54e488febf650 /src/mesa/drivers/dri/i965/intel_screen.c
parent00e10a1385bfd376f5f45ad94e3543ac87f15de8 (diff)
[intel] Move bufmgr back to context instead of screen, fixing glthreads.
Putting the bufmgr in the screen is not thread-safe since the emit_reloc changes. It also led to a significant performance hit from pthread usage for the attempted thread-safety (up to 12% of a cpu spent on refcounting protection in single-threaded 965). The motivation had been to allow multi-context bufmgr sharing in classic mode, but it wasn't worth the cost.
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_screen.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_screen.c136
1 files changed, 0 insertions, 136 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c
index 975c647e55..61d2b9a7b2 100644
--- a/src/mesa/drivers/dri/i965/intel_screen.c
+++ b/src/mesa/drivers/dri/i965/intel_screen.c
@@ -129,108 +129,6 @@ intelMapScreenRegions(__DRIscreenPrivate *sPriv)
return GL_TRUE;
}
-/** Driver-specific fence emit implementation for the fake memory manager. */
-static unsigned int
-intel_fence_emit(void *private)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *)private;
- unsigned int fence;
-
- /* XXX: Need to emit a flush, if we haven't already (at least with the
- * current batchbuffer implementation, we have).
- */
-
- fence = intelEmitIrqLocked(intelScreen);
-
- return fence;
-}
-
-/** Driver-specific fence wait implementation for the fake memory manager. */
-static int
-intel_fence_wait(void *private, unsigned int cookie)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *)private;
-
- intelWaitIrq(intelScreen, cookie);
-
- return 0;
-}
-
-static struct intel_region *
-intel_recreate_static(intelScreenPrivate *intelScreen,
- char *name, struct intel_region *region,
- intelRegion *region_desc,
- GLuint mem_type)
-{
- if (region) {
- intel_region_update_static(intelScreen, region, mem_type,
- region_desc->bo_handle, region_desc->offset,
- region_desc->map, intelScreen->cpp,
- region_desc->pitch / intelScreen->cpp,
- intelScreen->height, region_desc->tiled);
- } else {
- region = intel_region_create_static(intelScreen, name, mem_type,
- region_desc->bo_handle,
- region_desc->offset,
- region_desc->map, intelScreen->cpp,
- region_desc->pitch / intelScreen->cpp,
- intelScreen->height,
- region_desc->tiled);
- }
-
- assert(region->buffer != NULL);
-
- return region;
-}
-
-
-/* Create intel_region structs to describe the static front,back,depth
- * buffers created by the xserver.
- *
- * Although FBO's mean we now no longer use these as render targets in
- * all circumstances, they won't go away until the back and depth
- * buffers become private, and the front and rotated buffers will
- * remain even then.
- *
- * Note that these don't allocate video memory, just describe
- * allocations alread made by the X server.
- */
-static void
-intel_recreate_static_regions(intelScreenPrivate *intelScreen)
-{
- intelScreen->front_region =
- intel_recreate_static(intelScreen, "front",
- intelScreen->front_region,
- &intelScreen->front,
- DRM_BO_FLAG_MEM_TT);
-
- /* The rotated region is only used for old DDXes that didn't handle rotation
- * on their own.
- */
- if (intelScreen->driScrnPriv->ddx_version.minor < 8) {
- intelScreen->rotated_region =
- intel_recreate_static(intelScreen, "rotated",
- intelScreen->rotated_region,
- &intelScreen->rotated,
- DRM_BO_FLAG_MEM_TT);
- }
-
- intelScreen->back_region =
- intel_recreate_static(intelScreen, "back",
- intelScreen->back_region,
- &intelScreen->back,
- DRM_BO_FLAG_MEM_TT);
-
- /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
- * private buffers.
- */
- intelScreen->depth_region =
- intel_recreate_static(intelScreen, "depth",
- intelScreen->depth_region,
- &intelScreen->depth,
- DRM_BO_FLAG_MEM_TT);
-}
-
void
intelUnmapScreenRegions(intelScreenPrivate *intelScreen)
{
@@ -415,7 +313,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
(((GLubyte *)sPriv->pSAREA)+intelScreen->sarea_priv_offset);
intelScreen->deviceID = gDRIPriv->deviceID;
- intelScreen->maxBatchSize = 16 * 1024;
intelScreen->mem = gDRIPriv->mem;
intelScreen->cpp = gDRIPriv->cpp;
@@ -473,39 +370,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
sPriv->extensions = intelExtensions;
- if (getenv("INTEL_NO_TTM") == NULL &&
- intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- intelScreen->drmMinor >= 11 &&
- intelScreen->front.bo_handle != -1) {
- intelScreen->bufmgr = intel_bufmgr_ttm_init(sPriv->fd,
- DRM_FENCE_TYPE_EXE,
- DRM_FENCE_TYPE_EXE |
- DRM_I915_FENCE_TYPE_RW,
- intelScreen->maxBatchSize);
- if (intelScreen->bufmgr != NULL)
- intelScreen->ttm = GL_TRUE;
- }
- /* Otherwise, use the classic buffer manager. */
- if (intelScreen->bufmgr == NULL) {
- if (intelScreen->tex.size == 0) {
- fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
- __func__, __LINE__);
- return GL_FALSE;
- }
- fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back"
- " to classic.\n", __func__, __LINE__);
- intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
- intelScreen->tex.map,
- intelScreen->tex.size,
- intel_fence_emit,
- intel_fence_wait,
- intelScreen);
- }
-
- intel_recreate_static_regions(intelScreen);
-
- intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
-
return GL_TRUE;
}