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authorEric Anholt <eric@anholt.net>2009-02-18 11:34:47 -0800
committerEric Anholt <eric@anholt.net>2009-02-21 10:53:41 -0800
commit40dd024be618d805b3744e15d25e115018641324 (patch)
treebf17825f46f02776a7da98c8ede89031113cf6b2 /src/mesa/drivers/dri/intel/intel_regions.h
parent078e8a61b2aa547c6794f586a5c8bfaa575bb066 (diff)
intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.
This lets us avoid allocing new buffers for renderbuffers, finalized miptrees, and PBO-uploaded textures when there's an unreferenced but still active one cached, while also avoiding CPU waits for batchbuffers and CPU-uploaded textures. The size of BOs allocated for a desktop running current GL cairogears on i915 is cut in half with this. Note that this means we require libdrm 2.4.5.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_regions.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 4b120ba4ce..45e2bf4e77 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -74,7 +74,8 @@ struct intel_region
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
GLuint cpp, GLuint width,
- GLuint height, GLuint pitch);
+ GLuint height, GLuint pitch,
+ GLboolean expect_accelerated_upload);
struct intel_region *
intel_region_alloc_for_handle(struct intel_context *intel,