diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/intel/intel_context.h | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.h')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e94ba94df2..46d10d74ba 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -106,11 +106,11 @@ struct intel_sync_object { }; /** - * intel_context is derived from Mesa's context class: GLcontext. + * intel_context is derived from Mesa's context class: struct gl_context. */ struct intel_context { - GLcontext ctx; /**< base class, must be first field */ + struct gl_context ctx; /**< base class, must be first field */ struct { @@ -256,7 +256,7 @@ struct intel_context __DRIcontext *driContext; struct intel_screen *intelScreen; - void (*saved_viewport)(GLcontext * ctx, + void (*saved_viewport)(struct gl_context * ctx, GLint x, GLint y, GLsizei width, GLsizei height); /** @@ -388,8 +388,8 @@ extern GLboolean intelInitContext(struct intel_context *intel, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelFinish(GLcontext * ctx); -extern void intel_flush(GLcontext * ctx); +extern void intelFinish(struct gl_context * ctx); +extern void intel_flush(struct gl_context * ctx); extern void intelInitDriverFunctions(struct dd_function_table *functions); @@ -476,7 +476,7 @@ void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, * These are better-typed than the macros used previously: */ static INLINE struct intel_context * -intel_context(GLcontext * ctx) +intel_context(struct gl_context * ctx) { return (struct intel_context *) ctx; } |