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authorBrian <brian.paul@tungstengraphics.com>2008-01-06 10:43:20 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-06 10:43:20 -0700
commitff73c783cc47361ff0dd819c82d067b4b85870dd (patch)
tree07706ff913e0db3164ab62eba430938f72efae85 /src/mesa/drivers/dri/nouveau/nouveau_driver.c
parent9f6022d0567dc1288888212d7128acc48795b306 (diff)
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_driver.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 8b76779002..1135817fe9 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -149,12 +149,12 @@ static void nouveauClear( GLcontext *ctx, GLbitfield mask )
clear_value = PACK_COLOR_8888(c[3],c[0],c[1],c[2]);
if (ctx->DrawBuffer) {
- /* FIXME: find correct color buffer, instead of [0][0] */
- if (ctx->DrawBuffer->_ColorDrawBuffers[0][0]) {
- color_bits = ctx->DrawBuffer->_ColorDrawBuffers[0][0]->RedBits;
- color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0][0]->GreenBits;
- color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0][0]->BlueBits;
- color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0][0]->AlphaBits;
+ /* FIXME: find correct color buffer, instead of [0] */
+ if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
+ color_bits = ctx->DrawBuffer->_ColorDrawBuffers[0]->RedBits;
+ color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0]->GreenBits;
+ color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0]->BlueBits;
+ color_bits += ctx->DrawBuffer->_ColorDrawBuffers[0]->AlphaBits;
}
}