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authorEric Anholt <eric@anholt.net>2007-11-07 10:04:59 -0800
committerEric Anholt <eric@anholt.net>2007-11-09 14:27:33 -0800
commit77a5bcaff43df8d54e0e0ef833726e4b41d7eb36 (patch)
tree0be8b19b347af2425a211a29c680fed266fa91c8 /src/mesa/drivers/dri/intel/intel_blit.c
parent8b36166d295beb472ed7cedf1989894665233b98 (diff)
[intel] Move over files that will be shared with 965-fbo work.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_blit.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c491
1 files changed, 491 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
new file mode 100644
index 0000000000..2761136f47
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -0,0 +1,491 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <stdio.h>
+#include <errno.h>
+
+#include "mtypes.h"
+#include "context.h"
+#include "enums.h"
+
+#include "intel_batchbuffer.h"
+#include "intel_blit.h"
+#include "intel_buffers.h"
+#include "intel_context.h"
+#include "intel_fbo.h"
+#include "intel_reg.h"
+#include "intel_regions.h"
+
+#define FILE_DEBUG_FLAG DEBUG_BLIT
+
+/**
+ * Copy the back color buffer to the front color buffer.
+ * Used for SwapBuffers().
+ */
+void
+intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
+ const drm_clip_rect_t * rect)
+{
+
+ struct intel_context *intel;
+ const intelScreenPrivate *intelScreen;
+
+ DBG("%s\n", __FUNCTION__);
+
+ assert(dPriv);
+
+ intel = intelScreenContext(dPriv->driScreenPriv->private);
+ if (!intel)
+ return;
+
+ intelScreen = intel->intelScreen;
+
+ if (intel->last_swap_fence) {
+ dri_fence_wait(intel->last_swap_fence);
+ dri_fence_unreference(intel->last_swap_fence);
+ intel->last_swap_fence = NULL;
+ }
+ intel->last_swap_fence = intel->first_swap_fence;
+ intel->first_swap_fence = NULL;
+
+ /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
+ * should work regardless.
+ */
+ LOCK_HARDWARE(intel);
+
+ if (dPriv && dPriv->numClipRects) {
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ const struct intel_region *frontRegion
+ = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
+ const struct intel_region *backRegion
+ = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
+ const int nbox = dPriv->numClipRects;
+ const drm_clip_rect_t *pbox = dPriv->pClipRects;
+ const int pitch = frontRegion->pitch;
+ const int cpp = frontRegion->cpp;
+ int BR13, CMD;
+ int i;
+
+ ASSERT(intel_fb);
+ ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
+ ASSERT(frontRegion);
+ ASSERT(backRegion);
+ ASSERT(frontRegion->pitch == backRegion->pitch);
+ ASSERT(frontRegion->cpp == backRegion->cpp);
+
+ if (cpp == 2) {
+ BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
+ CMD = XY_SRC_COPY_BLT_CMD;
+ }
+ else {
+ BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
+ CMD = (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
+ }
+
+ for (i = 0; i < nbox; i++, pbox++) {
+ drm_clip_rect_t box;
+
+ if (pbox->x1 > pbox->x2 ||
+ pbox->y1 > pbox->y2 ||
+ pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
+ continue;
+
+ box = *pbox;
+
+ if (rect) {
+ if (rect->x1 > box.x1)
+ box.x1 = rect->x1;
+ if (rect->y1 > box.y1)
+ box.y1 = rect->y1;
+ if (rect->x2 < box.x2)
+ box.x2 = rect->x2;
+ if (rect->y2 < box.y2)
+ box.y2 = rect->y2;
+
+ if (box.x1 > box.x2 || box.y1 > box.y2)
+ continue;
+ }
+
+ BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((pbox->y1 << 16) | pbox->x1);
+ OUT_BATCH((pbox->y2 << 16) | pbox->x2);
+
+ OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ 0);
+ OUT_BATCH((pbox->y1 << 16) | pbox->x1);
+ OUT_BATCH(BR13 & 0xffff);
+ OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ 0);
+
+ ADVANCE_BATCH();
+ }
+
+ if (intel->first_swap_fence)
+ dri_fence_unreference(intel->first_swap_fence);
+ intel_batchbuffer_flush(intel->batch);
+ intel->first_swap_fence = intel->batch->last_fence;
