diff options
author | Eric Anholt <eric@anholt.net> | 2010-05-04 22:02:18 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-05-04 22:06:12 -0700 |
commit | ce914fff0817cb3c25a2d715f8435c6b6d6fbcdd (patch) | |
tree | c03fc98efdec6226bfa078c5811cda3bf69cac00 /src/mesa/drivers/dri/intel/intel_pixel_draw.c | |
parent | 453f0b1f243b26e02b371293e9c8bbf09362c14a (diff) |
i965: When an RB gets a new region, clear the old from the state cache.
This prevents memory usage explosion in blender due to the state cache
hanging on to old fake frontbuffer regions. Sigh at blender still
using frontbuffer rendering.
Bug #24119.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_draw.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index bd1dd13fb7..a40b232fff 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -167,7 +167,7 @@ intel_stencil_drawpixels(GLcontext * ctx, irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888); irb->Base.Width = depth_irb->Base.Width; irb->Base.Height = depth_irb->Base.Height; - intel_renderbuffer_set_region(irb, depth_irb->region); + intel_renderbuffer_set_region(intel, irb, depth_irb->region); /* Create a name for our renderbuffer, which lets us use other mesa * rb functions for convenience. |