diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/intel/intel_syncobj.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_syncobj.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_syncobj.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index c2d86432ff..bbfac74b60 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -46,7 +46,7 @@ #include "intel_reg.h" static struct gl_sync_object * -intel_new_sync_object(GLcontext *ctx, GLuint id) +intel_new_sync_object(struct gl_context *ctx, GLuint id) { struct intel_sync_object *sync; @@ -56,7 +56,7 @@ intel_new_sync_object(GLcontext *ctx, GLuint id) } static void -intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s) +intel_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s) { struct intel_sync_object *sync = (struct intel_sync_object *)s; @@ -65,7 +65,7 @@ intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s) } static void -intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s, +intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s, GLenum condition, GLbitfield flags) { struct intel_context *intel = intel_context(ctx); @@ -87,7 +87,7 @@ intel_fence_sync(GLcontext *ctx, struct gl_sync_object *s, * The fix would be a new kernel function to do the GTT transition with a * timeout. */ -static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s, +static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s, GLbitfield flags, GLuint64 timeout) { struct intel_sync_object *sync = (struct intel_sync_object *)s; @@ -105,12 +105,12 @@ static void intel_client_wait_sync(GLcontext *ctx, struct gl_sync_object *s, * any batchbuffers coming after this waitsync will naturally not occur until * the previous one is done. */ -static void intel_server_wait_sync(GLcontext *ctx, struct gl_sync_object *s, +static void intel_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *s, GLbitfield flags, GLuint64 timeout) { } -static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s) +static void intel_check_sync(struct gl_context *ctx, struct gl_sync_object *s) { struct intel_sync_object *sync = (struct intel_sync_object *)s; |