diff options
author | Eric Anholt <eric@anholt.net> | 2008-06-26 13:45:31 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2008-06-26 15:29:28 -0700 |
commit | 93f701bc3619864ac6f067d37212e96545a57e16 (patch) | |
tree | 8f84c57cd3cbfdd1f74477640a792b18c71db377 /src/mesa/drivers/dri/intel/intel_tex_validate.c | |
parent | f6abe8f0f2fba3073b58b96ed38aae163c765b4a (diff) |
intel: Replace sprinkled intel_batchbuffer_flush with MI_FLUSH or nothing.
Most of these were to ensure that caches got synchronized between 2d (or meta)
rendering and later use of the target as a source, such as for texture
miptree setup. Those are replaced with intel_batchbuffer_emit_mi_flush(),
which just drops an MI_FLUSH. Most of the remainder were to ensure that
REFERENCES_CLIPRECTS batchbuffers got flushed before the lock was dropped.
Those are now replaced by automatically flushing those when dropping the lock.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_tex_validate.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_validate.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index d260a721d9..b5803fb813 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -124,13 +124,10 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) struct intel_texture_object *intelObj = intel_texture_object(tObj); int comp_byte = 0; int cpp; - GLuint face, i; GLuint nr_faces = 0; struct intel_texture_image *firstImage; - GLboolean need_flush = GL_FALSE; - /* We know/require this is true by now: */ assert(intelObj->base._Complete); @@ -223,21 +220,10 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) */ if (intelObj->mt != intelImage->mt) { copy_image_data_to_tree(intel, intelObj, intelImage); - need_flush = GL_TRUE; } } } -#ifdef I915 - /* XXX: what is this flush about? - * On 965, it causes a batch flush in the middle of the state relocation - * emits, which means that the eventual rendering doesn't have all of the - * required relocations in place. - */ - if (need_flush) - intel_batchbuffer_flush(intel->batch); -#endif - return GL_TRUE; } |