+ dri_fence_reference(intel->first_swap_fence);
+ }
+
+ UNLOCK_HARDWARE(intel);
+}
+
+
+
+
+void
+intelEmitFillBlit(struct intel_context *intel,
+ GLuint cpp,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
+ GLshort x, GLshort y, GLshort w, GLshort h, GLuint color)
+{
+ GLuint BR13, CMD;
+ BATCH_LOCALS;
+
+ dst_pitch *= cpp;
+
+ switch (cpp) {
+ case 1:
+ case 2:
+ case 3:
+ BR13 = dst_pitch | (0xF0 << 16) | (1 << 24);
+ CMD = XY_COLOR_BLT_CMD;
+ break;
+ case 4:
+ BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25);
+ CMD = (XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
+ break;
+ default:
+ return;
+ }
+
+ DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
+
+
+ BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y << 16) | x);
+ OUT_BATCH(((y + h) << 16) | (x + w));
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_BATCH(color);
+ ADVANCE_BATCH();
+}
+
+
+static GLuint translate_raster_op(GLenum logicop)
+{
+ switch(logicop) {
+ case GL_CLEAR: return 0x00;
+ case GL_AND: return 0x88;
+ case GL_AND_REVERSE: return 0x44;
+ case GL_COPY: return 0xCC;
+ case GL_AND_INVERTED: return 0x22;
+ case GL_NOOP: return 0xAA;
+ case GL_XOR: return 0x66;
+ case GL_OR: return 0xEE;
+ case GL_NOR: return 0x11;
+ case GL_EQUIV: return 0x99;
+ case GL_INVERT: return 0x55;
+ case GL_OR_REVERSE: return 0xDD;
+ case GL_COPY_INVERTED: return 0x33;
+ case GL_OR_INVERTED: return 0xBB;
+ case GL_NAND: return 0x77;
+ case GL_SET: return 0xFF;
+ default: return 0;
+ }
+}
+
+
+/* Copy BitBlt
+ */
+void
+intelEmitCopyBlit(struct intel_context *intel,
+ GLuint cpp,
+ GLshort src_pitch,
+ dri_bo *src_buffer,
+ GLuint src_offset,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
+ GLshort src_x, GLshort src_y,
+ GLshort dst_x, GLshort dst_y,
+ GLshort w, GLshort h,
+ GLenum logic_op)
+{
+ GLuint CMD, BR13;
+ int dst_y2 = dst_y + h;
+ int dst_x2 = dst_x + w;
+ BATCH_LOCALS;
+
+
+ DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ src_buffer, src_pitch, src_offset, src_x, src_y,
+ dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
+
+ src_pitch *= cpp;
+ dst_pitch *= cpp;
+
+ switch (cpp) {
+ case 1:
+ case 2:
+ case 3:
+ BR13 = (((GLint) dst_pitch) & 0xffff) |
+ (translate_raster_op(logic_op) << 16) | (1 << 24);
+ CMD = XY_SRC_COPY_BLT_CMD;
+ break;
+ case 4:
+ BR13 =
+ (((GLint) dst_pitch) & 0xffff) |
+ (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25);
+ CMD =
+ (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
+ break;
+ default:
+ return;
+ }
+
+ if (dst_y2 < dst_y || dst_x2 < dst_x) {
+ return;
+ }
+
+ /* Initial y values don't seem to work with negative pitches. If
+ * we adjust the offsets manually (below), it seems to work fine.
+ *
+ * On the other hand, if we always adjust, the hardware doesn't
+ * know which blit directions to use, so overlapping copypixels get
+ * the wrong result.
+ */
+ if (dst_pitch > 0 && src_pitch > 0) {
+ BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((dst_y << 16) | dst_x);
+ OUT_BATCH((dst_y2 << 16) | dst_x2);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_BATCH((src_y << 16) | src_x);
+ OUT_BATCH(((GLint) src_pitch & 0xffff));
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset);
+ ADVANCE_BATCH();
+ }
+ else {
+ BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((0 << 16) | dst_x);
+ OUT_BATCH((h << 16) | dst_x2);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ dst_offset + dst_y * dst_pitch);
+ OUT_BATCH((0 << 16) | src_x);
+ OUT_BATCH(((GLint) src_pitch & 0xffff));
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ src_offset + src_y * src_pitch);
+ ADVANCE_BATCH();
+ }
+}
+
+
+/**
+ * Use blitting to clear the renderbuffers named by 'flags'.
+ * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
+ * since that might include software renderbuffers or renderbuffers
+ * which we're clearing with triangles.
+ * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
+ */
+void
+intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ GLuint clear_depth;
+ GLbitfield skipBuffers = 0;
+ BATCH_LOCALS;
+
+ DBG("%s %x\n", __FUNCTION__, mask);
+
+ /*
+ * Compute values for clearing the buffers.
+ */
+ clear_depth = 0;
+ if (mask & BUFFER_BIT_DEPTH) {
+ clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
+ }
+ if (mask & BUFFER_BIT_STENCIL) {
+ clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
+ }
+
+ /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
+ * the loop below.
+ */
+ if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
+ skipBuffers = BUFFER_BIT_STENCIL;
+ }
+
+ /* XXX Move this flush/lock into the following conditional? */
+ intelFlush(&intel->ctx);
+ LOCK_HARDWARE(intel);
+
+ if (intel->numClipRects) {
+ GLint cx, cy, cw, ch;
+ drm_clip_rect_t clear;
+ int i;
+
+ /* Get clear bounds after locking */
+ cx = fb->_Xmin;
+ cy = fb->_Ymin;
+ cw = fb->_Xmax - cx;
+ ch = fb->_Ymax - cy;
+
+ if (fb->Name == 0) {
+ /* clearing a window */
+
+ /* flip top to bottom */
+ clear.x1 = cx + intel->drawX;
+ clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
+ clear.x2 = clear.x1 + cw;
+ clear.y2 = clear.y1 + ch;
+ }
+ else {
+ /* clearing FBO */
+ assert(intel->numClipRects == 1);
+ assert(intel->pClipRects == &intel->fboRect);
+ clear.x1 = cx;
+ clear.y1 = cy;
+ clear.x2 = clear.x1 + cw;
+ clear.y2 = clear.y1 + ch;
+ /* no change to mask */
+ }
+
+ for (i = 0; i < intel->numClipRects; i++) {
+ const drm_clip_rect_t *box = &intel->pClipRects[i];
+ drm_clip_rect_t b;
+ GLuint buf;
+ GLuint clearMask = mask; /* use copy, since we modify it below */
+ GLboolean all = (cw == fb->Width && ch == fb->Height);
+
+ if (!all) {
+ intel_intersect_cliprects(&b, &clear, box);
+ }
+ else {
+ b = *box;
+ }
+
+ if (b.x1 >= b.x2 || b.y1 >= b.y2)
+ continue;
+
+ if (0)
+ _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
+ b.x1, b.y1, b.x2, b.y2, mask);
+
+ /* Loop over all renderbuffers */
+ for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
+ const GLbitfield bufBit = 1 << buf;
+ if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
+ /* OK, clear this renderbuffer */
+ struct intel_region *irb_region =
+ intel_get_rb_region(fb, buf);
+ dri_bo *write_buffer =
+ intel_region_buffer(intel->intelScreen, irb_region,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+
+ GLuint clearVal;
+ GLint pitch, cpp;
+ GLuint BR13, CMD;
+
+ ASSERT(irb_region);
+
+ pitch = irb_region->pitch;
+ cpp = irb_region->cpp;
+
+ DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ irb_region->buffer, (pitch * cpp),
+ irb_region->draw_offset,
+ b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
+
+
+ /* Setup the blit command */
+ if (cpp == 4) {
+ BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25);
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ CMD = XY_COLOR_BLT_CMD;
+ if (clearMask & BUFFER_BIT_DEPTH)
+ CMD |= XY_BLT_WRITE_RGB;
+ if (clearMask & BUFFER_BIT_STENCIL)
+ CMD |= XY_BLT_WRITE_ALPHA;
+ }
+ else {
+ /* clearing RGBA */
+ CMD = XY_COLOR_BLT_CMD |
+ XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ }
+ }
+ else {
+ ASSERT(cpp == 2 || cpp == 0);
+ BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24);
+ CMD = XY_COLOR_BLT_CMD;
+ }
+
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ clearVal = clear_depth;
+ }
+ else {
+ clearVal = (cpp == 4)
+ ? intel->ClearColor8888 : intel->ClearColor565;
+ }
+ /*
+ _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
+ buf, irb->Base.Name);
+ */
+ intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
+
+ BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((b.y1 << 16) | b.x1);
+ OUT_BATCH((b.y2 << 16) | b.x2);
+ OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ irb_region->draw_offset);
+ OUT_BATCH(clearVal);
+ ADVANCE_BATCH();
+ clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
+ }
+ }
+ }
+ intel_batchbuffer_flush(intel->batch);
+ }
+
+ UNLOCK_HARDWARE(intel);
+}