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authorIan Romanick <ian.d.romanick@intel.com>2009-09-10 15:33:45 -0700
committerIan Romanick <ian.d.romanick@intel.com>2009-09-10 15:33:45 -0700
commitb8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch)
tree5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
parent81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff)
parentd9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff)
Merge branch 'master' into asm-shader-rework-2
Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c35
1 files changed, 10 insertions, 25 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 540e7620a9..9a0bcc07a5 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -93,19 +93,12 @@ static const GLubyte *map_pbo( GLcontext *ctx,
return ADD_POINTERS(buf, bitmap);
}
-static GLboolean test_bit( const GLubyte *src,
- GLuint bit )
+static GLboolean test_bit( const GLubyte *src, GLuint bit )
{
return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
}
-static GLboolean test_msb_bit(const GLubyte *src, GLuint bit)
-{
- return (src[bit/8] & (1<<(7 - (bit % 8)))) ? 1 : 0;
-}
-
-static void set_bit( GLubyte *dest,
- GLuint bit )
+static void set_bit( GLubyte *dest, GLuint bit )
{
dest[bit/8] |= 1 << (bit % 8);
}
@@ -216,7 +209,7 @@ do_blit_bitmap( GLcontext *ctx,
if (!dst)
return GL_FALSE;
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
@@ -336,7 +329,7 @@ out:
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
@@ -365,9 +358,7 @@ intel_texture_bitmap(GLcontext * ctx,
GLuint texname;
GLfloat vertices[4][4];
GLint old_active_texture;
- GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
- int x, y;
GLfloat dst_z;
/* We need a fragment program for the KIL effect */
@@ -427,23 +418,17 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
- /* Convert the A1 bitmap to an A8 format suitable for glTexImage */
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
}
- unpacked_bitmap = _mesa_unpack_bitmap(width, height, bitmap,
- unpack);
+
+ /* Convert the A1 bitmap to an A8 format suitable for glTexImage */
a8_bitmap = _mesa_calloc(width * height);
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- if (test_msb_bit(unpacked_bitmap, ALIGN(width, 8) * y + x))
- a8_bitmap[y * width + x] = 0xff;
- }
- }
- _mesa_free(unpacked_bitmap);
- if (unpack->BufferObj->Name) {
+ _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff);
+
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);