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authorEric Anholt <eric@anholt.net>2008-12-31 00:02:43 -0800
committerEric Anholt <eric@anholt.net>2008-12-31 00:10:29 -0800
commite1a92175542c6645c23cc78f2a4fcd36dd0235e6 (patch)
tree7e7882f6e7dce084461112bbd3bb00fa60a4fe56 /src/mesa/drivers/dri/intel/intel_pixel.c
parente8d7db31e2a6784c765911233cb3d888f612837f (diff)
intel: Add support for glBitmap as metaops using GL calls.
This lets us avoid software fallbacks when clients forget to turn some state off (engine demo) or just do crazy things to test conformance (OGLC). This should probably be brought into mesa generic code so other drivers can make use of it. Bug #19016.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c133
1 files changed, 133 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 5702ad9bb5..91027d37e7 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -27,7 +27,11 @@
#include "main/enums.h"
#include "main/state.h"
+#include "main/context.h"
+#include "main/enable.h"
#include "swrast/swrast.h"
+#include "shader/arbprogram.h"
+#include "shader/program.h"
#include "intel_context.h"
#include "intel_pixel.h"
@@ -167,6 +171,125 @@ intel_check_blit_format(struct intel_region * region,
return GL_FALSE;
}
+/**
+ * Set up a vertex program to pass through the position and first texcoord
+ * for pixel path.
+ */
+void
+intel_meta_set_passthrough_vertex_program(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+ static const char *vp =
+ "!!ARBvp1.0\n"
+ "TEMP vertexClip;\n"
+ "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
+ "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
+ "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
+ "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
+ "MOV result.position, vertexClip;\n"
+ "MOV result.texcoord[0], vertex.texcoord[0];\n"
+ "MOV result.color, vertex.color;\n"
+ "END\n";
+
+ assert(intel->meta.saved_vp == NULL);
+
+ _mesa_reference_vertprog(ctx, &intel->meta.saved_vp,
+ ctx->VertexProgram.Current);
+ if (intel->meta.passthrough_vp == NULL) {
+ GLuint prog_name;
+ _mesa_GenPrograms(1, &prog_name);
+ _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
+ _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(vp), (const GLubyte *)vp);
+ _mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp,
+ ctx->VertexProgram.Current);
+ _mesa_DeletePrograms(1, &prog_name);
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ intel->meta.passthrough_vp);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ &intel->meta.passthrough_vp->Base);
+
+ intel->meta.saved_vp_enable = ctx->VertexProgram.Enabled;
+ _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
+}
+
+/**
+ * Restores the previous vertex program after
+ * intel_meta_set_passthrough_vertex_program()
+ */
+void
+intel_meta_restore_vertex_program(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ intel->meta.saved_vp);
+ _mesa_reference_vertprog(ctx, &intel->meta.saved_vp, NULL);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ &ctx->VertexProgram.Current->Base);
+
+ if (!intel->meta.saved_vp_enable)
+ _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
+}
+
+/**
+ * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
+ * program object.
+ */
+void
+intel_meta_set_fragment_program(struct intel_context *intel,
+ struct gl_fragment_program **prog,
+ const char *prog_string)
+{
+ GLcontext *ctx = &intel->ctx;
+ assert(intel->meta.saved_fp == NULL);
+
+ _mesa_reference_fragprog(ctx, &intel->meta.saved_fp,
+ ctx->FragmentProgram.Current);
+ if (*prog == NULL) {
+ GLuint prog_name;
+ _mesa_GenPrograms(1, &prog_name);
+ _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
+ _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog_string), (const GLubyte *)prog_string);
+ _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
+ /* Note that DeletePrograms unbinds the program on us */
+ _mesa_DeletePrograms(1, &prog_name);
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
+ ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
+
+ intel->meta.saved_fp_enable = ctx->FragmentProgram.Enabled;
+ _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
+}
+
+/**
+ * Restores the previous fragment program after
+ * intel_meta_set_fragment_program()
+ */
+void
+intel_meta_restore_fragment_program(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ intel->meta.saved_fp);
+ _mesa_reference_fragprog(ctx, &intel->meta.saved_fp, NULL);
+ ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ &ctx->FragmentProgram.Current->Base);
+
+ if (!intel->meta.saved_fp_enable)
+ _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
+}
void
intelInitPixelFuncs(struct dd_function_table *functions)
@@ -181,3 +304,13 @@ intelInitPixelFuncs(struct dd_function_table *functions)
#endif
}
}
+
+void
+intel_free_pixel_state(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ _mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL);
+ _mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL);
+}
+