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authorFrancisco Jerez <currojerez@riseup.net>2010-03-10 23:51:06 +0100
committerFrancisco Jerez <currojerez@riseup.net>2010-03-11 00:59:59 +0100
commit878eef8c40046f77cf1527fef06f1ea95bd1629a (patch)
tree7270a42bb61615e99f69ebe20e1bbace76e71423 /src/mesa/drivers/dri/nouveau/nv04_context.c
parent56ff30a9f97a1a7094432333906544d6138d6bf2 (diff)
dri/nouveau: Just reemit the BO state on pushbuf flush.
Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv04_context.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index a442425e44..3624b3af92 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -75,18 +75,16 @@ nv04_channel_flush_notify(struct nouveau_channel *chan)
struct nouveau_context *nctx = chan->user_private;
GLcontext *ctx = &nctx->base;
- if (nctx->fallback < SWRAST && ctx->DrawBuffer) {
- GLcontext *ctx = &nctx->base;
-
+ if (nctx->fallback < SWRAST) {
/* Flushing seems to clobber the engine context. */
- context_dirty_i(ctx, TEX_OBJ, 0);
- context_dirty_i(ctx, TEX_OBJ, 1);
- context_dirty_i(ctx, TEX_ENV, 0);
- context_dirty_i(ctx, TEX_ENV, 1);
- context_dirty(ctx, CONTROL);
- context_dirty(ctx, BLEND);
-
- nouveau_state_emit(ctx);
+ context_emit(ctx, TEX_OBJ0);
+ context_emit(ctx, TEX_OBJ1);
+ context_emit(ctx, TEX_ENV0);
+ context_emit(ctx, TEX_ENV1);
+ context_emit(ctx, CONTROL);
+ context_emit(ctx, BLEND);
+
+ nouveau_bo_state_emit(ctx);
}
}
@@ -200,9 +198,9 @@ nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual,
if (ret)
goto fail;
+ init_dummy_texture(ctx);
nv04_hwctx_init(ctx);
nv04_render_init(ctx);
- init_dummy_texture(ctx);
return ctx;