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authorBen Skeggs <darktama@iinet.net.au>2006-12-08 03:01:33 +0000
committerBen Skeggs <darktama@iinet.net.au>2006-12-08 03:01:33 +0000
commit4cfb762c3eb2ea9a764c7ba0811c338ef5fba8fe (patch)
tree1fd9ce0a7a22e2bed4b4c83a374b78cf78c4b0f7 /src/mesa/drivers/dri/nouveau/nouveau_state.h
parent3867bc97800ef3072a70565559c11badba3ed55a (diff)
Some work on buffer handling, most likely not entirely correct and
incomplete. But, it works well enough that windows can be moved/resized.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_state.h')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h
index 37f04f41bd..16d63a6ac2 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h
@@ -32,9 +32,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void nouveauDDInitState(nouveauContextPtr nmesa);
extern void nouveauDDInitStateFuncs(GLcontext *ctx);
-extern void nv10InitStateFuncs(struct dd_function_table *func);
-extern void nv20InitStateFuncs(struct dd_function_table *func);
-extern void nv30InitStateFuncs(struct dd_function_table *func);
+extern void nv10InitStateFuncs(GLcontext *ctx, struct dd_function_table *func);
+extern void nv20InitStateFuncs(GLcontext *ctx, struct dd_function_table *func);
+extern void nv30InitStateFuncs(GLcontext *ctx, struct dd_function_table *func);
extern void nouveauInitState(GLcontext *ctx);