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authorOwain G. Ainsworth <oga@openbsd.org>2009-01-14 01:14:32 +0000
committerKristian Høgsberg <krh@redhat.com>2009-01-20 11:52:32 -0500
commitb5da7feee03abd7ca52312476bd75d28d1afddf4 (patch)
treebcb2070ba2d19c9e701f9091ca6ca1c361a192a0 /src/mesa/drivers/dri/intel/intel_fbo.h
parent0f548dbc9811838362c8cfaecc10f1fbe8c3dd8d (diff)
Remove intel pageflipping support in its entirety.
It's been broken and deprecated for a while, so it's time to die. This has the wonderful benefit of cleaning up the code a fair amount; making it marginally less twisty. I'm unsure if the for loops in IntelWindowMoved are still needed.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_fbo.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index c57a01c759..b7e9280e8c 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -39,14 +39,7 @@ struct intel_framebuffer
{
struct gl_framebuffer Base;
- struct intel_renderbuffer *color_rb[3];
-
- /* Drawable page flipping state */
- GLboolean pf_active;
- GLuint pf_seq;
- GLint pf_planes;
- GLint pf_current_page;
- GLint pf_num_pages;
+ struct intel_renderbuffer *color_rb[2];
/* VBI
*/
@@ -76,8 +69,6 @@ struct intel_renderbuffer
GLuint PairedDepth; /**< only used if this is a depth renderbuffer */
GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
- GLuint pf_pending; /**< sequence number of pending flip */
-
GLuint vbl_pending; /**< vblank sequence number of pending flip */
uint8_t *span_cache;