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author | Eric Anholt <eric@anholt.net> | 2008-09-12 15:48:13 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2008-09-12 15:48:13 -0700 |
commit | 8db761409dadc2e899d4e7107eff3aa07b07aa11 (patch) | |
tree | cc398df6f9be467f384d029bd1d6e3e3c106169c /src/mesa/drivers/dri/intel/intel_fbo.c | |
parent | bdc8ac4ae2c711e2569618136bf7d9c7b25be53e (diff) |
intel: Add a width field to regions, and use it for making miptrees in TFP.
Otherwise, we would use the pitch as width of the texture, and compiz would
render the pitch padding on the right hand side.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_fbo.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 5bd2ebfdcf..6570f6e69b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -296,7 +296,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel, cpp, pitch, height); + irb->region = intel_region_alloc(intel, cpp, width, height, pitch); if (!irb->region) return GL_FALSE; /* out of memory? */ |