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authorZou Nan hai <nanhai.zou@intel.com>2008-03-18 17:37:25 +0800
committerZou Nan hai <nanhai.zou@intel.com>2008-03-18 17:37:25 +0800
commitf7cfc51b057d9d2fa109b32796b992e8f4f3bfcc (patch)
treea755175f9896cc9800d7fa1e2254ca6d859aed04 /src/mesa/drivers/dri/i965
parentae2c31ed669abab66a8c4b68d8d746e94b9ebf28 (diff)
Revert "[i965] make stipple pattern continue across GL_LINE_LOOP and GL_LINE_STRIP"
There is no information in GS to determinate when to reset line stipple count, still fallback to software This reverts commit 5a0314b431ab147c6156c3011f4cb54161ba4b25.
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index c323fbe792..0990dcfac4 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -54,7 +54,7 @@ static GLuint hw_prim[GL_POLYGON+1] = {
_3DPRIM_POINTLIST,
_3DPRIM_LINELIST,
_3DPRIM_LINELOOP,
- _3DPRIM_LINESTRIP_CONT,
+ _3DPRIM_LINESTRIP,
_3DPRIM_TRILIST,
_3DPRIM_TRISTRIP,
_3DPRIM_TRIFAN,
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index 0c589c3c52..9abb94d82e 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -137,8 +137,8 @@ void brw_gs_tris( struct brw_gs_compile *c )
void brw_gs_lines( struct brw_gs_compile *c )
{
brw_gs_alloc_regs(c, 2);
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP_CONT << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP_CONT << 2) | R02_PRIM_END));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
}
void brw_gs_points( struct brw_gs_compile *c )