diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-09-10 15:33:45 -0700 |
commit | b8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch) | |
tree | 5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | |
parent | 81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff) | |
parent | d9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff) |
Merge branch 'master' into asm-shader-rework-2
Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 35 |
1 files changed, 10 insertions, 25 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 540e7620a9..9a0bcc07a5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -93,19 +93,12 @@ static const GLubyte *map_pbo( GLcontext *ctx, return ADD_POINTERS(buf, bitmap); } -static GLboolean test_bit( const GLubyte *src, - GLuint bit ) +static GLboolean test_bit( const GLubyte *src, GLuint bit ) { return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0; } -static GLboolean test_msb_bit(const GLubyte *src, GLuint bit) -{ - return (src[bit/8] & (1<<(7 - (bit % 8)))) ? 1 : 0; -} - -static void set_bit( GLubyte *dest, - GLuint bit ) +static void set_bit( GLubyte *dest, GLuint bit ) { dest[bit/8] |= 1 << (bit % 8); } @@ -216,7 +209,7 @@ do_blit_bitmap( GLcontext *ctx, if (!dst) return GL_FALSE; - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ @@ -336,7 +329,7 @@ out: if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); @@ -365,9 +358,7 @@ intel_texture_bitmap(GLcontext * ctx, GLuint texname; GLfloat vertices[4][4]; GLint old_active_texture; - GLubyte *unpacked_bitmap; GLubyte *a8_bitmap; - int x, y; GLfloat dst_z; /* We need a fragment program for the KIL effect */ @@ -427,23 +418,17 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } - /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ } - unpacked_bitmap = _mesa_unpack_bitmap(width, height, bitmap, - unpack); + + /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ a8_bitmap = _mesa_calloc(width * height); - for (y = 0; y < height; y++) { - for (x = 0; x < width; x++) { - if (test_msb_bit(unpacked_bitmap, ALIGN(width, 8) * y + x)) - a8_bitmap[y * width + x] = 0xff; - } - } - _mesa_free(unpacked_bitmap); - if (unpack->BufferObj->Name) { + _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); + + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); |