diff options
author | Eric Anholt <eric@anholt.net> | 2008-12-10 12:43:58 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2008-12-14 19:27:56 -0800 |
commit | 0dfec4ab615d45e298bf47737a348c32eebe2acf (patch) | |
tree | 80e78ba2eafea6038a02674206036e488b3608d7 /src/mesa/drivers/dri/intel | |
parent | bc3b8a39a7090d95942faf378e776e89c490e250 (diff) |
i965: Add decode of index/vertex buffer and primitive emit.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_decode.c | 146 |
1 files changed, 142 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 0e72ca08b2..0b8a287f6f 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -836,10 +836,71 @@ get_965_depthformat(unsigned int depthformat) } } +static const char * +get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + case 3: return "W"; + default: return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char * +get_965_prim_type(uint32_t data) +{ + uint32_t primtype = (data >> 10) & 0x1f; + + switch (primtype) { + case 0x01: return "point list"; + case 0x02: return "line list"; + case 0x03: return "line strip"; + case 0x04: return "tri list"; + case 0x05: return "tri strip"; + case 0x06: return "tri fan"; + case 0x07: return "quad list"; + case 0x08: return "quad strip"; + case 0x09: return "line list adj"; + case 0x0a: return "line strip adj"; + case 0x0b: return "tri list adj"; + case 0x0c: return "tri strip adj"; + case 0x0d: return "tri strip reverse"; + case 0x0e: return "polygon"; + case 0x0f: return "rect list"; + case 0x10: return "line loop"; + case 0x11: return "point list bf"; + case 0x12: return "line strip cont"; + case 0x13: return "line strip bf"; + case 0x14: return "line strip cont bf"; + case 0x15: return "tri fan no stipple"; + default: return "fail"; + } +} + static int decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { unsigned int opcode, len; + int i; struct { uint32_t opcode; @@ -860,8 +921,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, - /* 0x7808: 3DSTATE_VERTEX_BUFFERS */ - /* 0x7809: 3DSTATE_VERTEX_ELEMENTS */ + { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, @@ -947,6 +1007,64 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; + case 0x7808: + len = (data[0] & 0xff) + 2; + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", + data[i] >> 27, + data[i] & (1 << 26) ? "random" : "sequential", + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i++, "buffer address\n"); + instr_out(data, hw_offset, i++, "max index\n"); + instr_out(data, hw_offset, i++, "mbz\n"); + } + return len; + + case 0x7809: + len = (data[0] & 0xff) + 2; + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04xd bytes\n", + data[i] >> 27, + data[i] & (1 << 26) ? "" : "in", + (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780a: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER"); + instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(data, hw_offset, 1, "beginning buffer address\n"); + instr_out(data, hw_offset, 2, "ending buffer address\n"); + return len; + case 0x7900: if (len != 4) fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); @@ -968,9 +1086,9 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; case 0x7905: - if (len != 5) + if (len != 5 && len != 6) fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); - if (count < 5) + if (count < len) BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); instr_out(data, hw_offset, 0, @@ -985,7 +1103,27 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) ((data[3] & 0x0007ffc0) >> 6) + 1, ((data[3] & 0xfff80000) >> 19) + 1); instr_out(data, hw_offset, 4, "volume depth\n"); + if (len == 6) + instr_out(data, hw_offset, 5, "\n"); + + return len; + case 0x7b00: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DPRIMITIVE\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE"); + + instr_out(data, hw_offset, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type(data[0]), + (data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(data, hw_offset, 1, "primitive count\n"); + instr_out(data, hw_offset, 2, "start vertex\n"); + instr_out(data, hw_offset, 3, "instance count\n"); + instr_out(data, hw_offset, 4, "start instance\n"); + instr_out(data, hw_offset, 5, "index bias\n"); return len; } |